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author Hop311 <Hop3114@gmail.com>2023-11-17 21:17:55 +0100
committer GitHub <noreply@github.com>2023-11-17 21:17:55 +0100
commit9165f5980c5cfe75b3bad4303a5822340f6adcfc (patch)
tree79a69cb7601bf1367e4ee4f10ebf61b698319bf3 /extension/src/openvic-extension/singletons/Checksum.hpp
parent72d893d55d26ae9dc6739a853d1773b3cb286123 (diff)
parentaefc61a1aff091e31436c60d004531b5905cecba (diff)
Merge pull request #166 from OpenVicProject/gui
GUI elements -> Godot UI nodes generator
Diffstat (limited to 'extension/src/openvic-extension/singletons/Checksum.hpp')
-rw-r--r--extension/src/openvic-extension/singletons/Checksum.hpp24
1 files changed, 24 insertions, 0 deletions
diff --git a/extension/src/openvic-extension/singletons/Checksum.hpp b/extension/src/openvic-extension/singletons/Checksum.hpp
new file mode 100644
index 0000000..532a50d
--- /dev/null
+++ b/extension/src/openvic-extension/singletons/Checksum.hpp
@@ -0,0 +1,24 @@
+#pragma once
+
+#include <godot_cpp/core/class_db.hpp>
+#include <godot_cpp/core/object.hpp>
+#include <godot_cpp/variant/string.hpp>
+
+namespace OpenVic {
+ class Checksum : public godot::Object {
+ GDCLASS(Checksum, godot::Object)
+
+ static inline Checksum* _singleton = nullptr;
+
+ protected:
+ static void _bind_methods();
+
+ public:
+ static Checksum* get_singleton();
+
+ Checksum();
+ ~Checksum();
+
+ godot::String get_checksum_text();
+ };
+}