aboutsummaryrefslogtreecommitdiff
path: root/docs/project-file-structure.md
diff options
context:
space:
mode:
author DiarmaidMckeagney <117989065+DiarmaidMckeagney@users.noreply.github.com>2023-05-16 21:59:51 +0200
committer DiarmaidMckeagney <117989065+DiarmaidMckeagney@users.noreply.github.com>2023-05-16 21:59:51 +0200
commita13f6e6933f1464daed47116705e6812b65ad754 (patch)
treec4cd62378eb26f8dac6c485f8188dff04cd011f1 /docs/project-file-structure.md
parent1e490997cda95c6064d56eaba57d60737653e266 (diff)
Changing "OpenVic2" to "OpenVic"
Changing instances of the term "OpenVic2" to just "OpenVic" within the documentation.
Diffstat (limited to 'docs/project-file-structure.md')
-rw-r--r--docs/project-file-structure.md18
1 files changed, 9 insertions, 9 deletions
diff --git a/docs/project-file-structure.md b/docs/project-file-structure.md
index f69a372..cf73b35 100644
--- a/docs/project-file-structure.md
+++ b/docs/project-file-structure.md
@@ -2,13 +2,13 @@
## CPP Structure
-All C++ files are in the OpenVic2/extension/ directory
+All C++ files are in the OpenVic/extension/ directory
Please see the [C++ Styleguide](./styleguide-cpp.md) for more details
## Godot Structure
-All godot files are in the OpenVic2/game directory
+All godot files are in the OpenVic/game directory
### Directories
@@ -16,9 +16,9 @@ All godot files are in the OpenVic2/game directory
* The root directory of the Godot Project
* u/, user/, user://
* The user directory used by the project (Platform specific)
- * Windows u/ - %APPDATA%/OpenVic2/
- * MacOS u/ - ~/Library/Application Support/OpenVic2/
- * Linux u/ - ~/.local/share/OpenVic2/
+ * Windows u/ - %APPDATA%/OpenVic/
+ * MacOS u/ - ~/Library/Application Support/OpenVic/
+ * Linux u/ - ~/.local/share/OpenVic/
* d/, data/, common/ - The data directory used to store data files
* can be a subdirectory of root/ - root/common/
* can be a subdirectory of user/ - user/common/
@@ -26,8 +26,8 @@ All godot files are in the OpenVic2/game directory
### Definitions
-* core - OpenVic2 without modification
-* mod - OpenVic2 with changes in files to modify the gameplay experience
+* core - OpenVic without modification
+* mod - OpenVic with changes in files to modify the gameplay experience
* scene - godot engine scene object
* script - godot engine gdscript object
* resource - godot engine resource object
@@ -36,8 +36,8 @@ All godot files are in the OpenVic2/game directory
### OpenVic2 File Extensions
-* ov2d - OpenVic2 data file
-* ov2b - OpenVic2 binary file
+* ov2d - OpenVic data file
+* ov2b - OpenVic binary file
### When to use root/