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author | hop311 <hop3114@gmail.com> | 2024-04-20 23:28:18 +0200 |
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committer | hop311 <hop3114@gmail.com> | 2024-04-20 23:28:18 +0200 |
commit | 1ab95a6827c1525d0b48d6d28205f0b1e512bd9d (patch) | |
tree | 20fb4556836f70aae7ce30f2191b6074df564b3c /extension/src/openvic-extension/singletons/AssetManager.hpp | |
parent | 21334b0040d3c2c1456e0c18e5c2a1605f22f934 (diff) |
Update openvic-simulation to OpenVicProject/OpenVic-Simulation@109d31f
Diffstat (limited to 'extension/src/openvic-extension/singletons/AssetManager.hpp')
-rw-r--r-- | extension/src/openvic-extension/singletons/AssetManager.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/extension/src/openvic-extension/singletons/AssetManager.hpp b/extension/src/openvic-extension/singletons/AssetManager.hpp index 0416e5b..c718d2a 100644 --- a/extension/src/openvic-extension/singletons/AssetManager.hpp +++ b/extension/src/openvic-extension/singletons/AssetManager.hpp @@ -5,7 +5,7 @@ #include <godot_cpp/classes/image_texture.hpp> #include <godot_cpp/core/class_db.hpp> -#include <openvic-simulation/interface/GFX.hpp> +#include <openvic-simulation/interface/GFXSprite.hpp> namespace OpenVic { class AssetManager : public godot::Object { |