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author hop311 <hop3114@gmail.com>2024-02-24 14:17:07 +0100
committer hop311 <hop3114@gmail.com>2024-02-24 14:17:07 +0100
commit843edde55306e3fbdb5e37ef9b7c09c7b53f50c4 (patch)
tree487fea19d42106c08b60f5bba99bc76485073002 /extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp
parent5d7c6eafe35e2c6e952bc0b3f91d27d760c8e75e (diff)
Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar
Diffstat (limited to 'extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp')
-rw-r--r--extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp62
1 files changed, 53 insertions, 9 deletions
diff --git a/extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp b/extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp
index dcee965..7cbc0a6 100644
--- a/extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp
+++ b/extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp
@@ -1,5 +1,6 @@
#include "GFXButtonStateTexture.hpp"
+#include <godot_cpp/classes/rendering_server.hpp>
#include <godot_cpp/variant/utility_functions.hpp>
#include "openvic-extension/utility/ClassBindings.hpp"
@@ -7,6 +8,33 @@
using namespace OpenVic;
using namespace godot;
+void GFXCorneredTileSupportingTexture::_bind_methods() {
+ OV_BIND_METHOD(GFXCorneredTileSupportingTexture::get_cornered_tile_border_size);
+ OV_BIND_METHOD(GFXCorneredTileSupportingTexture::is_cornered_tile_texture);
+ OV_BIND_METHOD(GFXCorneredTileSupportingTexture::draw_rect_cornered, { "to_canvas_item", "rect" });
+}
+
+GFXCorneredTileSupportingTexture::GFXCorneredTileSupportingTexture() : cornered_tile_border_size {} {}
+
+bool GFXCorneredTileSupportingTexture::is_cornered_tile_texture() const {
+ return cornered_tile_border_size != Vector2i {};
+}
+
+void GFXCorneredTileSupportingTexture::draw_rect_cornered(RID const& to_canvas_item, Rect2 const& rect) const {
+ if (is_cornered_tile_texture()) {
+ RenderingServer* rendering_server = RenderingServer::get_singleton();
+ if (rendering_server != nullptr) {
+ const Size2 size = get_size();
+ rendering_server->canvas_item_add_nine_patch(
+ to_canvas_item, rect, { {}, size }, get_rid(),
+ cornered_tile_border_size, size - cornered_tile_border_size
+ );
+ }
+ } else {
+ draw_rect(to_canvas_item, rect, false);
+ }
+}
+
void GFXButtonStateTexture::_bind_methods() {
OV_BIND_METHOD(GFXButtonStateTexture::set_button_state, { "new_button_state" });
OV_BIND_METHOD(GFXButtonStateTexture::get_button_state);
@@ -21,17 +49,19 @@ void GFXButtonStateTexture::_bind_methods() {
BIND_ENUM_CONSTANT(DISABLED);
}
-GFXButtonStateTexture::GFXButtonStateTexture() : button_state { HOVER } {}
+GFXButtonStateTexture::GFXButtonStateTexture() : button_state { HOVER }, state_image {}, state_texture {} {}
Ref<GFXButtonStateTexture> GFXButtonStateTexture::make_gfx_button_state_texture(
- ButtonState button_state, Ref<Image> const& source_image, Rect2i const& region
+ ButtonState button_state, Ref<Image> const& source_image, Rect2i const& region, Vector2i const& cornered_tile_border_size
) {
Ref<GFXButtonStateTexture> button_state_texture;
button_state_texture.instantiate();
ERR_FAIL_NULL_V(button_state_texture, nullptr);
button_state_texture->set_button_state(button_state);
if (source_image.is_valid()) {
- ERR_FAIL_COND_V(button_state_texture->generate_state_image(source_image, region) != OK, nullptr);
+ ERR_FAIL_COND_V(
+ button_state_texture->generate_state_image(source_image, region, cornered_tile_border_size) != OK, nullptr
+ );
}
return button_state_texture;
}
@@ -41,19 +71,31 @@ void GFXButtonStateTexture::set_button_state(ButtonState new_button_state) {
button_state = new_button_state;
}
-Error GFXButtonStateTexture::generate_state_image(Ref<Image> const& source_image, Rect2i const& region) {
+Error GFXButtonStateTexture::generate_state_image(
+ Ref<Image> const& source_image, Rect2i const& region, Vector2i const& new_cornered_tile_border_size
+) {
ERR_FAIL_COND_V(source_image.is_null() || source_image->is_empty(), FAILED);
const Rect2i source_image_rect { {}, source_image->get_size() };
ERR_FAIL_COND_V(!region.has_area() || !source_image_rect.encloses(region), FAILED);
/* Whether we've already set the ImageTexture to an image of the right dimensions and format,
* and so can update it without creating and setting a new image, or not. */
- const bool can_update = state_image.is_valid() && state_image->get_size() == region.get_size()
+ bool can_update = state_image.is_valid() && state_image->get_size() == region.get_size()
&& state_image->get_format() == source_image->get_format();
if (!can_update) {
state_image = Image::create(region.size.width, region.size.height, false, source_image->get_format());
ERR_FAIL_NULL_V(state_image, FAILED);
}
+ if (state_texture.is_null()) {
+ can_update = false;
+ state_texture.instantiate();
+ ERR_FAIL_NULL_V(state_texture, FAILED);
+ set_atlas(state_texture);
+ set_region({ {}, state_image->get_size() });
+ }
+
+ cornered_tile_border_size = new_cornered_tile_border_size;
+
static constexpr auto hover_colour = [](Color const& colour) -> Color {
return { std::min(colour.r + 0.1f, 1.0f), std::min(colour.g + 0.1f, 1.0f), std::min(colour.b + 0.1f, 1.0f), colour.a };
};
@@ -74,9 +116,9 @@ Error GFXButtonStateTexture::generate_state_image(Ref<Image> const& source_image
}
if (can_update) {
- update(state_image);
+ state_texture->update(state_image);
} else {
- set_image(state_image);
+ state_texture->set_image(state_image);
}
return OK;
}
@@ -109,7 +151,7 @@ void GFXButtonStateHavingTexture::_bind_methods() {
void GFXButtonStateHavingTexture::_update_button_states() {
for (Ref<GFXButtonStateTexture>& button_state_texture : button_state_textures) {
if (button_state_texture.is_valid()) {
- button_state_texture->generate_state_image(button_image, get_region());
+ button_state_texture->generate_state_image(button_image, get_region(), cornered_tile_border_size);
}
}
}
@@ -132,7 +174,9 @@ Ref<GFXButtonStateTexture> GFXButtonStateHavingTexture::get_button_state_texture
ERR_FAIL_COND_V(button_state_index >= button_state_textures.size(), nullptr);
Ref<GFXButtonStateTexture>& button_state_texture = button_state_textures[button_state_index];
if (button_state_texture.is_null()) {
- button_state_texture = GFXButtonStateTexture::make_gfx_button_state_texture(button_state, button_image, get_region());
+ button_state_texture = GFXButtonStateTexture::make_gfx_button_state_texture(
+ button_state, button_image, get_region(), cornered_tile_border_size
+ );
ERR_FAIL_NULL_V(button_state_texture, nullptr);
}
return button_state_texture;