diff options
author | Hop311 <Hop3114@gmail.com> | 2023-09-23 22:53:40 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-09-23 22:53:40 +0200 |
commit | 0b4c30aa02c3ec1dacfc3ac190af4733531753ea (patch) | |
tree | 41aacf220a1f7085c81f2b0f522ad9f36991947b /extension/src/openvic-extension/GameSingleton.hpp | |
parent | d56941e60016bf73587c63a36ac5ca9da3f6023e (diff) | |
parent | 6e2ba19d77c36ddc4767a20de040489b574ae0c3 (diff) |
Merge pull request #157 from OpenVicProject/more-dataloading
More dataloading
Diffstat (limited to 'extension/src/openvic-extension/GameSingleton.hpp')
-rw-r--r-- | extension/src/openvic-extension/GameSingleton.hpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/extension/src/openvic-extension/GameSingleton.hpp b/extension/src/openvic-extension/GameSingleton.hpp index bd6b73c..4d9e912 100644 --- a/extension/src/openvic-extension/GameSingleton.hpp +++ b/extension/src/openvic-extension/GameSingleton.hpp @@ -41,7 +41,6 @@ namespace OpenVic { IdentifierRegistry<TerrainVariant> terrain_variants; Map::terrain_variant_map_t terrain_variant_map; godot::Ref<godot::Texture2DArray> terrain_texture; - godot::Dictionary good_icons; godot::Error _generate_terrain_texture_array(); godot::Error _load_map_images(godot::String const& province_image_path, godot::String const& terrain_image_path, bool flip_vertical = false); @@ -143,7 +142,6 @@ namespace OpenVic { void set_selected_province(int32_t index); godot::Error expand_building(int32_t province_index, godot::String const& building_type_identifier); - godot::Ref<godot::Texture> get_good_icon_texture(godot::String const& identifier) const; void set_paused(bool paused); void toggle_paused(); |