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author | hop311 <hop3114@gmail.com> | 2024-08-28 19:46:30 +0200 |
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committer | hop311 <hop3114@gmail.com> | 2024-08-28 23:51:31 +0200 |
commit | 88acb31bd43f0e163522837bb1d0dd7da2977c4a (patch) | |
tree | 241cbf8cf21a7cdfe1c870469ac3b3ef3064bdb3 /extension/src/openvic-extension/classes/GUIButton.hpp | |
parent | d7672f406406eea46625bc725690651f28211e19 (diff) |
Switch to using custom UI nodes
Diffstat (limited to 'extension/src/openvic-extension/classes/GUIButton.hpp')
-rw-r--r-- | extension/src/openvic-extension/classes/GUIButton.hpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/extension/src/openvic-extension/classes/GUIButton.hpp b/extension/src/openvic-extension/classes/GUIButton.hpp new file mode 100644 index 0000000..4e53125 --- /dev/null +++ b/extension/src/openvic-extension/classes/GUIButton.hpp @@ -0,0 +1,21 @@ +#pragma once + +#include <godot_cpp/classes/button.hpp> + +#include <openvic-simulation/interface/GFXSprite.hpp> + +#include "openvic-extension/classes/GFXButtonStateTexture.hpp" + +namespace OpenVic { + class GUIButton : public godot::Button { + GDCLASS(GUIButton, godot::Button) + + protected: + static void _bind_methods(); + + godot::Error set_gfx_button_state_having_texture(godot::Ref<GFXButtonStateHavingTexture> const& texture); + + public: + godot::Error set_gfx_font(GFX::Font const* gfx_font); + }; +} |