diff options
author | Hop311 <hop3114@gmail.com> | 2023-09-14 09:52:25 +0200 |
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committer | Hop311 <hop3114@gmail.com> | 2023-09-14 09:52:25 +0200 |
commit | 70c040d042cb536e5ce16b0cfff0e0afa39e8ed7 (patch) | |
tree | 559681d5a2569adc307409d818311760edc12654 /extension/src/register_types.cpp | |
parent | 9dc8c3c89a86b8be2084890f3207adc6c9cda496 (diff) |
Logger::warning, format cleanup + req comments
Diffstat (limited to 'extension/src/register_types.cpp')
-rw-r--r-- | extension/src/register_types.cpp | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/extension/src/register_types.cpp b/extension/src/register_types.cpp deleted file mode 100644 index 92c25a4..0000000 --- a/extension/src/register_types.cpp +++ /dev/null @@ -1,63 +0,0 @@ -#include "register_types.h" - -#include <godot_cpp/classes/engine.hpp> - -#include "Checksum.hpp" -#include "GameSingleton.hpp" -#include "LoadLocalisation.hpp" -#include "MapMesh.hpp" - -using namespace godot; -using namespace OpenVic; - -static Checksum* _checksum; -static LoadLocalisation* _load_localisation; -static GameSingleton* _map_singleton; - -void initialize_openvic_types(ModuleInitializationLevel p_level) { - if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { - return; - } - - ClassDB::register_class<Checksum>(); - _checksum = memnew(Checksum); - Engine::get_singleton()->register_singleton("Checksum", Checksum::get_singleton()); - - ClassDB::register_class<LoadLocalisation>(); - _load_localisation = memnew(LoadLocalisation); - Engine::get_singleton()->register_singleton("LoadLocalisation", LoadLocalisation::get_singleton()); - - ClassDB::register_class<GameSingleton>(); - _map_singleton = memnew(GameSingleton); - Engine::get_singleton()->register_singleton("GameSingleton", GameSingleton::get_singleton()); - - ClassDB::register_class<MapMesh>(); -} - -void uninitialize_openvic_types(ModuleInitializationLevel p_level) { - if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { - return; - } - - Engine::get_singleton()->unregister_singleton("Checksum"); - memdelete(_checksum); - - Engine::get_singleton()->unregister_singleton("LoadLocalisation"); - memdelete(_load_localisation); - - Engine::get_singleton()->unregister_singleton("GameSingleton"); - memdelete(_map_singleton); -} - -extern "C" { - // Initialization. - GDExtensionBool GDE_EXPORT openvic_library_init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization* r_initialization) { - GDExtensionBinding::InitObject init_obj(p_get_proc_address, p_library, r_initialization); - - init_obj.register_initializer(initialize_openvic_types); - init_obj.register_terminator(uninitialize_openvic_types); - init_obj.set_minimum_library_initialization_level(MODULE_INITIALIZATION_LEVEL_SCENE); - - return init_obj.init(); - } -} |