diff options
author | hop311 <hop3114@gmail.com> | 2024-02-24 14:17:07 +0100 |
---|---|---|
committer | hop311 <hop3114@gmail.com> | 2024-02-24 14:17:07 +0100 |
commit | 843edde55306e3fbdb5e37ef9b7c09c7b53f50c4 (patch) | |
tree | 487fea19d42106c08b60f5bba99bc76485073002 /extension/src/openvic-extension/classes/GFXButtonStateTexture.hpp | |
parent | 5d7c6eafe35e2c6e952bc0b3f91d27d760c8e75e (diff) |
Added GUIScrollbar and GFXCorneredTileSupportingTexturescrollbar
Diffstat (limited to 'extension/src/openvic-extension/classes/GFXButtonStateTexture.hpp')
-rw-r--r-- | extension/src/openvic-extension/classes/GFXButtonStateTexture.hpp | 35 |
1 files changed, 29 insertions, 6 deletions
diff --git a/extension/src/openvic-extension/classes/GFXButtonStateTexture.hpp b/extension/src/openvic-extension/classes/GFXButtonStateTexture.hpp index c98159d..b57ea46 100644 --- a/extension/src/openvic-extension/classes/GFXButtonStateTexture.hpp +++ b/extension/src/openvic-extension/classes/GFXButtonStateTexture.hpp @@ -6,8 +6,26 @@ #include <openvic-simulation/utility/Getters.hpp> namespace OpenVic { - class GFXButtonStateTexture : public godot::ImageTexture { - GDCLASS(GFXButtonStateTexture, godot::ImageTexture) + class GFXCorneredTileSupportingTexture : public godot::AtlasTexture { + GDCLASS(GFXCorneredTileSupportingTexture, godot::AtlasTexture) + + protected: + godot::Vector2i PROPERTY_ACCESS(cornered_tile_border_size, protected); + + static void _bind_methods(); + + public: + GFXCorneredTileSupportingTexture(); + + /* Returns true if the texture has a non-zero 9 patch border. */ + bool is_cornered_tile_texture() const; + + /* Equivalent to draw_rect, but draws a 9 patch texture if this is a cornered tile texture. */ + void draw_rect_cornered(godot::RID const& to_canvas_item, godot::Rect2 const& rect) const; + }; + + class GFXButtonStateTexture : public GFXCorneredTileSupportingTexture { + GDCLASS(GFXButtonStateTexture, GFXCorneredTileSupportingTexture) public: enum ButtonState { @@ -20,6 +38,7 @@ namespace OpenVic { private: ButtonState PROPERTY(button_state); godot::Ref<godot::Image> state_image; + godot::Ref<godot::ImageTexture> state_texture; protected: static void _bind_methods(); @@ -29,7 +48,8 @@ namespace OpenVic { /* Create a GFXButtonStateTexture using the specified godot::Image. Returns nullptr if generate_state_image fails. */ static godot::Ref<GFXButtonStateTexture> make_gfx_button_state_texture( - ButtonState button_state, godot::Ref<godot::Image> const& source_image, godot::Rect2i const& region + ButtonState button_state, godot::Ref<godot::Image> const& source_image, godot::Rect2i const& region, + godot::Vector2i const& cornered_tile_border_size ); /* Set the ButtonState to be generated by this class (calling this does not trigger state image generation). */ @@ -37,14 +57,17 @@ namespace OpenVic { /* Generate a modified version of the given region of source_image * and update the underlying godot::ImageTexture to use it. */ - godot::Error generate_state_image(godot::Ref<godot::Image> const& source_image, godot::Rect2i const& region); + godot::Error generate_state_image( + godot::Ref<godot::Image> const& source_image, godot::Rect2i const& region, + godot::Vector2i const& new_cornered_tile_border_size + ); static godot::StringName const& button_state_to_theme_name(ButtonState button_state); godot::StringName const& get_button_state_theme() const; }; - class GFXButtonStateHavingTexture : public godot::AtlasTexture { - GDCLASS(GFXButtonStateHavingTexture, godot::AtlasTexture) + class GFXButtonStateHavingTexture : public GFXCorneredTileSupportingTexture { + GDCLASS(GFXButtonStateHavingTexture, GFXCorneredTileSupportingTexture) std::array<godot::Ref<GFXButtonStateTexture>, GFXButtonStateTexture::BUTTON_STATE_COUNT> button_state_textures; |