aboutsummaryrefslogtreecommitdiff
path: root/extension/src/openvic2/map/Building.cpp
diff options
context:
space:
mode:
author Hop311 <hop3114@gmail.com>2023-04-23 20:49:01 +0200
committer Hop311 <hop3114@gmail.com>2023-04-23 20:49:01 +0200
commitd3f3187209cb4085f27f95ce8ad2a77af25704fd (patch)
tree60971db586e78761341f2b48110d149b1ba0db9d /extension/src/openvic2/map/Building.cpp
parent1084a5d64df5d3465ef90b3b85fe3374636a3fe8 (diff)
C++ refactoring + simulation prototype
Diffstat (limited to 'extension/src/openvic2/map/Building.cpp')
-rw-r--r--extension/src/openvic2/map/Building.cpp129
1 files changed, 129 insertions, 0 deletions
diff --git a/extension/src/openvic2/map/Building.cpp b/extension/src/openvic2/map/Building.cpp
new file mode 100644
index 0000000..f453a0f
--- /dev/null
+++ b/extension/src/openvic2/map/Building.cpp
@@ -0,0 +1,129 @@
+#include "openvic2/map/Building.hpp"
+
+#include <cassert>
+
+#include "openvic2/Logger.hpp"
+
+using namespace OpenVic2;
+
+Building::Building(BuildingType const& new_type) : type{ new_type } {}
+
+bool Building::_can_expand() const {
+ return level < type.get_max_level();
+}
+
+BuildingType const& Building::get_type() const {
+ return type;
+}
+
+Building::level_t Building::get_level() const {
+ return level;
+}
+
+Building::ExpansionState Building::get_expansion_state() const {
+ return expansion_state;
+}
+
+Date const& Building::get_start_date() const {
+ return start;
+}
+
+Date const& Building::get_end_date() const {
+ return end;
+}
+
+float Building::get_expansion_progress() const {
+ return expansion_progress;
+}
+
+return_t Building::expand() {
+ if (expansion_state == ExpansionState::CanExpand) {
+ expansion_state = ExpansionState::Preparing;
+ expansion_progress = 0.0f;
+ return SUCCESS;
+ }
+ return FAILURE;
+}
+
+void Building::update_state(Date const& today) {
+ switch (expansion_state) {
+ case ExpansionState::Preparing:
+ start = today;
+ end = start + type.get_build_time();
+ break;
+ case ExpansionState::Expanding:
+ expansion_progress = static_cast<double>(today - start) / static_cast<double>(end - start);
+ break;
+ default: expansion_state = _can_expand() ? ExpansionState::CanExpand : ExpansionState::CannotExpand;
+ }
+}
+
+void Building::tick(Date const& today) {
+ if (expansion_state == ExpansionState::Preparing) {
+ expansion_state = ExpansionState::Expanding;
+ }
+ if (expansion_state == ExpansionState::Expanding) {
+ if (end <= today) {
+ level++;
+ expansion_state = ExpansionState::CannotExpand;
+ }
+ }
+}
+
+BuildingType::BuildingType(std::string const& new_identifier, Building::level_t new_max_level, Timespan new_build_time) :
+ HasIdentifier{ new_identifier }, max_level{ new_max_level }, build_time{ new_build_time } {
+ assert(new_max_level >= 0);
+ assert(build_time >= 0);
+}
+
+Building::level_t BuildingType::get_max_level() const {
+ return max_level;
+}
+
+Timespan BuildingType::get_build_time() const {
+ return build_time;
+}
+
+return_t BuildingManager::add_building_type(std::string const& identifier, Building::level_t max_level, Timespan build_time) {
+ if (building_types_locked) {
+ Logger::error("The building type list has already been locked!");
+ return FAILURE;
+ }
+ if (identifier.empty()) {
+ Logger::error("Empty building type identifier!");
+ return FAILURE;
+ }
+ if (max_level < 0) {
+ Logger::error("Invalid building type max level: ", max_level);
+ return FAILURE;
+ }
+ if (build_time < 0) {
+ Logger::error("Invalid building type build time: ", build_time);
+ return FAILURE;
+ }
+ BuildingType new_building_type{ identifier, max_level, build_time };
+ BuildingType const* old_building_type = get_building_type_by_identifier(identifier);
+ if (old_building_type != nullptr) {
+ Logger::error("Duplicate building type identifiers: ", old_building_type->get_identifier(), " and ", identifier);
+ return FAILURE;
+ }
+ building_types.push_back(new_building_type);
+ return SUCCESS;
+}
+
+void BuildingManager::lock_building_types() {
+ building_types_locked = true;
+ Logger::info("Locked building types after registering ", building_types.size());
+}
+
+BuildingType const* BuildingManager::get_building_type_by_identifier(std::string const& identifier) const {
+ if (!identifier.empty())
+ for (BuildingType const& building_type : building_types)
+ if (building_type.get_identifier() == identifier) return &building_type;
+ return nullptr;
+}
+
+void BuildingManager::generate_province_buildings(std::vector<Building>& buildings) const {
+ for (BuildingType const& type : building_types)
+ buildings.push_back(Building{ type });
+}