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author | Hop311 <Hop3114@gmail.com> | 2023-05-04 15:47:20 +0200 |
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committer | GitHub <noreply@github.com> | 2023-05-04 15:47:20 +0200 |
commit | 7791a18094efaf62377606a7e5a7cba85a4c7a64 (patch) | |
tree | cd3ebcae0f67b07488fadb31ba3b376b306e03f6 /extension/src/openvic2/GameManager.hpp | |
parent | 6fd8fc3a786370207508631e569c1e8f5ab0e4e3 (diff) | |
parent | 2420f8b8fdd2db84e053ebb2d7f6e4840171009e (diff) |
Merge pull request #106 from OpenVic2Project/simulation-submodule
Moved simulation code to separate submodule
Diffstat (limited to 'extension/src/openvic2/GameManager.hpp')
-rw-r--r-- | extension/src/openvic2/GameManager.hpp | 31 |
1 files changed, 0 insertions, 31 deletions
diff --git a/extension/src/openvic2/GameManager.hpp b/extension/src/openvic2/GameManager.hpp deleted file mode 100644 index 32183e3..0000000 --- a/extension/src/openvic2/GameManager.hpp +++ /dev/null @@ -1,31 +0,0 @@ -#pragma once - -#include "GameAdvancementHook.hpp" -#include "map/Map.hpp" - -namespace OpenVic2 { - struct GameManager { - using state_updated_func_t = std::function<void()>; - - Map map; - BuildingManager building_manager; - GameAdvancementHook clock; - - private: - Date today; - state_updated_func_t state_updated; - bool needs_update; - - void set_needs_update(); - void update_state(); - void tick(); - - public: - GameManager(state_updated_func_t state_updated_callback); - - return_t setup(); - - Date const& get_today() const; - return_t expand_building(index_t province_index, std::string const& building_type_identifier); - }; -} |