aboutsummaryrefslogtreecommitdiff
path: root/extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp
diff options
context:
space:
mode:
author Hop311 <Hop3114@gmail.com>2024-03-23 10:46:13 +0100
committer GitHub <noreply@github.com>2024-03-23 10:46:13 +0100
commit9e99050cc93f4f482e70c218eb99c004d74a66d1 (patch)
treebb1e7fbe1e9f2c082ca82318911a09191455fd04 /extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp
parent8088824d7b78311c0613b3876ba9555fbbe96c17 (diff)
parent0cd976341792ea30ca41e09d9c238e4e342402cd (diff)
Merge pull request #214 from OpenVicProject/pop-menu
Assorted UI Changes (in preparation for Population Menu)
Diffstat (limited to 'extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp')
-rw-r--r--extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp44
1 files changed, 29 insertions, 15 deletions
diff --git a/extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp b/extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp
index 7cbc0a6..f6f3c22 100644
--- a/extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp
+++ b/extension/src/openvic-extension/classes/GFXButtonStateTexture.cpp
@@ -39,14 +39,15 @@ void GFXButtonStateTexture::_bind_methods() {
OV_BIND_METHOD(GFXButtonStateTexture::set_button_state, { "new_button_state" });
OV_BIND_METHOD(GFXButtonStateTexture::get_button_state);
- OV_BIND_SMETHOD(button_state_to_theme_name, { "button_state" });
- OV_BIND_METHOD(GFXButtonStateTexture::get_button_state_theme);
+ OV_BIND_SMETHOD(button_state_to_name, { "button_state" });
+ OV_BIND_METHOD(GFXButtonStateTexture::get_button_state_name);
OV_BIND_METHOD(GFXButtonStateTexture::generate_state_image, { "source_image" });
BIND_ENUM_CONSTANT(HOVER);
BIND_ENUM_CONSTANT(PRESSED);
BIND_ENUM_CONSTANT(DISABLED);
+ BIND_ENUM_CONSTANT(SELECTED);
}
GFXButtonStateTexture::GFXButtonStateTexture() : button_state { HOVER }, state_image {}, state_texture {} {}
@@ -67,7 +68,10 @@ Ref<GFXButtonStateTexture> GFXButtonStateTexture::make_gfx_button_state_texture(
}
void GFXButtonStateTexture::set_button_state(ButtonState new_button_state) {
- ERR_FAIL_COND(new_button_state != HOVER && new_button_state != PRESSED && new_button_state != DISABLED);
+ ERR_FAIL_COND(
+ new_button_state != HOVER && new_button_state != PRESSED &&
+ new_button_state != DISABLED && new_button_state != SELECTED
+ );
button_state = new_button_state;
}
@@ -106,8 +110,15 @@ Error GFXButtonStateTexture::generate_state_image(
const float luma = colour.get_luminance();
return { luma, luma, luma, colour.a };
};
+ static constexpr auto selected_colour = [](Color const& colour) -> Color {
+ return { std::max(colour.r - 0.3f, 0.0f), std::max(colour.g - 0.3f, 0.0f), std::max(colour.b - 0.3f, 0.0f), colour.a };
+ };
- const auto colour_func = button_state == HOVER ? hover_colour : button_state == PRESSED ? pressed_colour : disabled_colour;
+ const auto colour_func =
+ button_state == HOVER ? hover_colour :
+ button_state == PRESSED ? pressed_colour :
+ button_state == DISABLED ? disabled_colour :
+ selected_colour;
for (Vector2i point { 0, 0 }; point.y < state_image->get_height(); ++point.y) {
for (point.x = 0; point.x < state_image->get_width(); ++point.x) {
@@ -123,25 +134,28 @@ Error GFXButtonStateTexture::generate_state_image(
return OK;
}
-StringName const& GFXButtonStateTexture::button_state_to_theme_name(ButtonState button_state) {
- static const StringName theme_name_hover = "hover";
- static const StringName theme_name_pressed = "pressed";
- static const StringName theme_name_disabled = "disabled";
- static const StringName theme_name_error = "INVALID BUTTON STATE";
+StringName const& GFXButtonStateTexture::button_state_to_name(ButtonState button_state) {
+ static const StringName name_hover = "hover";
+ static const StringName name_pressed = "pressed";
+ static const StringName name_disabled = "disabled";
+ static const StringName name_selected = "selected";
+ static const StringName name_error = "INVALID BUTTON STATE";
switch (button_state) {
case HOVER:
- return theme_name_hover;
+ return name_hover;
case PRESSED:
- return theme_name_pressed;
+ return name_pressed;
case DISABLED:
- return theme_name_disabled;
+ return name_disabled;
+ case SELECTED:
+ return name_selected;
default:
- return theme_name_error;
+ return name_error;
}
}
-StringName const& GFXButtonStateTexture::get_button_state_theme() const {
- return button_state_to_theme_name(button_state);
+StringName const& GFXButtonStateTexture::get_button_state_name() const {
+ return button_state_to_name(button_state);
}
void GFXButtonStateHavingTexture::_bind_methods() {