diff options
author | Spartan322 <Megacake1234@gmail.com> | 2023-11-10 05:14:58 +0100 |
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committer | Spartan322 <Megacake1234@gmail.com> | 2023-11-10 23:15:32 +0100 |
commit | cf591eddfa59839c2620ebf119727f069b965dfe (patch) | |
tree | 65ca78284e4ed1a2b07716018a721aaaf68d3830 /extension/src/openvic-extension/utility/ClassBindings.hpp | |
parent | f8da0860795d273452501fa4d7fbfcc40073a884 (diff) |
Add ClassBinding helpers
OV_BIND_METHOD
OV_BIND_SMETHOD
OV_BIND_SMETHOD_L
Change _bind_methods to use ClassBinding helpers
Add utility/StringLiteral
Make `GameSingleton::singleton` inline
Move `OpenVic::Checksum` implementation to source file
Update scripts to ce1aef8d7d9d5ba9851a1abdd981d3b796024079
Diffstat (limited to 'extension/src/openvic-extension/utility/ClassBindings.hpp')
-rw-r--r-- | extension/src/openvic-extension/utility/ClassBindings.hpp | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/extension/src/openvic-extension/utility/ClassBindings.hpp b/extension/src/openvic-extension/utility/ClassBindings.hpp new file mode 100644 index 0000000..616250b --- /dev/null +++ b/extension/src/openvic-extension/utility/ClassBindings.hpp @@ -0,0 +1,90 @@ +#pragma once + +#include <concepts> +#include <initializer_list> +#include <string_view> +#include <type_traits> + +#include <godot_cpp/core/class_db.hpp> +#include <godot_cpp/variant/string_name.hpp> + +#include "openvic-extension/utility/StringLiteral.hpp" + +namespace godot { + class Object; +} + +#define OV_BIND_METHOD(Function, ...) \ + ::OpenVic::detail::bind_method<::OpenVic::detail::get_function_name<#Function>()>(&Function __VA_OPT__(, ) __VA_ARGS__) + +#define OV_BIND_SMETHOD(Function, ...) \ + ::OpenVic::detail::bind_static_method<::OpenVic::detail::get_function_name<#Function>()>( \ + get_class_static(), &Function __VA_OPT__(, ) __VA_ARGS__ \ + ) + +#define OV_BIND_SMETHOD_T(ClassType, Function, ...) \ + ::OpenVic::detail::bind_static_method<ClassType, ::OpenVic::detail::get_function_name<#Function>()>( \ + &Function __VA_OPT__(, ) __VA_ARGS__ \ + ) + +namespace OpenVic::detail { + template<typename Func> + concept IsFunctionPointer = std::is_function_v<std::remove_pointer_t<Func>>; + template<typename Func> + concept IsMemberFunctionPointer = std::is_member_function_pointer_v<Func>; + + template<StringLiteral In> + consteval auto get_function_name() { + constexpr auto result = [] { + constexpr auto prefix = std::string_view { "::" }; + + constexpr std::string_view in_sv = In; + constexpr auto start = in_sv.find_last_of(prefix); + + if constexpr (start == std::string_view::npos) { + return In; + } else { + constexpr auto result = in_sv.substr(start + 1); + return StringLiteral<result.size()> { result }; + } + }(); + + return result; + } + + template<StringLiteral Name, IsMemberFunctionPointer Func, typename... DefaultsT> + void bind_method(Func func, std::initializer_list<godot::StringName> arg_names, DefaultsT&&... defaults) { + godot::MethodDefinition definition { Name.data() }; + definition.args = { arg_names }; + godot::ClassDB::bind_method(definition, func, defaults...); + } + + template<StringLiteral Name, IsMemberFunctionPointer Func, typename... DefaultsT> + void bind_method(Func func, DefaultsT&&... defaults) { + bind_method<Name, Func>(func, {}, defaults...); + } + + template<StringLiteral Name, IsFunctionPointer Func, typename... DefaultsT> + void bind_static_method( + godot::StringName class_name, Func func, std::initializer_list<godot::StringName> arg_names, DefaultsT&&... defaults + ) { + godot::MethodDefinition definition { Name.data() }; + definition.args = { arg_names }; + godot::ClassDB::bind_static_method(class_name, definition, func, defaults...); + } + + template<StringLiteral Name, IsFunctionPointer Func, typename... DefaultsT> + void bind_static_method(godot::StringName class_name, Func func, DefaultsT&&... defaults) { + bind_static_method<Name>(class_name, func, {}, defaults...); + } + + template<std::derived_from<godot::Object> ClassT, StringLiteral Name, IsFunctionPointer Func, typename... DefaultsT> + void bind_static_method(Func func, std::initializer_list<godot::StringName> arg_names, DefaultsT&&... defaults) { + bind_static_method<Name>(ClassT::get_class_static(), func, arg_names, defaults...); + } + + template<std::derived_from<godot::Object> ClassT, StringLiteral Name, IsFunctionPointer Func, typename... DefaultsT> + void bind_static_method(Func func, DefaultsT&&... defaults) { + bind_static_method<ClassT, Name>(func, {}, defaults...); + } +} |