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author Hop311 <Hop3114@gmail.com>2023-09-14 21:17:04 +0200
committer GitHub <noreply@github.com>2023-09-14 21:17:04 +0200
commit9de41a0ed5f050f205219ab2a9f114800d048c14 (patch)
tree559681d5a2569adc307409d818311760edc12654 /extension/src/openvic-extension/Utilities.hpp
parent1013b3c21226f703caba954664628694aedde469 (diff)
parent70c040d042cb536e5ce16b0cfff0e0afa39e8ed7 (diff)
Merge pull request #151 from OpenVicProject/dataloading
Build system cleanup + dataloading scaffolding + JSON dataloading removed
Diffstat (limited to 'extension/src/openvic-extension/Utilities.hpp')
-rw-r--r--extension/src/openvic-extension/Utilities.hpp30
1 files changed, 30 insertions, 0 deletions
diff --git a/extension/src/openvic-extension/Utilities.hpp b/extension/src/openvic-extension/Utilities.hpp
new file mode 100644
index 0000000..32e7cb5
--- /dev/null
+++ b/extension/src/openvic-extension/Utilities.hpp
@@ -0,0 +1,30 @@
+#pragma once
+
+#include <godot_cpp/classes/image.hpp>
+
+#include <openvic-simulation/types/Colour.hpp>
+
+#define ERR(x) ((x) ? OK : FAILED)
+
+namespace OpenVic {
+
+ inline std::string godot_to_std_string(godot::String const& str) {
+ return str.ascii().get_data();
+ }
+
+ inline godot::String std_to_godot_string(std::string const& str) {
+ return str.c_str();
+ }
+
+ inline godot::Color to_godot_color(colour_t colour) {
+ return { colour_byte_to_float((colour >> 16) & 0xFF), colour_byte_to_float((colour >> 8) & 0xFF), colour_byte_to_float(colour & 0xFF) };
+ }
+
+ godot::Ref<godot::Image> load_godot_image(godot::String const& path);
+
+ void draw_pie_chart(godot::Ref<godot::Image> image,
+ godot::Array const& stopAngles, godot::Array const& colours, float radius,
+ godot::Vector2 shadow_displacement, float shadow_tightness, float shadow_radius, float shadow_thickness,
+ godot::Color trim_colour, float trim_size, float gradient_falloff, float gradient_base,
+ bool donut, bool donut_inner_trim, float donut_inner_radius);
+}