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author Hop311 <Hop3114@gmail.com>2023-05-17 20:11:57 +0200
committer GitHub <noreply@github.com>2023-05-17 20:11:57 +0200
commit6c7a1a7c8f55d92882d9364c0ad36a61a3f5614f (patch)
tree64dd37032c36da8e48d5d519ac840e11cc64dc58 /SConstruct
parentaf6a96ed26bca3eaa28c6dca635918061fab7c80 (diff)
parent578eb8c332810656842f72e0bb94bb0d4dcb9f5e (diff)
Merge pull request #117 from OpenVicProject/openvic-rename
Changed from OpenVic2 to OpenVic
Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct6
1 files changed, 3 insertions, 3 deletions
diff --git a/SConstruct b/SConstruct
index 599c29e..51a2a24 100644
--- a/SConstruct
+++ b/SConstruct
@@ -56,7 +56,7 @@ def GlobRecursive(pattern, nodes=['.']):
# - LINKFLAGS are for linking flags
# tweak this if you want to use different folders, or more folders, to store your source code in.
-paths = ["extension/src/", "extension/deps/openvic2-simulation/src/"]
+paths = ["extension/src/", "extension/deps/openvic-simulation/src/"]
env.Append(CPPPATH=paths)
sources = GlobRecursive("*.cpp", paths)
@@ -83,7 +83,7 @@ if env["intermediate_delete"]:
if env["platform"] == "macos":
library = env.SharedLibrary(
- "game/bin/openvic2/libopenvic2.{}.{}.framework/libopenvic2.{}.{}".format(
+ "game/bin/openvic/libopenvic.{}.{}.framework/libopenvic.{}.{}".format(
env["platform"], env["target"], env["platform"], env["target"]
),
source=sources,
@@ -91,7 +91,7 @@ if env["platform"] == "macos":
else:
suffix = ".{}.{}.{}".format(env["platform"], env["target"], env["arch"])
library = env.SharedLibrary(
- "game/bin/openvic2/libopenvic2{}{}".format(suffix, env["SHLIBSUFFIX"]),
+ "game/bin/openvic/libopenvic{}{}".format(suffix, env["SHLIBSUFFIX"]),
source=sources,
)