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author | ClarkeCode <clarke.john.robert@gmail.com> | 2023-04-27 22:13:52 +0200 |
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committer | ClarkeCode <clarke.john.robert@gmail.com> | 2023-04-27 22:13:52 +0200 |
commit | 0b273743b480874281a8987c72b2f1b666bc289a (patch) | |
tree | 3f5d5a6316ac66407e61c8a56fe732cdf06209e5 /extension/src/openvic2/GameManager.hpp | |
parent | 98dd680a641a2cbe0f1f93202a5beffdfd35c9f7 (diff) | |
parent | 10053cf259c55ee45803268a844edf1011d8a16b (diff) |
Merge branch 'main' of github.com:OpenVic2Project/OpenVic2 into goods
Diffstat (limited to 'extension/src/openvic2/GameManager.hpp')
-rw-r--r-- | extension/src/openvic2/GameManager.hpp | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/extension/src/openvic2/GameManager.hpp b/extension/src/openvic2/GameManager.hpp new file mode 100644 index 0000000..65cd566 --- /dev/null +++ b/extension/src/openvic2/GameManager.hpp @@ -0,0 +1,29 @@ +#pragma once + +#include "openvic2/GameAdvancementHook.hpp" +#include "openvic2/map/Map.hpp" + +namespace OpenVic2 { + struct GameManager { + using state_updated_func_t = std::function<void()>; + + Map map; + BuildingManager building_manager; + GameAdvancementHook clock; + private: + Date today; + state_updated_func_t state_updated; + bool needs_update; + + void set_needs_update(); + void update_state(); + void tick(); + public: + GameManager(state_updated_func_t state_updated_callback); + + return_t setup(); + + Date const& get_today() const; + return_t expand_building(Province::index_t province_index, std::string const& building_type_identifier); + }; +} |