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author George L. Albany <Megacake1234@gmail.com>2023-12-07 10:05:18 +0100
committer GitHub <noreply@github.com>2023-12-07 10:05:18 +0100
commita6952efba078e49d6555b0586230986a2cb7ed40 (patch)
treedc9a4d1a107902f0b4de21eeb503c4d901379ce0 /README.md
parente01d332f407420db84fbfd207f18c3fec1c1b6a3 (diff)
parent291022316a4a3c742be92abd0d2b94256df60143 (diff)
Merge pull request #167 from Spartan322/update/godot4.2-stable
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@@ -5,7 +5,7 @@ Main Repo for the OpenVic Project
For detailed instructions, view the Contributor Quickstart Guide [here](docs/contribution-quickstart-guide.md)
## System Requirements
-* [Godot 4.1.3](https://github.com/godotengine/godot/releases/tag/4.1.3-stable)
+* [Godot 4.2](https://github.com/godotengine/godot/releases/tag/4.2-stable)
* [scons](https://scons.org/)
See [System Requirements](docs/contribution/system-requirements.md).
@@ -21,7 +21,7 @@ See [Cloning](docs/contribution/cloning.md).
## [Godot Documentation](https://docs.godotengine.org/en/latest/)
## Build/Run Instructions
-1. Install [Godot 4.1.3](https://github.com/godotengine/godot/releases/tag/4.1.3-stable) and [scons](https://scons.org/) for your system.
+1. Install [Godot 4.2](https://github.com/godotengine/godot/releases/tag/4.2-stable) and [scons](https://scons.org/) for your system.
2. Run the command `git submodule update --init --recursive` to retrieve all related submodules.
3. Run `scons` in the project root, you should see a libopenvic file in `game/bin/openvic`.
4. Open with Godot 4, click import and navigate to the `game` directory.