diff options
author | Hop311 <Hop3114@gmail.com> | 2023-05-17 20:11:57 +0200 |
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committer | GitHub <noreply@github.com> | 2023-05-17 20:11:57 +0200 |
commit | 6c7a1a7c8f55d92882d9364c0ad36a61a3f5614f (patch) | |
tree | 64dd37032c36da8e48d5d519ac840e11cc64dc58 /extension/src/register_types.cpp | |
parent | af6a96ed26bca3eaa28c6dca635918061fab7c80 (diff) | |
parent | 578eb8c332810656842f72e0bb94bb0d4dcb9f5e (diff) |
Merge pull request #117 from OpenVicProject/openvic-rename
Changed from OpenVic2 to OpenVic
Diffstat (limited to 'extension/src/register_types.cpp')
-rw-r--r-- | extension/src/register_types.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/extension/src/register_types.cpp b/extension/src/register_types.cpp index 8ef89ec..3283418 100644 --- a/extension/src/register_types.cpp +++ b/extension/src/register_types.cpp @@ -8,13 +8,13 @@ #include "MapMesh.hpp" using namespace godot; -using namespace OpenVic2; +using namespace OpenVic; static Checksum* _checksum; static LoadLocalisation* _load_localisation; static GameSingleton* _map_singleton; -void initialize_openvic2_types(ModuleInitializationLevel p_level) { +void initialize_openvic_types(ModuleInitializationLevel p_level) { if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { return; } @@ -34,7 +34,7 @@ void initialize_openvic2_types(ModuleInitializationLevel p_level) { ClassDB::register_class<MapMesh>(); } -void uninitialize_openvic2_types(ModuleInitializationLevel p_level) { +void uninitialize_openvic_types(ModuleInitializationLevel p_level) { if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { return; } @@ -51,11 +51,11 @@ void uninitialize_openvic2_types(ModuleInitializationLevel p_level) { extern "C" { // Initialization. - GDExtensionBool GDE_EXPORT openvic2_library_init(GDExtensionInterface const* p_interface, const GDExtensionClassLibraryPtr p_library, GDExtensionInitialization* r_initialization) { + GDExtensionBool GDE_EXPORT openvic_library_init(GDExtensionInterface const* p_interface, const GDExtensionClassLibraryPtr p_library, GDExtensionInitialization* r_initialization) { GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization); - init_obj.register_initializer(initialize_openvic2_types); - init_obj.register_terminator(uninitialize_openvic2_types); + init_obj.register_initializer(initialize_openvic_types); + init_obj.register_terminator(uninitialize_openvic_types); init_obj.set_minimum_library_initialization_level(MODULE_INITIALIZATION_LEVEL_SCENE); return init_obj.init(); |