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author Hop311 <Hop3114@gmail.com>2023-11-11 12:38:07 +0100
committer GitHub <noreply@github.com>2023-11-11 12:38:07 +0100
commitfde76d477cba7e0366bece3def9203515723fd86 (patch)
tree50e1ac045e4c4a380b4c1808af5daa5dc4e7c4a3 /README.md
parent0008bd6bf3d00cc284199be668c0b03d9f2c5d77 (diff)
parent65fd744ca390a4bb0c4103992e8f1084d6933ffe (diff)
Merge pull request #164 from Spartan322/update/godot4.1.3-stable
Update to Godot 4.1.3 Stable Release
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@@ -5,7 +5,7 @@ Main Repo for the OpenVic Project
For detailed instructions, view the Contributor Quickstart Guide [here](docs/contribution-quickstart-guide.md)
## System Requirements
-* [Godot 4.1.1](https://github.com/godotengine/godot/releases/tag/4.1.1-stable)
+* [Godot 4.1.3](https://github.com/godotengine/godot/releases/tag/4.1.3-stable)
* [scons](https://scons.org/)
See [System Requirements](docs/contribution/system-requirements.md).
@@ -21,7 +21,7 @@ See [Cloning](docs/contribution/cloning.md).
## [Godot Documentation](https://docs.godotengine.org/en/latest/)
## Build/Run Instructions
-1. Install [Godot 4.1.1](https://github.com/godotengine/godot/releases/tag/4.1.1-stable) and [scons](https://scons.org/) for your system.
+1. Install [Godot 4.1.3](https://github.com/godotengine/godot/releases/tag/4.1.3-stable) and [scons](https://scons.org/) for your system.
2. Run the command `git submodule update --init --recursive` to retrieve all related submodules.
3. Run `scons` in the project root, you should see a libopenvic file in `game/bin/openvic`.
4. Open with Godot 4, click import and navigate to the `game` directory.