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author ClarkeCode <33846391+ClarkeCode@users.noreply.github.com>2023-02-13 17:04:22 +0100
committer GitHub <noreply@github.com>2023-02-13 17:04:22 +0100
commit6a0158e625eaffbae0f214620a1d728728934033 (patch)
treec3af6ac753b8b3c177d1e9a41e94017c1c2afbd0 /extension/src/TestSingleton.hpp
parentc0d8a4ac3723021c95da9674c3bc0eea511ee3a0 (diff)
parenta4f213bf923b79674b8dcef4c35f0f79329ffc80 (diff)
Merge pull request #8 from OpenVic2Project/dev-trailblazing-cpp
Exploration of uniting Godot UI with Stateful C++ Objects via GDExtension
Diffstat (limited to 'extension/src/TestSingleton.hpp')
-rw-r--r--extension/src/TestSingleton.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/extension/src/TestSingleton.hpp b/extension/src/TestSingleton.hpp
index 0a591ac..de27589 100644
--- a/extension/src/TestSingleton.hpp
+++ b/extension/src/TestSingleton.hpp
@@ -6,7 +6,7 @@
namespace OpenVic2 {
class TestSingleton : public godot::Object
{
- GDCLASS(TestSingleton, godot::Object);
+ GDCLASS(TestSingleton, godot::Object)
static TestSingleton *singleton;