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author hop311 <hop3114@gmail.com>2024-08-15 01:13:54 +0200
committer hop311 <hop3114@gmail.com>2024-08-15 01:13:54 +0200
commit7c85ab11e840c281a2499dcc6dd3219c33e7d37f (patch)
tree84460d9e4c3af8656604add874fc9a379a0adc4a /extension/src/openvic-extension/classes
parent82b16bcca7c74607a8885b882ec36f5202e7ef70 (diff)
Add GUITextLabel (colour code + currency icon support)
Diffstat (limited to 'extension/src/openvic-extension/classes')
-rw-r--r--extension/src/openvic-extension/classes/GUINode.cpp7
-rw-r--r--extension/src/openvic-extension/classes/GUINode.hpp8
-rw-r--r--extension/src/openvic-extension/classes/GUITextLabel.cpp334
-rw-r--r--extension/src/openvic-extension/classes/GUITextLabel.hpp57
4 files changed, 402 insertions, 4 deletions
diff --git a/extension/src/openvic-extension/classes/GUINode.cpp b/extension/src/openvic-extension/classes/GUINode.cpp
index bd8197b..4d7d33e 100644
--- a/extension/src/openvic-extension/classes/GUINode.cpp
+++ b/extension/src/openvic-extension/classes/GUINode.cpp
@@ -40,7 +40,7 @@ using namespace OpenVic;
#define APPLY_TO_CHILD_TYPES(F) \
F(Button, button) \
- F(Label, label) \
+ F(GUITextLabel, gui_text_label) \
F(Panel, panel) \
F(TextureProgressBar, progress_bar) \
F(TextureRect, texture_rect) \
@@ -90,6 +90,7 @@ void GUINode::_bind_methods() {
OV_BIND_SMETHOD(int_to_string_suffixed, { "val" });
OV_BIND_SMETHOD(float_to_string_suffixed, { "val" });
OV_BIND_SMETHOD(float_to_string_dp, { "val", "decimal_places" });
+ OV_BIND_SMETHOD(float_to_string_dp_dynamic, { "val" });
OV_BIND_SMETHOD(format_province_name, { "province_identifier" });
}
@@ -266,6 +267,10 @@ String GUINode::float_to_string_dp(float val, int32_t decimal_places) {
return Utilities::float_to_string_dp(val, decimal_places);
}
+String GUINode::float_to_string_dp_dynamic(float val) {
+ return Utilities::float_to_string_dp_dynamic(val);
+}
+
String GUINode::format_province_name(String const& province_identifier) {
if (!province_identifier.is_empty()) {
static const String province_prefix = "PROV";
diff --git a/extension/src/openvic-extension/classes/GUINode.hpp b/extension/src/openvic-extension/classes/GUINode.hpp
index f8eb62c..6168e7e 100644
--- a/extension/src/openvic-extension/classes/GUINode.hpp
+++ b/extension/src/openvic-extension/classes/GUINode.hpp
@@ -5,7 +5,6 @@
#include <godot_cpp/classes/control.hpp>
#include <godot_cpp/classes/image.hpp>
#include <godot_cpp/classes/input_event.hpp>
-#include <godot_cpp/classes/label.hpp>
#include <godot_cpp/classes/line_edit.hpp>
#include <godot_cpp/classes/node.hpp>
#include <godot_cpp/classes/panel.hpp>
@@ -25,6 +24,7 @@
#include "openvic-extension/classes/GUIListBox.hpp"
#include "openvic-extension/classes/GUIOverlappingElementsBox.hpp"
#include "openvic-extension/classes/GUIScrollbar.hpp"
+#include "openvic-extension/classes/GUITextLabel.hpp"
namespace OpenVic {
class GUINode : public godot::Control {
@@ -52,7 +52,7 @@ namespace OpenVic {
static godot::Vector2 get_gui_position(godot::String const& gui_scene, godot::String const& gui_position);
static godot::Button* get_button_from_node(godot::Node* node);
- static godot::Label* get_label_from_node(godot::Node* node);
+ static GUITextLabel* get_gui_text_label_from_node(godot::Node* node);
static godot::Panel* get_panel_from_node(godot::Node* node);
static godot::TextureProgressBar* get_progress_bar_from_node(godot::Node* node);
static godot::TextureRect* get_texture_rect_from_node(godot::Node* node);
@@ -62,7 +62,7 @@ namespace OpenVic {
static godot::LineEdit* get_line_edit_from_node(godot::Node* node);
godot::Button* get_button_from_nodepath(godot::NodePath const& path) const;
- godot::Label* get_label_from_nodepath(godot::NodePath const& path) const;
+ GUITextLabel* get_gui_text_label_from_nodepath(godot::NodePath const& path) const;
godot::Panel* get_panel_from_nodepath(godot::NodePath const& path) const;
godot::TextureProgressBar* get_progress_bar_from_nodepath(godot::NodePath const& path) const;
godot::TextureRect* get_texture_rect_from_nodepath(godot::NodePath const& path) const;
@@ -91,6 +91,8 @@ namespace OpenVic {
static godot::String int_to_string_suffixed(int64_t val);
static godot::String float_to_string_suffixed(float val);
static godot::String float_to_string_dp(float val, int32_t decimal_places);
+ // 3dp if abs(val) < 2 else 2dp if abs(val) < 10 else 1dp
+ static godot::String float_to_string_dp_dynamic(float val);
static godot::String format_province_name(godot::String const& province_identifier);
godot::Ref<godot::BitMap> get_click_mask() const;
diff --git a/extension/src/openvic-extension/classes/GUITextLabel.cpp b/extension/src/openvic-extension/classes/GUITextLabel.cpp
new file mode 100644
index 0000000..5baba70
--- /dev/null
+++ b/extension/src/openvic-extension/classes/GUITextLabel.cpp
@@ -0,0 +1,334 @@
+#include "GUITextLabel.hpp"
+
+#include <godot_cpp/classes/style_box_texture.hpp>
+#include <godot_cpp/variant/utility_functions.hpp>
+
+#include "openvic-extension/singletons/AssetManager.hpp"
+#include "openvic-extension/utility/ClassBindings.hpp"
+#include "openvic-extension/utility/Utilities.hpp"
+
+using namespace OpenVic;
+using namespace godot;
+using namespace OpenVic::Utilities::literals;
+
+void GUITextLabel::_bind_methods() {
+ OV_BIND_METHOD(GUITextLabel::clear);
+
+ OV_BIND_METHOD(GUITextLabel::get_text);
+ OV_BIND_METHOD(GUITextLabel::set_text, { "new_text" });
+
+ OV_BIND_METHOD(GUITextLabel::get_substitution_dict);
+ OV_BIND_METHOD(GUITextLabel::add_substitution, { "key", "value" });
+ OV_BIND_METHOD(GUITextLabel::set_substitution_dict, { "new_substitution_dict" });
+ OV_BIND_METHOD(GUITextLabel::clear_substitutions);
+
+ OV_BIND_METHOD(GUITextLabel::get_max_lines);
+ OV_BIND_METHOD(GUITextLabel::set_max_lines, { "new_max_lines" });
+
+ OV_BIND_METHOD(GUITextLabel::get_alignment);
+ OV_BIND_METHOD(GUITextLabel::get_gui_text_name);
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "text"), "set_text", "get_text");
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "substitution_dict"), "set_substitution_dict", "get_substitution_dict");
+}
+
+void GUITextLabel::_notification(int what) {
+ switch (what) {
+ case NOTIFICATION_TRANSLATION_CHANGED: {
+ _queue_update();
+ } break;
+ }
+}
+
+GUITextLabel::GUITextLabel()
+ : gui_text { nullptr }, alignment { HORIZONTAL_ALIGNMENT_LEFT }, font_height { 0.0_real }, colour_codes { nullptr },
+ max_lines { 1 }, update_queued { false } {
+ set_scroll_active(false);
+ set_clip_contents(false);
+ set_autowrap_mode(TextServer::AUTOWRAP_ARBITRARY);
+}
+
+void GUITextLabel::clear() {
+ gui_text = nullptr;
+
+ text = String {};
+ substitution_dict.clear();
+ alignment = HORIZONTAL_ALIGNMENT_LEFT;
+ max_lines = 1;
+
+ static const StringName normal_theme = "normal";
+ remove_theme_stylebox_override(normal_theme);
+
+ _update_font();
+
+ update_queued = false;
+}
+
+Error GUITextLabel::set_gui_text(GUI::Text const* new_gui_text) {
+ if (gui_text == new_gui_text) {
+ return OK;
+ }
+
+ if (new_gui_text == nullptr) {
+ clear();
+ return OK;
+ }
+
+ gui_text = new_gui_text;
+
+ text = Utilities::std_to_godot_string(gui_text->get_text());
+
+ using enum GUI::AlignedElement::format_t;
+ static const ordered_map<GUI::AlignedElement::format_t, HorizontalAlignment> format_map {
+ { left, HORIZONTAL_ALIGNMENT_LEFT },
+ { centre, HORIZONTAL_ALIGNMENT_CENTER },
+ { right, HORIZONTAL_ALIGNMENT_RIGHT }
+ };
+ const decltype(format_map)::const_iterator it = format_map.find(gui_text->get_format());
+ alignment = it != format_map.end() ? it->second : HORIZONTAL_ALIGNMENT_LEFT;
+
+ // TODO - detect max_lines based on gui_text? E.g. from total height vs line height?
+ max_lines = 1;
+
+ static const Vector2 default_padding { 1.0_real, -1.0_real };
+ const Vector2 border_size = Utilities::to_godot_fvec2(gui_text->get_border_size()) + default_padding;
+ const Vector2 max_size = Utilities::to_godot_fvec2(gui_text->get_max_size());
+ set_position(get_position() + border_size);
+ set_custom_minimum_size(max_size - 2 * border_size);
+
+ _queue_update();
+
+ Error err = _update_font();
+
+ if (!gui_text->get_texture_file().empty()) {
+ AssetManager* asset_manager = AssetManager::get_singleton();
+ ERR_FAIL_NULL_V(asset_manager, FAILED);
+
+ const StringName texture_path = Utilities::std_to_godot_string(gui_text->get_texture_file());
+ Ref<ImageTexture> texture = asset_manager->get_texture(texture_path);
+ ERR_FAIL_NULL_V_MSG(
+ texture, FAILED, vformat("Failed to load texture \"%s\" for GUITextLabel %s", texture_path, get_name())
+ );
+
+ Ref<StyleBoxTexture> stylebox;
+ stylebox.instantiate();
+ ERR_FAIL_NULL_V(stylebox, FAILED);
+ stylebox->set_texture(texture);
+
+ stylebox->set_texture_margin(SIDE_LEFT, border_size.x);
+ stylebox->set_texture_margin(SIDE_RIGHT, border_size.x);
+ stylebox->set_texture_margin(SIDE_TOP, border_size.y);
+ stylebox->set_texture_margin(SIDE_BOTTOM, border_size.y);
+
+ static const StringName normal_theme = "normal";
+ add_theme_stylebox_override(normal_theme, stylebox);
+ }
+
+ return err;
+}
+
+String GUITextLabel::get_gui_text_name() const {
+ return gui_text != nullptr ? Utilities::std_to_godot_string(gui_text->get_name()) : String {};
+}
+
+void GUITextLabel::set_text(godot::String const& new_text) {
+ if (text != new_text) {
+ text = new_text;
+ _queue_update();
+ }
+}
+
+void GUITextLabel::add_substitution(String const& key, godot::String const& value) {
+ Variant& existing_value = substitution_dict[key];
+ if (existing_value != value) {
+ existing_value = value;
+ _queue_update();
+ }
+}
+
+void GUITextLabel::set_substitution_dict(godot::Dictionary const& new_substitution_dict) {
+ substitution_dict = new_substitution_dict;
+ _queue_update();
+}
+
+void GUITextLabel::clear_substitutions() {
+ substitution_dict.clear();
+ _queue_update();
+}
+
+void GUITextLabel::set_max_lines(int32_t new_max_lines) {
+ if (new_max_lines != max_lines) {
+ max_lines = new_max_lines;
+ _queue_update();
+ }
+}
+
+Error GUITextLabel::_update_font() {
+ static const StringName font_theme = "normal_font";
+ static const StringName font_color_theme = "default_color";
+
+ if (gui_text == nullptr || gui_text->get_font() == nullptr) {
+ remove_theme_font_override(font_theme);
+ remove_theme_color_override(font_color_theme);
+ font_height = 0.0_real;
+ colour_codes = nullptr;
+
+ return OK;
+ }
+
+ add_theme_color_override(font_color_theme, Utilities::to_godot_color(gui_text->get_font()->get_colour()));
+ colour_codes = &gui_text->get_font()->get_colour_codes();
+
+ AssetManager* asset_manager = AssetManager::get_singleton();
+ ERR_FAIL_NULL_V_MSG(asset_manager, FAILED, "Failed to get AssetManager singleton for GUITextLabel");
+
+ const StringName font_file = Utilities::std_to_godot_string(gui_text->get_font()->get_fontname());
+ const Ref<Font> font = asset_manager->get_font(font_file);
+
+ ERR_FAIL_NULL_V_MSG(font, FAILED, vformat("Failed to load font \"%s\" for GUITextLabel", font_file));
+
+ add_theme_font_override(font_theme, font);
+ font_height = font->get_height();
+
+ return OK;
+}
+
+void GUITextLabel::_queue_update() {
+ if (!update_queued) {
+ update_queued = true;
+
+ callable_mp(this, &GUITextLabel::_update_text).call_deferred();
+ }
+}
+
+void GUITextLabel::_update_text() {
+ static constexpr char SUBSTITUTION_CHAR = '$';
+ static constexpr char COLOUR_CHAR = '\xA7'; // §
+
+ String const& base_text = is_auto_translating() ? tr(text) : text;
+
+ // Remove $keys$ and insert substitutions
+ String substituted_text;
+ {
+ bool substitution_section = false;
+ int64_t section_start = 0;
+ for (int64_t idx = 0; idx < base_text.length(); ++idx) {
+ if (static_cast<char>(base_text[idx]) == SUBSTITUTION_CHAR) {
+ if (section_start < idx) {
+ String section = base_text.substr(section_start, idx - section_start);
+ if (substitution_section) {
+ section = substitution_dict.get(section, String {});
+ }
+ substituted_text += section;
+ }
+ substitution_section = !substitution_section;
+ section_start = idx + 1;
+ }
+ }
+ if (!substitution_section && section_start < base_text.length()) {
+ substituted_text += base_text.substr(section_start);
+ }
+ }
+
+ // Separate out colour codes from displayed test
+ String display_text;
+ colour_instructions_t colour_instructions;
+ {
+ int64_t section_start = 0;
+ for (int64_t idx = 0; idx < substituted_text.length(); ++idx) {
+ if (static_cast<char>(substituted_text[idx]) == COLOUR_CHAR) {
+ if (idx > section_start) {
+ display_text += substituted_text.substr(section_start, idx - section_start);
+ }
+ if (++idx < substituted_text.length() && colour_codes != nullptr) {
+ colour_instructions.emplace_back(display_text.length(), static_cast<char>(substituted_text[idx]));
+ }
+ section_start = idx + 1;
+ }
+ }
+ if (section_start < substituted_text.length()) {
+ display_text += substituted_text.substr(section_start);
+ }
+ }
+
+ _generate_text(display_text, colour_instructions);
+
+ // Trim and add ellipsis if text is too long
+ if (max_lines > 0 && max_lines < get_line_count()) {
+ int32_t visible_character_count = 0;
+ while (
+ visible_character_count < get_total_character_count() &&
+ get_character_line(visible_character_count) < max_lines
+ ) {
+ ++visible_character_count;
+ }
+ static const String ellipsis = "...";
+ if (visible_character_count > ellipsis.length()) {
+ _generate_text(
+ display_text.substr(0, visible_character_count - ellipsis.length()) + ellipsis, colour_instructions
+ );
+ }
+ }
+
+ update_queued = false;
+}
+
+void GUITextLabel::_generate_text(String const& display_text, colour_instructions_t const& colour_instructions) {
+ static constexpr char RESET_COLOUR_CHAR = '!';
+ static constexpr char CURRENCY_CHAR = '\xA4'; // ¤
+
+ AssetManager const* asset_manager = AssetManager::get_singleton();
+ Ref<GFXSpriteTexture> const& currency_texture =
+ asset_manager != nullptr ? asset_manager->get_currency_texture(font_height) : Ref<GFXSpriteTexture> {};
+
+ RichTextLabel::clear();
+
+ push_paragraph(alignment);
+
+ // Add text, applying colour codes and inserting currency symbols
+ {
+ colour_instructions_t::const_iterator colour_it = colour_instructions.begin();
+ bool has_colour = false;
+ int64_t section_start = 0;
+ for (int64_t idx = 0; idx < display_text.length(); ++idx) {
+ if (colour_it != colour_instructions.end() && idx == colour_it->first) {
+ if (section_start < idx) {
+ add_text(display_text.substr(section_start, idx - section_start));
+ section_start = idx;
+ }
+ if (colour_it->second == RESET_COLOUR_CHAR) {
+ if (has_colour) {
+ pop();
+ has_colour = false;
+ }
+ } else {
+ const GFX::Font::colour_codes_t::const_iterator it = colour_codes->find(colour_it->second);
+ if (it != colour_codes->end()) {
+ if (has_colour) {
+ pop();
+ } else {
+ has_colour = true;
+ }
+ push_color(Utilities::to_godot_color(it->second));
+ }
+ }
+ ++colour_it;
+ }
+ if (static_cast<char>(display_text[idx]) == CURRENCY_CHAR) {
+ if (section_start < idx) {
+ add_text(display_text.substr(section_start, idx - section_start));
+ }
+ if (currency_texture.is_valid()) {
+ add_image(currency_texture);
+ } else {
+ static const String currency_fallback = "£";
+ add_text(currency_fallback);
+ }
+ section_start = idx + 1;
+ }
+ }
+ if (section_start < display_text.length()) {
+ add_text(display_text.substr(section_start));
+ }
+ }
+}
diff --git a/extension/src/openvic-extension/classes/GUITextLabel.hpp b/extension/src/openvic-extension/classes/GUITextLabel.hpp
new file mode 100644
index 0000000..b29870e
--- /dev/null
+++ b/extension/src/openvic-extension/classes/GUITextLabel.hpp
@@ -0,0 +1,57 @@
+#pragma once
+
+#include <godot_cpp/classes/rich_text_label.hpp>
+
+#include <openvic-simulation/interface/GUI.hpp>
+
+namespace OpenVic {
+ class GUITextLabel : public godot::RichTextLabel {
+ GDCLASS(GUITextLabel, godot::RichTextLabel)
+
+ using colour_instructions_t = std::vector<std::pair<int64_t, char>>;
+
+ GUI::Text const* PROPERTY(gui_text);
+
+ godot::String PROPERTY(text);
+ godot::Dictionary PROPERTY(substitution_dict);
+ godot::HorizontalAlignment PROPERTY(alignment);
+ real_t font_height;
+ GFX::Font::colour_codes_t const* colour_codes;
+ int32_t PROPERTY(max_lines);
+
+ bool update_queued;
+
+ protected:
+ static void _bind_methods();
+
+ void _notification(int what);
+
+ public:
+ GUITextLabel();
+
+ /* Reset gui_text to nullptr and reset current text. */
+ void clear();
+
+ /* Set the GUI::Text. */
+ godot::Error set_gui_text(GUI::Text const* new_gui_text);
+
+ /* Return the name of the GUI::Text, or an empty String if it's null. */
+ godot::String get_gui_text_name() const;
+
+ void set_text(godot::String const& new_text);
+ void add_substitution(godot::String const& key, godot::String const& value);
+ void set_substitution_dict(godot::Dictionary const& new_substitution_dict);
+ void clear_substitutions();
+
+ /* Any text going over this number of lines will be trimmed and replaced with an ellipsis.
+ * Values less than 1 indicate no limit. Default value: 1. */
+ void set_max_lines(int32_t new_max_lines);
+
+ private:
+ godot::Error _update_font();
+
+ void _queue_update();
+ void _update_text();
+ void _generate_text(godot::String const& display_text, colour_instructions_t const& colour_instructions);
+ };
+}