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author Hop311 <hop3114@gmail.com>2023-09-02 13:55:36 +0200
committer Hop311 <hop3114@gmail.com>2023-09-09 22:57:26 +0200
commitc715187bffa8c84428acf3631e3d03c088a719d9 (patch)
treeb880594195ad803fe716c9c6184591b8b47fa42c /extension/src/LoadGameOpenVic.cpp
parentaa49dbbb3cf9dbff18c08245b0e46a9943df9b15 (diff)
Followup big dataloader commit
Diffstat (limited to 'extension/src/LoadGameOpenVic.cpp')
-rw-r--r--extension/src/LoadGameOpenVic.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/extension/src/LoadGameOpenVic.cpp b/extension/src/LoadGameOpenVic.cpp
index b262a28..3d3d6c5 100644
--- a/extension/src/LoadGameOpenVic.cpp
+++ b/extension/src/LoadGameOpenVic.cpp
@@ -11,19 +11,19 @@ using namespace OpenVic;
Error GameSingleton::_generate_terrain_texture_array() {
Error err = OK;
- if (terrain_variants.get_item_count() == 0) {
+ if (terrain_variants.size() == 0) {
UtilityFunctions::push_error("Failed to load terrain textures!");
return FAILED;
}
// TerrainVariant count is limited by the data type representing it in the map image
- if (terrain_variants.get_item_count() > TerrainVariant::MAX_TERRIN_VARIANT_COUNT) {
+ if (terrain_variants.size() > TerrainVariant::MAX_TERRIN_VARIANT_COUNT) {
UtilityFunctions::push_error("Too many terrain textures - all after the first ",
static_cast<uint64_t>(TerrainVariant::MAX_TERRIN_VARIANT_COUNT), " will be ignored");
err = FAILED;
}
Array terrain_images;
- for (size_t i = 0; i < terrain_variants.get_item_count() && i < TerrainVariant::MAX_TERRIN_VARIANT_COUNT; ++i) {
+ for (size_t i = 0; i < terrain_variants.size() && i < TerrainVariant::MAX_TERRIN_VARIANT_COUNT; ++i) {
TerrainVariant const& var = *terrain_variants.get_item_by_index(i);
terrain_variant_map[var.get_colour()] = i;
terrain_images.append(var.get_image());