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author | Nemrav <50055236+Nemrav@users.noreply.github.com> | 2024-08-06 01:48:36 +0200 |
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committer | GitHub <noreply@github.com> | 2024-08-06 01:48:36 +0200 |
commit | 82b16bcca7c74607a8885b882ec36f5202e7ef70 (patch) | |
tree | 0a9bd4f52c01315c3b38ce641a78c33bd8562be2 /extension/src/openvic-extension/singletons/GameSingleton.hpp | |
parent | fde15e554dc9ed458a838683c69d10262764db12 (diff) | |
parent | 9506f4160f0bd351f0853e6e8263ea927d9ec771 (diff) |
Merge pull request #243 from Nemrav/music
Music and sound effects
Diffstat (limited to 'extension/src/openvic-extension/singletons/GameSingleton.hpp')
-rw-r--r-- | extension/src/openvic-extension/singletons/GameSingleton.hpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/extension/src/openvic-extension/singletons/GameSingleton.hpp b/extension/src/openvic-extension/singletons/GameSingleton.hpp index e7f12bd..3c6d8f8 100644 --- a/extension/src/openvic-extension/singletons/GameSingleton.hpp +++ b/extension/src/openvic-extension/singletons/GameSingleton.hpp @@ -71,7 +71,8 @@ namespace OpenVic { /* Load the game's defines in compatiblity mode from the filepath * pointing to the defines folder. */ - godot::Error load_defines_compatibility_mode(godot::PackedStringArray const& file_paths); + godot::Error set_compatibility_mode_roots(godot::PackedStringArray const& file_paths); + godot::Error load_defines_compatibility_mode(); static godot::String search_for_game_path(godot::String const& hint_path = {}); godot::String lookup_file_path(godot::String const& path) const; |