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author | Hop311 <Hop3114@gmail.com> | 2023-04-23 20:52:33 +0200 |
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committer | GitHub <noreply@github.com> | 2023-04-23 20:52:33 +0200 |
commit | 7f433fe019310ecfd1d1c46afd97cbfcb210c88f (patch) | |
tree | 60971db586e78761341f2b48110d149b1ba0db9d /extension/src/openvic2/GameManager.cpp | |
parent | c041b291c887db90a4e1112ffdd1e56865c27b13 (diff) | |
parent | d3f3187209cb4085f27f95ce8ad2a77af25704fd (diff) |
Merge pull request #94 from OpenVic2Project/province-buildings
Province buildings
Diffstat (limited to 'extension/src/openvic2/GameManager.cpp')
-rw-r--r-- | extension/src/openvic2/GameManager.cpp | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/extension/src/openvic2/GameManager.cpp b/extension/src/openvic2/GameManager.cpp new file mode 100644 index 0000000..da742ca --- /dev/null +++ b/extension/src/openvic2/GameManager.cpp @@ -0,0 +1,43 @@ +#include "openvic2/GameManager.hpp" + +#include "openvic2/Logger.hpp" + +using namespace OpenVic2; + +GameManager::GameManager(state_updated_func_t state_updated_callback) + : clock{ [this]() { tick(); }, [this]() { update_state(); }, true }, today{ 1836 }, state_updated{ state_updated_callback } {} + +void GameManager::set_needs_update() { + needs_update = true; +} + +void GameManager::update_state() { + if (needs_update) { + Logger::info("Update: ", today); + map.update_state(today); + if (state_updated) state_updated(); + needs_update = false; + } +} + +void GameManager::tick() { + today++; + Logger::info("Tick: ", today); + map.tick(today); + set_needs_update(); +} + +void GameManager::finished_loading_data() { + map.generate_province_buildings(building_manager); +} + +Date const& GameManager::get_today() const { + return today; +} + +return_t GameManager::expand_building(Province::index_t province_index, std::string const& building_type_identifier) { + set_needs_update(); + Province* province = map.get_province_by_index(province_index); + if (province == nullptr) return FAILURE; + return province->expand_building(building_type_identifier); +} |