diff options
author | Hop311 <Hop3114@gmail.com> | 2024-07-04 10:39:28 +0200 |
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committer | GitHub <noreply@github.com> | 2024-07-04 10:39:28 +0200 |
commit | 6797e64ce8179635d56b73b5b4783eca560cbf11 (patch) | |
tree | 0c06560ddae94550077c997f8b7e14f69057f236 /extension/src/openvic-extension/singletons/PopulationMenu.cpp | |
parent | 5a35e5f511c6af55c63cc0303e05da2812ab21a8 (diff) | |
parent | db246d901d1ccd39b0ed3fc024f28ad7b6b4848b (diff) |
Merge pull request #235 from OpenVicProject/instance-definition-managers
Update to use SIM Instance and Definition Managers
Diffstat (limited to 'extension/src/openvic-extension/singletons/PopulationMenu.cpp')
-rw-r--r-- | extension/src/openvic-extension/singletons/PopulationMenu.cpp | 52 |
1 files changed, 37 insertions, 15 deletions
diff --git a/extension/src/openvic-extension/singletons/PopulationMenu.cpp b/extension/src/openvic-extension/singletons/PopulationMenu.cpp index 3144a1a..1804539 100644 --- a/extension/src/openvic-extension/singletons/PopulationMenu.cpp +++ b/extension/src/openvic-extension/singletons/PopulationMenu.cpp @@ -2,9 +2,11 @@ #include <godot_cpp/variant/utility_functions.hpp> -#include <openvic-simulation/GameManager.hpp> +#include <openvic-simulation/DefinitionManager.hpp> +#include <openvic-simulation/InstanceManager.hpp> #include "openvic-extension/classes/GFXPieChartTexture.hpp" +#include "openvic-extension/singletons/GameSingleton.hpp" #include "openvic-extension/utility/Utilities.hpp" using namespace godot; @@ -14,18 +16,22 @@ using OpenVic::Utilities::std_view_to_godot_string; /* POPULATION MENU */ -void MenuSingleton::_population_menu_update_provinces() { - ERR_FAIL_NULL(game_manager); +bool MenuSingleton::_population_menu_update_provinces() { + GameSingleton const* game_singleton = GameSingleton::get_singleton(); + ERR_FAIL_NULL_V(game_singleton, false); + InstanceManager const* instance_manager = game_singleton->get_instance_manager(); + ERR_FAIL_NULL_V(instance_manager, false); population_menu.province_list_entries.clear(); population_menu.visible_province_list_entries = 0; + ERR_FAIL_COND_V(!_population_menu_generate_pop_filters(), false); - MapInstance const& map_instance = game_manager->get_map_instance(); - ERR_FAIL_COND(!map_instance.province_instances_are_locked()); + MapInstance const& map_instance = instance_manager->get_map_instance(); + ERR_FAIL_COND_V(!map_instance.province_instances_are_locked(), false); for (Country const* country : { // Example country - game_manager->get_country_manager().get_country_by_identifier("ENG") + game_singleton->get_definition_manager().get_country_manager().get_country_by_identifier("ENG") }) { ERR_CONTINUE(country == nullptr); @@ -52,6 +58,8 @@ void MenuSingleton::_population_menu_update_provinces() { // TODO - may need to emit population_menu_province_list_selected_changed if _update_info cannot be guaranteed _population_menu_update_pops(); + + return true; } int32_t MenuSingleton::get_population_menu_province_list_row_count() const { @@ -60,7 +68,10 @@ int32_t MenuSingleton::get_population_menu_province_list_row_count() const { TypedArray<Dictionary> MenuSingleton::get_population_menu_province_list_rows(int32_t start, int32_t count) const { // TODO - remove when country population is used instead of total map population - ERR_FAIL_NULL_V(game_manager, {}); + GameSingleton const* game_singleton = GameSingleton::get_singleton(); + ERR_FAIL_NULL_V(game_singleton, {}); + InstanceManager const* instance_manager = game_singleton->get_instance_manager(); + ERR_FAIL_NULL_V(instance_manager, {}); if (population_menu.province_list_entries.empty()) { return {}; @@ -163,7 +174,7 @@ TypedArray<Dictionary> MenuSingleton::get_population_menu_province_list_rows(int return true; } - } entry_visitor { *this, start, count, game_manager->get_map_instance().get_total_map_population() }; + } entry_visitor { *this, start, count, instance_manager->get_map_instance().get_total_map_population() }; while (entry_visitor.index < population_menu.province_list_entries.size() && std::visit(entry_visitor, population_menu.province_list_entries[entry_visitor.index])) { @@ -257,10 +268,13 @@ Error MenuSingleton::population_menu_select_province_list_entry(int32_t select_i } Error MenuSingleton::population_menu_select_province(int32_t province_index) { - ERR_FAIL_NULL_V(game_manager, FAILED); + GameSingleton const* game_singleton = GameSingleton::get_singleton(); + ERR_FAIL_NULL_V(game_singleton, FAILED); + InstanceManager const* instance_manager = game_singleton->get_instance_manager(); + ERR_FAIL_NULL_V(instance_manager, FAILED); ERR_FAIL_COND_V( - province_index <= 0 || province_index > game_manager->get_map_instance().get_province_instance_count(), FAILED + province_index <= 0 || province_index > instance_manager->get_map_instance().get_province_instance_count(), FAILED ); struct entry_visitor_t { @@ -636,15 +650,23 @@ int32_t MenuSingleton::get_population_menu_pop_row_count() const { return population_menu.filtered_pops.size(); } -PackedInt32Array MenuSingleton::get_population_menu_pop_filter_setup_info() { - ERR_FAIL_NULL_V(game_manager, {}); - +bool MenuSingleton::_population_menu_generate_pop_filters() { if (population_menu.pop_filters.empty()) { - for (PopType const& pop_type : game_manager->get_pop_manager().get_pop_types()) { + GameSingleton const* game_singleton = GameSingleton::get_singleton(); + ERR_FAIL_NULL_V(game_singleton, false); + + for (PopType const& pop_type : game_singleton->get_definition_manager().get_pop_manager().get_pop_types()) { population_menu.pop_filters.emplace(&pop_type, population_menu_t::pop_filter_t { 0, 0, true }); } + + ERR_FAIL_COND_V_MSG(population_menu.pop_filters.empty(), false, "Failed to generate population menu pop filters!"); } - ERR_FAIL_COND_V_MSG(population_menu.pop_filters.empty(), {}, "Failed to generate population menu pop filters!"); + + return true; +} + +PackedInt32Array MenuSingleton::get_population_menu_pop_filter_setup_info() { + ERR_FAIL_COND_V(!_population_menu_generate_pop_filters(), {}); PackedInt32Array array; ERR_FAIL_COND_V(array.resize(population_menu.pop_filters.size()) != OK, {}); |