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author Spartan322 <Megacake1234@gmail.com>2023-04-24 05:36:42 +0200
committer Spartan322 <Megacake1234@gmail.com>2023-05-02 00:50:24 +0200
commit112de0ac9c7ce26bd75d06e4cd3bc91adee716e3 (patch)
tree8c2376ce06c164e10fe815723e5601f2a7bebf02 /extension/src/GameSingleton.hpp
parentb1e985e0774598b3add22069be50f891e981fd79 (diff)
Support features up to clang-format 14
Add .editorconfig Update C++ files within `extension/src` to follow .clang-format
Diffstat (limited to 'extension/src/GameSingleton.hpp')
-rw-r--r--extension/src/GameSingleton.hpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/extension/src/GameSingleton.hpp b/extension/src/GameSingleton.hpp
index 80b2d95..21ca2d1 100644
--- a/extension/src/GameSingleton.hpp
+++ b/extension/src/GameSingleton.hpp
@@ -9,6 +9,7 @@ namespace OpenVic2 {
struct TerrainVariant : HasIdentifier, HasColour {
private:
const godot::Ref<godot::Image> image;
+
public:
TerrainVariant(std::string const& new_identfier, colour_t new_colour,
godot::Ref<godot::Image> const& new_image);
@@ -36,6 +37,7 @@ namespace OpenVic2 {
godot::Error _parse_region_entry(godot::String const& identifier, godot::Variant const& entry);
godot::Error _parse_terrain_entry(godot::String const& identifier, godot::Variant const& entry);
void _tick();
+
protected:
static void _bind_methods();