diff options
author | Spartan322 <Megacake1234@gmail.com> | 2023-11-10 05:14:58 +0100 |
---|---|---|
committer | Spartan322 <Megacake1234@gmail.com> | 2023-11-10 23:15:32 +0100 |
commit | cf591eddfa59839c2620ebf119727f069b965dfe (patch) | |
tree | 65ca78284e4ed1a2b07716018a721aaaf68d3830 /extension/src/openvic-extension/GameSingleton.hpp | |
parent | f8da0860795d273452501fa4d7fbfcc40073a884 (diff) |
Add ClassBinding helpers
OV_BIND_METHOD
OV_BIND_SMETHOD
OV_BIND_SMETHOD_L
Change _bind_methods to use ClassBinding helpers
Add utility/StringLiteral
Make `GameSingleton::singleton` inline
Move `OpenVic::Checksum` implementation to source file
Update scripts to ce1aef8d7d9d5ba9851a1abdd981d3b796024079
Diffstat (limited to 'extension/src/openvic-extension/GameSingleton.hpp')
-rw-r--r-- | extension/src/openvic-extension/GameSingleton.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/extension/src/openvic-extension/GameSingleton.hpp b/extension/src/openvic-extension/GameSingleton.hpp index 1d92ef0..ec26c3c 100644 --- a/extension/src/openvic-extension/GameSingleton.hpp +++ b/extension/src/openvic-extension/GameSingleton.hpp @@ -11,7 +11,7 @@ namespace OpenVic { class GameSingleton : public godot::Object { GDCLASS(GameSingleton, godot::Object) - static GameSingleton* singleton; + inline static GameSingleton* singleton = nullptr; GameManager game_manager; Dataloader dataloader; |