diff options
author | Hop311 <Hop3114@gmail.com> | 2023-12-04 10:47:51 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-12-04 10:47:51 +0100 |
commit | e01d332f407420db84fbfd207f18c3fec1c1b6a3 (patch) | |
tree | b963c671239ecd693d4162afe4b1b9d3b064554e /extension/src/openvic-extension/UIAdapter.cpp | |
parent | 9165f5980c5cfe75b3bad4303a5822340f6adcfc (diff) | |
parent | 6e350a3dc0b596b1f76fab3b943b67b7713ea4fa (diff) |
Merge pull request #168 from OpenVicProject/update-sim
Sim submodule update + compatibility fixes
Diffstat (limited to 'extension/src/openvic-extension/UIAdapter.cpp')
-rw-r--r-- | extension/src/openvic-extension/UIAdapter.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/extension/src/openvic-extension/UIAdapter.cpp b/extension/src/openvic-extension/UIAdapter.cpp index d688754..1478a5a 100644 --- a/extension/src/openvic-extension/UIAdapter.cpp +++ b/extension/src/openvic-extension/UIAdapter.cpp @@ -105,7 +105,7 @@ bool GodotGUIBuilder::generate_icon(GUI::Element const& element, AssetManager& a } const StringName texture_file = - std_view_to_godot_string_name(icon.get_sprite()->cast_to<GFX::MaskedFlag>()->get_texture_file()); + std_view_to_godot_string_name(icon.get_sprite()->cast_to<GFX::MaskedFlag>()->get_overlay_file()); const Ref<ImageTexture> texture = asset_manager.get_texture(texture_file); if (texture.is_valid()) { godot_texture_rect->set_texture(texture); @@ -189,7 +189,7 @@ bool GodotGUIBuilder::generate_button(GUI::Element const& element, AssetManager& } } else if (button.get_sprite()->is_type<GFX::MaskedFlag>()) { texture = asset_manager.get_texture(std_view_to_godot_string_name( - button.get_sprite()->cast_to<GFX::MaskedFlag>()->get_texture_file())); + button.get_sprite()->cast_to<GFX::MaskedFlag>()->get_overlay_file())); if (texture.is_null()) { UtilityFunctions::push_error("Failed to load masked flag sprite for GUI button ", button_name); ret = false; |