diff options
author | hop311 <hop3114@gmail.com> | 2024-03-20 23:48:47 +0100 |
---|---|---|
committer | hop311 <hop3114@gmail.com> | 2024-03-20 23:48:47 +0100 |
commit | 8299a896d7658ffe86272ea0b21b8e5f7c600510 (patch) | |
tree | 711e838d6b9a69324d71f441d0a648aaaa59ebee /extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp | |
parent | f8af17618e9f24dd6833ecaab64bf968cca2ec15 (diff) |
Add selected button state
Diffstat (limited to 'extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp')
-rw-r--r-- | extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp | 44 |
1 files changed, 29 insertions, 15 deletions
diff --git a/extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp b/extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp index 7cbc0a6..f6f3c22 100644 --- a/extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp +++ b/extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp @@ -39,14 +39,15 @@ void GFXButtonStateTexture::_bind_methods() { OV_BIND_METHOD(GFXButtonStateTexture::set_button_state, { "new_button_state" }); OV_BIND_METHOD(GFXButtonStateTexture::get_button_state); - OV_BIND_SMETHOD(button_state_to_theme_name, { "button_state" }); - OV_BIND_METHOD(GFXButtonStateTexture::get_button_state_theme); + OV_BIND_SMETHOD(button_state_to_name, { "button_state" }); + OV_BIND_METHOD(GFXButtonStateTexture::get_button_state_name); OV_BIND_METHOD(GFXButtonStateTexture::generate_state_image, { "source_image" }); BIND_ENUM_CONSTANT(HOVER); BIND_ENUM_CONSTANT(PRESSED); BIND_ENUM_CONSTANT(DISABLED); + BIND_ENUM_CONSTANT(SELECTED); } GFXButtonStateTexture::GFXButtonStateTexture() : button_state { HOVER }, state_image {}, state_texture {} {} @@ -67,7 +68,10 @@ Ref<GFXButtonStateTexture> GFXButtonStateTexture::make_gfx_button_state_texture( } void GFXButtonStateTexture::set_button_state(ButtonState new_button_state) { - ERR_FAIL_COND(new_button_state != HOVER && new_button_state != PRESSED && new_button_state != DISABLED); + ERR_FAIL_COND( + new_button_state != HOVER && new_button_state != PRESSED && + new_button_state != DISABLED && new_button_state != SELECTED + ); button_state = new_button_state; } @@ -106,8 +110,15 @@ Error GFXButtonStateTexture::generate_state_image( const float luma = colour.get_luminance(); return { luma, luma, luma, colour.a }; }; + static constexpr auto selected_colour = [](Color const& colour) -> Color { + return { std::max(colour.r - 0.3f, 0.0f), std::max(colour.g - 0.3f, 0.0f), std::max(colour.b - 0.3f, 0.0f), colour.a }; + }; - const auto colour_func = button_state == HOVER ? hover_colour : button_state == PRESSED ? pressed_colour : disabled_colour; + const auto colour_func = + button_state == HOVER ? hover_colour : + button_state == PRESSED ? pressed_colour : + button_state == DISABLED ? disabled_colour : + selected_colour; for (Vector2i point { 0, 0 }; point.y < state_image->get_height(); ++point.y) { for (point.x = 0; point.x < state_image->get_width(); ++point.x) { @@ -123,25 +134,28 @@ Error GFXButtonStateTexture::generate_state_image( return OK; } -StringName const& GFXButtonStateTexture::button_state_to_theme_name(ButtonState button_state) { - static const StringName theme_name_hover = "hover"; - static const StringName theme_name_pressed = "pressed"; - static const StringName theme_name_disabled = "disabled"; - static const StringName theme_name_error = "INVALID BUTTON STATE"; +StringName const& GFXButtonStateTexture::button_state_to_name(ButtonState button_state) { + static const StringName name_hover = "hover"; + static const StringName name_pressed = "pressed"; + static const StringName name_disabled = "disabled"; + static const StringName name_selected = "selected"; + static const StringName name_error = "INVALID BUTTON STATE"; switch (button_state) { case HOVER: - return theme_name_hover; + return name_hover; case PRESSED: - return theme_name_pressed; + return name_pressed; case DISABLED: - return theme_name_disabled; + return name_disabled; + case SELECTED: + return name_selected; default: - return theme_name_error; + return name_error; } } -StringName const& GFXButtonStateTexture::get_button_state_theme() const { - return button_state_to_theme_name(button_state); +StringName const& GFXButtonStateTexture::get_button_state_name() const { + return button_state_to_name(button_state); } void GFXButtonStateHavingTexture::_bind_methods() { |