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author Hop311 <Hop3114@gmail.com>2024-01-09 20:29:17 +0100
committer GitHub <noreply@github.com>2024-01-09 20:29:17 +0100
commite6c62c148924767bcc798b27af580bf9f18f724d (patch)
treea7b0df56cac7a87e039e1d489ea66e64b67ccf9c /extension/src/openvic-extension/singletons/AssetManager.hpp
parentcf34ce1d7459ee91fc75e89835a8e7171fac636b (diff)
parent41d35fbecc9061720625cf2d6ef2b84a3a85272a (diff)
Merge pull request #187 from OpenVicProject/update-sim-ordered-map
Updated SIM submodule and switched to ordered_map
Diffstat (limited to 'extension/src/openvic-extension/singletons/AssetManager.hpp')
-rw-r--r--extension/src/openvic-extension/singletons/AssetManager.hpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/extension/src/openvic-extension/singletons/AssetManager.hpp b/extension/src/openvic-extension/singletons/AssetManager.hpp
index 40577ad..7f73e4c 100644
--- a/extension/src/openvic-extension/singletons/AssetManager.hpp
+++ b/extension/src/openvic-extension/singletons/AssetManager.hpp
@@ -17,14 +17,15 @@ namespace OpenVic {
godot::Ref<godot::Image> image;
godot::Ref<godot::ImageTexture> texture;
};
- using image_asset_map_t = std::map<godot::StringName, image_asset_t>;
- using font_map_t = std::map<godot::StringName, godot::Ref<godot::Font>>;
+ /* deque_ordered_map to avoid the need to reallocate. */
+ using image_asset_map_t = deque_ordered_map<godot::StringName, image_asset_t>;
+ using font_map_t = deque_ordered_map<godot::StringName, godot::Ref<godot::Font>>;
image_asset_map_t image_assets;
font_map_t fonts;
static godot::Ref<godot::Image> _load_image(godot::StringName const& path);
- image_asset_map_t::iterator _get_image_asset(godot::StringName const& path);
+ image_asset_t* _get_image_asset(godot::StringName const& path);
protected:
static void _bind_methods();