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author | Hop311 <hop3114@gmail.com> | 2023-05-24 10:14:41 +0200 |
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committer | Hop311 <hop3114@gmail.com> | 2023-05-24 10:14:41 +0200 |
commit | d6db91738ceee5cce9e7b7efc32bec89a83fa790 (patch) | |
tree | 2ba58efbe0ff3cfdc6f73b7a9e0bfab399d5e0d3 /extension/src/GameSingleton.hpp | |
parent | ac36a373139e3e815f70720b37d4ffc8d9062df9 (diff) |
Date fix + string fix + Logger queue
Diffstat (limited to 'extension/src/GameSingleton.hpp')
-rw-r--r-- | extension/src/GameSingleton.hpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/extension/src/GameSingleton.hpp b/extension/src/GameSingleton.hpp index 6bfb741..6c91de5 100644 --- a/extension/src/GameSingleton.hpp +++ b/extension/src/GameSingleton.hpp @@ -74,6 +74,8 @@ namespace OpenVic { GameSingleton(); ~GameSingleton(); + static void setup_logger(); + static godot::StringName const& get_province_identifier_file_key(); static godot::StringName const& get_water_province_file_key(); static godot::StringName const& get_region_file_key(); @@ -97,7 +99,7 @@ namespace OpenVic { /* Post-load/restart game setup - reset the game to post-load state * and (re)generate starting data, e.g. buildings. */ - godot::Error setup(); + godot::Error setup_game(); int32_t get_province_index_from_uv_coords(godot::Vector2 const& coords) const; |