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author hop311 <hop3114@gmail.com>2024-04-20 23:28:18 +0200
committer hop311 <hop3114@gmail.com>2024-04-20 23:28:18 +0200
commit1ab95a6827c1525d0b48d6d28205f0b1e512bd9d (patch)
tree20fb4556836f70aae7ce30f2191b6074df564b3c /extension/src/openvic-extension/singletons/AssetManager.hpp
parent21334b0040d3c2c1456e0c18e5c2a1605f22f934 (diff)
Update openvic-simulation to OpenVicProject/OpenVic-Simulation@109d31f
Diffstat (limited to 'extension/src/openvic-extension/singletons/AssetManager.hpp')
-rw-r--r--extension/src/openvic-extension/singletons/AssetManager.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/extension/src/openvic-extension/singletons/AssetManager.hpp b/extension/src/openvic-extension/singletons/AssetManager.hpp
index 0416e5b..c718d2a 100644
--- a/extension/src/openvic-extension/singletons/AssetManager.hpp
+++ b/extension/src/openvic-extension/singletons/AssetManager.hpp
@@ -5,7 +5,7 @@
#include <godot_cpp/classes/image_texture.hpp>
#include <godot_cpp/core/class_db.hpp>
-#include <openvic-simulation/interface/GFX.hpp>
+#include <openvic-simulation/interface/GFXSprite.hpp>
namespace OpenVic {
class AssetManager : public godot::Object {