diff options
author | Hop311 <Hop3114@gmail.com> | 2024-08-01 21:35:11 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-08-01 21:35:11 +0200 |
commit | 8431914a6971cbacfb20bba13a4113d9ac4d5153 (patch) | |
tree | 71c1fa0482ab845b18a577a0d7503e40d49225f2 /extension/src/openvic-extension/classes | |
parent | e2cb2f5bd746d3928b4554252c69943df2ed5a3d (diff) | |
parent | 70f3c3cf6f9c1563d95ffb8c25bf8cd2bb7a1ad0 (diff) |
Merge pull request #246 from OpenVicProject/search-panel
Search panel + text edit box UI generation
Diffstat (limited to 'extension/src/openvic-extension/classes')
-rw-r--r-- | extension/src/openvic-extension/classes/GUIListBox.cpp | 22 | ||||
-rw-r--r-- | extension/src/openvic-extension/classes/GUINode.cpp | 3 | ||||
-rw-r--r-- | extension/src/openvic-extension/classes/GUINode.hpp | 3 |
3 files changed, 18 insertions, 10 deletions
diff --git a/extension/src/openvic-extension/classes/GUIListBox.cpp b/extension/src/openvic-extension/classes/GUIListBox.cpp index c153870..e3bea86 100644 --- a/extension/src/openvic-extension/classes/GUIListBox.cpp +++ b/extension/src/openvic-extension/classes/GUIListBox.cpp @@ -9,6 +9,7 @@ using namespace OpenVic; using namespace godot; +using namespace OpenVic::Utilities::literals; using OpenVic::Utilities::std_view_to_godot_string; @@ -24,14 +25,14 @@ Error GUIListBox::_calculate_max_scroll_index(bool signal) { if (fixed_item_count <= 0) { max_scroll_index = 0; fixed_visible_items = 0; - } else if (fixed_item_height <= 0.0f) { + } else if (fixed_item_height <= 0.0_real) { max_scroll_index = fixed_item_count - 1; fixed_visible_items = max_scroll_index; } else { const real_t max_height = get_size().height; fixed_visible_items = max_height / fixed_item_height; - max_scroll_index = fixed_item_count - std::max(fixed_visible_items, 1); + max_scroll_index = std::max(fixed_item_count - std::max(fixed_visible_items, 1), 0); } } else { const int32_t child_count = get_child_count(); @@ -41,7 +42,7 @@ Error GUIListBox::_calculate_max_scroll_index(bool signal) { } else { const real_t max_height = get_size().height; - real_t height_under_max_scroll_index = 0.0f; + real_t height_under_max_scroll_index = 0.0_real; max_scroll_index = child_count; @@ -75,8 +76,9 @@ Error GUIListBox::_calculate_max_scroll_index(bool signal) { Error GUIListBox::_update_child_positions() { const int32_t child_count = get_child_count(); const real_t max_height = get_size().height; + const Vector2 offset = gui_listbox != nullptr ? Utilities::to_godot_fvec2(gui_listbox->get_items_offset()) : Vector2 {}; - real_t height = 0.0f; + real_t height = 0.0_real; const int32_t child_scroll_index = fixed ? 0 : scroll_index; @@ -87,7 +89,7 @@ Error GUIListBox::_update_child_positions() { if (index < child_scroll_index) { child->hide(); } else { - child->set_position({ 0.0f, height }); + child->set_position(offset + Vector2 { 0.0_real, height }); height += child->get_size().height; /* Spacing is ignored */ @@ -130,7 +132,7 @@ void GUIListBox::_notification(int what) { GUIListBox::GUIListBox() : gui_listbox { nullptr }, scrollbar { nullptr }, scroll_index { 0 }, max_scroll_index { 0 }, - fixed { false }, fixed_item_count { 0 }, fixed_visible_items { 0 }, fixed_item_height { 0.0f } {} + fixed { false }, fixed_item_count { 0 }, fixed_visible_items { 0 }, fixed_item_height { 0.0_real } {} Vector2 GUIListBox::_get_minimum_size() const { if (gui_listbox != nullptr) { @@ -177,7 +179,7 @@ void GUIListBox::clear() { fixed = false; fixed_item_count = 0; fixed_visible_items = 0; - fixed_item_height = 0.0f; + fixed_item_height = 0.0_real; clear_children(); if (scrollbar != nullptr) { @@ -233,7 +235,7 @@ Error GUIListBox::unset_fixed(bool signal) { fixed = false; fixed_item_count = 0; - fixed_item_height = 0.0f; + fixed_item_height = 0.0_real; return _calculate_max_scroll_index(signal); } @@ -273,7 +275,9 @@ Error GUIListBox::set_gui_listbox(GUI::ListBox const* new_gui_listbox) { add_child(scrollbar, false, INTERNAL_MODE_FRONT); const Size2 size = Utilities::to_godot_fvec2(gui_listbox->get_size()); - scrollbar->set_position({ size.width, 0.0f }); + Vector2 position = Utilities::to_godot_fvec2(gui_listbox->get_scrollbar_offset()); + position.x += size.width; + scrollbar->set_position(position); scrollbar->set_length_override(size.height); static const StringName set_scroll_index_func_name = "set_scroll_index"; diff --git a/extension/src/openvic-extension/classes/GUINode.cpp b/extension/src/openvic-extension/classes/GUINode.cpp index d8ab6c1..bd8197b 100644 --- a/extension/src/openvic-extension/classes/GUINode.cpp +++ b/extension/src/openvic-extension/classes/GUINode.cpp @@ -46,7 +46,8 @@ using namespace OpenVic; F(TextureRect, texture_rect) \ F(GUIOverlappingElementsBox, gui_overlapping_elements_box) \ F(GUIScrollbar, gui_scrollbar) \ - F(GUIListBox, gui_listbox) + F(GUIListBox, gui_listbox) \ + F(LineEdit, line_edit) #define APPLY_TO_TEXTURE_TYPES(F) \ F(GFXSpriteTexture, gfx_sprite_texture) \ diff --git a/extension/src/openvic-extension/classes/GUINode.hpp b/extension/src/openvic-extension/classes/GUINode.hpp index 27ce780..f8eb62c 100644 --- a/extension/src/openvic-extension/classes/GUINode.hpp +++ b/extension/src/openvic-extension/classes/GUINode.hpp @@ -6,6 +6,7 @@ #include <godot_cpp/classes/image.hpp> #include <godot_cpp/classes/input_event.hpp> #include <godot_cpp/classes/label.hpp> +#include <godot_cpp/classes/line_edit.hpp> #include <godot_cpp/classes/node.hpp> #include <godot_cpp/classes/panel.hpp> #include <godot_cpp/classes/ref.hpp> @@ -58,6 +59,7 @@ namespace OpenVic { static GUIOverlappingElementsBox* get_gui_overlapping_elements_box_from_node(godot::Node* node); static GUIScrollbar* get_gui_scrollbar_from_node(godot::Node* node); static GUIListBox* get_gui_listbox_from_node(godot::Node* node); + static godot::LineEdit* get_line_edit_from_node(godot::Node* node); godot::Button* get_button_from_nodepath(godot::NodePath const& path) const; godot::Label* get_label_from_nodepath(godot::NodePath const& path) const; @@ -67,6 +69,7 @@ namespace OpenVic { GUIOverlappingElementsBox* get_gui_overlapping_elements_box_from_nodepath(godot::NodePath const& path) const; GUIScrollbar* get_gui_scrollbar_from_nodepath(godot::NodePath const& path) const; GUIListBox* get_gui_listbox_from_nodepath(godot::NodePath const& path) const; + godot::LineEdit* get_line_edit_from_nodepath(godot::NodePath const& path) const; /* Helper functions to get textures from TextureRects and Buttons. */ static godot::Ref<godot::Texture2D> get_texture_from_node(godot::Node* node); |