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author Hop311 <hop3114@gmail.com>2023-03-30 23:50:50 +0200
committer Spartan322 <Megacake1234@gmail.com>2023-04-14 17:16:02 +0200
commitc0d76b78d3762e6eec3ed1c62618be84c5b7559b (patch)
treeacfcbeedd5a47136acdf883e791a297200b7d1b8 /extension
parent1f04a7827ae377372cb491ff0257a47d0d4c2967 (diff)
Add terrain map
With Directional movement using WASD With Directional movement using arrow keys With Click-Drag movement using middle mouse button With Province identifiers With Province shape loading With Province rendering With Province selection With Province overview panel With Color lookup texture
Diffstat (limited to 'extension')
-rw-r--r--extension/src/LoadLocalisation.cpp8
-rw-r--r--extension/src/LoadLocalisation.hpp8
-rw-r--r--extension/src/MapMesh.cpp151
-rw-r--r--extension/src/MapMesh.hpp34
-rw-r--r--extension/src/MapSingleton.cpp256
-rw-r--r--extension/src/MapSingleton.hpp34
-rw-r--r--extension/src/TestSingleton.cpp4
-rw-r--r--extension/src/TestSingleton.hpp4
-rw-r--r--extension/src/openvic2/Map.cpp89
-rw-r--r--extension/src/openvic2/Map.hpp45
-rw-r--r--extension/src/register_types.cpp20
11 files changed, 635 insertions, 18 deletions
diff --git a/extension/src/LoadLocalisation.cpp b/extension/src/LoadLocalisation.cpp
index c95c08b..8698bb2 100644
--- a/extension/src/LoadLocalisation.cpp
+++ b/extension/src/LoadLocalisation.cpp
@@ -8,7 +8,7 @@
using namespace godot;
using namespace OpenVic2;
-LoadLocalisation *LoadLocalisation::singleton = nullptr;
+LoadLocalisation* LoadLocalisation::singleton = nullptr;
void LoadLocalisation::_bind_methods() {
ClassDB::bind_method(D_METHOD("load_file", "file_path", "locale"), &LoadLocalisation::load_file);
@@ -16,7 +16,7 @@ void LoadLocalisation::_bind_methods() {
ClassDB::bind_method(D_METHOD("load_localisation_dir", "dir_path"), &LoadLocalisation::load_localisation_dir);
}
-LoadLocalisation *LoadLocalisation::get_singleton() {
+LoadLocalisation* LoadLocalisation::get_singleton() {
return singleton;
}
@@ -54,7 +54,7 @@ Error LoadLocalisation::_load_file_into_translation(String const& file_path, Ref
}
Ref<Translation> LoadLocalisation::_get_translation(String const& locale) {
- TranslationServer *server = TranslationServer::get_singleton();
+ TranslationServer* server = TranslationServer::get_singleton();
Ref<Translation> translation = server->get_translation_object(locale);
if (translation.is_null() || translation->get_locale() != locale) {
translation.instantiate();
@@ -93,7 +93,7 @@ Error LoadLocalisation::load_locale_dir(String const& dir_path, String const& lo
*/
Error LoadLocalisation::load_localisation_dir(String const& dir_path) {
if (DirAccess::dir_exists_absolute(dir_path)) {
- TranslationServer *server = TranslationServer::get_singleton();
+ TranslationServer* server = TranslationServer::get_singleton();
Error err = OK;
for (String const& locale_name : DirAccess::get_directories_at(dir_path)) {
if (locale_name == server->standardize_locale(locale_name)) {
diff --git a/extension/src/LoadLocalisation.hpp b/extension/src/LoadLocalisation.hpp
index 90f3158..f54a025 100644
--- a/extension/src/LoadLocalisation.hpp
+++ b/extension/src/LoadLocalisation.hpp
@@ -4,11 +4,11 @@
#include <godot_cpp/classes/translation.hpp>
namespace OpenVic2 {
- class LoadLocalisation : public godot::Object
- {
+ class LoadLocalisation : public godot::Object {
+
GDCLASS(LoadLocalisation, godot::Object)
- static LoadLocalisation *singleton;
+ static LoadLocalisation* singleton;
godot::Error _load_file_into_translation(godot::String const& file_path, godot::Ref<godot::Translation> translation);
godot::Ref<godot::Translation> _get_translation(godot::String const& locale);
@@ -17,7 +17,7 @@ namespace OpenVic2 {
static void _bind_methods();
public:
- static LoadLocalisation *get_singleton();
+ static LoadLocalisation* get_singleton();
LoadLocalisation();
~LoadLocalisation();
diff --git a/extension/src/MapMesh.cpp b/extension/src/MapMesh.cpp
new file mode 100644
index 0000000..f0fc819
--- /dev/null
+++ b/extension/src/MapMesh.cpp
@@ -0,0 +1,151 @@
+#include "MapMesh.hpp"
+
+#include <godot_cpp/templates/vector.hpp>
+
+using namespace godot;
+using namespace OpenVic2;
+
+void MapMesh::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_aspect_ratio", "ratio"), &MapMesh::set_aspect_ratio);
+ ClassDB::bind_method(D_METHOD("get_aspect_ratio"), &MapMesh::get_aspect_ratio);
+
+ ClassDB::bind_method(D_METHOD("set_repeat_proportion", "proportion"), &MapMesh::set_repeat_proportion);
+ ClassDB::bind_method(D_METHOD("get_repeat_proportion"), &MapMesh::get_repeat_proportion);
+
+ ClassDB::bind_method(D_METHOD("set_subdivide_width", "divisions"), &MapMesh::set_subdivide_width);
+ ClassDB::bind_method(D_METHOD("get_subdivide_width"), &MapMesh::get_subdivide_width);
+
+ ClassDB::bind_method(D_METHOD("set_subdivide_depth", "divisions"), &MapMesh::set_subdivide_depth);
+ ClassDB::bind_method(D_METHOD("get_subdivide_depth"), &MapMesh::get_subdivide_depth);
+
+ ClassDB::bind_method(D_METHOD("get_core_aabb"), &MapMesh::get_core_aabb);
+ ClassDB::bind_method(D_METHOD("is_valid_uv_coord"), &MapMesh::is_valid_uv_coord);
+
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "aspect_ratio", PROPERTY_HINT_NONE, "suffix:m"), "set_aspect_ratio", "get_aspect_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "repeat_proportion", PROPERTY_HINT_NONE, "suffix:m"), "set_repeat_proportion", "get_repeat_proportion");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_width", "get_subdivide_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_depth", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_depth", "get_subdivide_depth");
+}
+
+void MapMesh::_request_update() {
+ // Hack to trigger _update_lightmap_size and _request_update in PrimitiveMesh
+ set_add_uv2(get_add_uv2());
+}
+
+void MapMesh::set_aspect_ratio(const float ratio) {
+ aspect_ratio = ratio;
+ _request_update();
+}
+
+float MapMesh::get_aspect_ratio() const {
+ return aspect_ratio;
+}
+
+void MapMesh::set_repeat_proportion(const float proportion) {
+ repeat_proportion = proportion;
+ _request_update();
+}
+
+float MapMesh::get_repeat_proportion() const {
+ return repeat_proportion;
+}
+
+void MapMesh::set_subdivide_width(const int divisions) {
+ subdivide_w = divisions > 0 ? divisions : 0;
+ _request_update();
+}
+
+int MapMesh::get_subdivide_width() const {
+ return subdivide_w;
+}
+
+void MapMesh::set_subdivide_depth(const int divisions) {
+ subdivide_d = divisions > 0 ? divisions : 0;
+ _request_update();
+}
+
+int MapMesh::get_subdivide_depth() const {
+ return subdivide_d;
+}
+
+AABB MapMesh::get_core_aabb() const {
+ const Vector3 size{ aspect_ratio, 0.0f, 1.0f };
+ return AABB{ size * -0.5f, size };
+}
+
+bool MapMesh::is_valid_uv_coord(godot::Vector2 const& uv) const {
+ return 0.0f <= uv.y && uv.y <= 1.0f;
+}
+
+Array MapMesh::_create_mesh_array() const {
+ Array arr;
+ arr.resize(Mesh::ARRAY_MAX);
+
+ const int vertex_count = (subdivide_w + 2) * (subdivide_d + 2);
+ const int indice_count = (subdivide_w + 1) * (subdivide_d + 1) * 6;
+
+ PackedVector3Array points;
+ PackedVector3Array normals;
+ PackedFloat32Array tangents;
+ PackedVector2Array uvs;
+ PackedInt32Array indices;
+
+ points.resize(vertex_count);
+ normals.resize(vertex_count);
+ tangents.resize(vertex_count * 4);
+ uvs.resize(vertex_count);
+ indices.resize(indice_count);
+
+ static const Vector3 normal{ 0.0f, 1.0f, 0.0f };
+ const Size2 uv_size{ 1.0f + 2.0f * repeat_proportion, 1.0f };
+ const Size2 size{ aspect_ratio * uv_size.x, uv_size.y }, start_pos = size * -0.5f;
+
+ int point_index = 0, thisrow = 0, prevrow = 0, indice_index = 0;
+ Vector2 subdivide_step{ 1.0f / (subdivide_w + 1.0f) , 1.0f / (subdivide_d + 1.0f) };
+ Vector3 point{ 0.0f, 0.0f, start_pos.y };
+ Vector2 point_step = subdivide_step * size;
+ Vector2 uv{}, uv_step = subdivide_step * uv_size;
+
+ for (int j = 0; j <= subdivide_d + 1; ++j) {
+ point.x = start_pos.x;
+ uv.x = -repeat_proportion;
+
+ for (int i = 0; i <= subdivide_w + 1; ++i) {
+
+ points[point_index] = point;
+ normals[point_index] = normal;
+ tangents[point_index * 4 + 0] = 1.0f;
+ tangents[point_index * 4 + 1] = 0.0f;
+ tangents[point_index * 4 + 2] = 0.0f;
+ tangents[point_index * 4 + 3] = 1.0f;
+ uvs[point_index] = uv;
+ point_index++;
+
+ if (i > 0 && j > 0) {
+ indices[indice_index + 0] = prevrow + i - 1;
+ indices[indice_index + 1] = prevrow + i;
+ indices[indice_index + 2] = thisrow + i - 1;
+ indices[indice_index + 3] = prevrow + i;
+ indices[indice_index + 4] = thisrow + i;
+ indices[indice_index + 5] = thisrow + i - 1;
+ indice_index += 6;
+ }
+
+ point.x += point_step.x;
+ uv.x += uv_step.x;
+ }
+
+ point.z += point_step.y;
+ uv.y += uv_step.y;
+ prevrow = thisrow;
+ thisrow = point_index;
+ }
+
+ arr[Mesh::ARRAY_VERTEX] = points;
+ arr[Mesh::ARRAY_NORMAL] = normals;
+ arr[Mesh::ARRAY_TANGENT] = tangents;
+ arr[Mesh::ARRAY_TEX_UV] = uvs;
+ arr[Mesh::ARRAY_INDEX] = indices;
+
+ return arr;
+}
diff --git a/extension/src/MapMesh.hpp b/extension/src/MapMesh.hpp
new file mode 100644
index 0000000..d8727cf
--- /dev/null
+++ b/extension/src/MapMesh.hpp
@@ -0,0 +1,34 @@
+#pragma once
+
+#include <godot_cpp/classes/primitive_mesh.hpp>
+
+namespace OpenVic2 {
+ class MapMesh : public godot::PrimitiveMesh {
+ GDCLASS(MapMesh, godot::PrimitiveMesh)
+
+ float aspect_ratio = 2.0f, repeat_proportion = 0.5f;
+ int subdivide_w = 0, subdivide_d = 0;
+
+ protected:
+ static void _bind_methods();
+ void _request_update();
+
+ public:
+ void set_aspect_ratio(const float ratio);
+ float get_aspect_ratio() const;
+
+ void set_repeat_proportion(const float proportion);
+ float get_repeat_proportion() const;
+
+ void set_subdivide_width(const int divisions);
+ int get_subdivide_width() const;
+
+ void set_subdivide_depth(const int divisions);
+ int get_subdivide_depth() const;
+
+ godot::AABB get_core_aabb() const;
+ bool is_valid_uv_coord(godot::Vector2 const& uv) const;
+
+ godot::Array _create_mesh_array() const override;
+ };
+}
diff --git a/extension/src/MapSingleton.cpp b/extension/src/MapSingleton.cpp
new file mode 100644
index 0000000..0f5fe7c
--- /dev/null
+++ b/extension/src/MapSingleton.cpp
@@ -0,0 +1,256 @@
+#include "MapSingleton.hpp"
+
+#include <godot_cpp/variant/utility_functions.hpp>
+#include <godot_cpp/classes/file_access.hpp>
+#include <godot_cpp/classes/json.hpp>
+
+using namespace godot;
+using namespace OpenVic2;
+
+MapSingleton* MapSingleton::singleton = nullptr;
+
+void MapSingleton::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("load_province_identifier_file", "file_path"), &MapSingleton::load_province_identifier_file);
+ ClassDB::bind_method(D_METHOD("load_province_shape_file", "file_path"), &MapSingleton::load_province_shape_file);
+ ClassDB::bind_method(D_METHOD("get_province_identifier_from_pixel_coords", "coords"), &MapSingleton::get_province_identifier_from_pixel_coords);
+ ClassDB::bind_method(D_METHOD("get_width"), &MapSingleton::get_width);
+ ClassDB::bind_method(D_METHOD("get_height"), &MapSingleton::get_height);
+ ClassDB::bind_method(D_METHOD("get_province_index_image"), &MapSingleton::get_province_index_image);
+ ClassDB::bind_method(D_METHOD("get_province_colour_image"), &MapSingleton::get_province_colour_image);
+}
+
+MapSingleton* MapSingleton::get_singleton() {
+ return singleton;
+}
+
+MapSingleton::MapSingleton() {
+ ERR_FAIL_COND(singleton != nullptr);
+ singleton = this;
+}
+
+MapSingleton::~MapSingleton() {
+ ERR_FAIL_COND(singleton != this);
+ singleton = nullptr;
+}
+
+Error MapSingleton::load_province_identifier_file(String const& file_path) {
+ UtilityFunctions::print("Loading identifier file: ", file_path);
+ Ref<FileAccess> file = FileAccess::open(file_path, FileAccess::ModeFlags::READ);
+ Error err = FileAccess::get_open_error();
+ if (err != OK || file.is_null()) {
+ UtilityFunctions::push_error("Failed to load province identifier file: ", file_path);
+ return err == OK ? FAILED : err;
+ }
+ String json_string = file->get_as_text();
+ Ref<JSON> json;
+ json.instantiate();
+ err = json->parse(json_string);
+ if (err) {
+ UtilityFunctions::push_error("Failed to parse province identifier file as JSON: ", file_path,
+ "\nError at line ", json->get_error_line(), ": ", json->get_error_message());
+ return err;
+ }
+ Variant json_var = json->get_data();
+ Variant::Type type = json_var.get_type();
+ if (type != Variant::DICTIONARY) {
+ UtilityFunctions::push_error("Invalid province identifier JSON: root has type ",
+ Variant::get_type_name(type), " (expected Dictionary)");
+ return FAILED;
+ }
+ Dictionary prov_dict = json_var;
+ Array prov_identifiers = prov_dict.keys();
+ for (int idx = 0; idx < prov_identifiers.size(); ++idx) {
+ String const& identifier = prov_identifiers[idx];
+ Variant const& colour_var = prov_dict[identifier];
+ if (identifier.is_empty()) {
+ UtilityFunctions::push_error("Empty province identifier with colour: ", colour_var);
+ err = FAILED;
+ continue;
+ }
+ static const String prov_prefix = "prov_";
+ if (!identifier.begins_with(prov_prefix))
+ UtilityFunctions::push_warning("Province identifier missing prefix: ", identifier);
+ type = colour_var.get_type();
+ Province::colour_t colour = Province::NULL_COLOUR;
+ if (type == Variant::ARRAY) {
+ Array colour_array = colour_var;
+ if (colour_array.size() == 3) {
+ for (int jdx = 0; jdx < 3; ++jdx) {
+ Variant var = colour_array[jdx];
+ if (var.get_type() != Variant::FLOAT) {
+ colour = Province::NULL_COLOUR;
+ break;
+ }
+ double colour_double = var;
+ if (std::trunc(colour_double) != colour_double) {
+ colour = Province::NULL_COLOUR;
+ break;
+ }
+ int64_t colour_int = static_cast<int64_t>(colour_double);
+ if (colour_int < 0 || colour_int > 255) {
+ colour = Province::NULL_COLOUR;
+ break;
+ }
+ colour = (colour << 8) | colour_int;
+ }
+ }
+ } else if (type == Variant::STRING) {
+ String colour_string = colour_var;
+ if (colour_string.is_valid_hex_number()) {
+ int64_t colour_int = colour_string.hex_to_int();
+ if (0 <= colour_int && colour_int <= 0xFFFFFF)
+ colour = colour_int;
+ }
+ }
+ if (colour == Province::NULL_COLOUR) {
+ UtilityFunctions::push_error("Invalid province identifier colour for ", identifier, ": ", colour_var);
+ err = FAILED;
+ continue;
+ }
+ std::string error_message;
+ if (!map.add_province(identifier.utf8().get_data(), colour, error_message)) {
+ UtilityFunctions::push_error(error_message.c_str());
+ err = FAILED;
+ }
+ }
+ map.lock_provinces();
+ return err;
+}
+
+static Province::colour_t colour_at(PackedByteArray const& colour_data_array, int32_t idx) {
+ return (colour_data_array[idx * 3] << 16) | (colour_data_array[idx * 3 + 1] << 8) | colour_data_array[idx * 3 + 2];
+}
+
+Error MapSingleton::load_province_shape_file(String const& file_path) {
+ if (province_shape_image.is_valid()) {
+ UtilityFunctions::push_error("Province shape file has already been loaded, cannot load: ", file_path);
+ return FAILED;
+ }
+ province_shape_image.instantiate();
+ Error err = province_shape_image->load(file_path);
+ if (err != OK) {
+ UtilityFunctions::push_error("Failed to load province shape file: ", file_path);
+ province_shape_image.unref();
+ return err;
+ }
+ width = province_shape_image->get_width();
+ height = province_shape_image->get_height();
+ if (width < 1 || height < 1) {
+ UtilityFunctions::push_error("Invalid dimensions (", width, "x", height, ") for province shape file: ", file_path);
+ err = FAILED;
+ }
+ static const Image::Format expected_format = Image::FORMAT_RGB8;
+ Image::Format format = province_shape_image->get_format();
+ if (format != expected_format) {
+ UtilityFunctions::push_error("Invalid format (", format, ", should be ", expected_format, ") for province shape file: ", file_path);
+ err = FAILED;
+ }
+ if (err) {
+ province_shape_image.unref();
+ return err;
+ }
+
+ std::vector<bool> province_checklist(map.get_province_count());
+
+ PackedByteArray shape_data_array = province_shape_image->get_data(), index_data_array;
+ index_data_array.resize(width * height * sizeof(Province::index_t));
+ Province::index_t* index_data = reinterpret_cast<Province::index_t*>(index_data_array.ptrw());
+
+ for (int32_t y = 0; y < height; ++y) {
+ for (int32_t x = 0; x < width; ++x) {
+ const int32_t idx = x + y * width;
+ const Province::colour_t colour = colour_at(shape_data_array, idx);
+ if (colour == Province::NULL_COLOUR) {
+ index_data[idx] = Province::NULL_INDEX;
+ continue;
+ }
+ if (x > 0) {
+ const int32_t jdx = idx - 1;
+ if (colour_at(shape_data_array, jdx) == colour) {
+ index_data[idx] = index_data[jdx];
+ continue;
+ }
+ }
+ if (y > 0) {
+ const int32_t jdx = idx - width;
+ if (colour_at(shape_data_array, jdx) == colour) {
+ index_data[idx] = index_data[jdx];
+ continue;
+ }
+ }
+ const Province* province = map.get_province_by_colour(colour);
+ if (province) {
+ Province::index_t index = province->get_index();
+ index_data[idx] = index;
+ province_checklist[index - 1] = true;
+ continue;
+ }
+ UtilityFunctions::push_error("Unrecognised province colour ", Province::colour_to_hex_string(colour).c_str(), " at (", x, ", ", y, ")");
+ err = FAILED;
+ index_data[idx] = Province::NULL_INDEX;
+ }
+ }
+
+ for (size_t idx = 0; idx < province_checklist.size(); ++idx) {
+ if (!province_checklist[idx]) {
+ Province* province = map.get_province_by_index(idx + 1);
+ if (province) UtilityFunctions::push_error("Province missing from shape image: ", province->to_string().c_str());
+ else UtilityFunctions::push_error("Province missing for index: ", static_cast<int32_t>(idx + 1));
+ err = FAILED;
+ }
+ }
+
+ province_index_image = Image::create_from_data(width, height, false, Image::FORMAT_RG8, index_data_array);
+ if (province_index_image.is_null()) {
+ UtilityFunctions::push_error("Failed to create province ID image");
+ err = FAILED;
+ }
+
+ PackedByteArray colour_data_array;
+ colour_data_array.resize((Province::MAX_INDEX + 1) * 3);
+ for (size_t idx = 1; idx <= map.get_province_count(); ++idx) {
+ const Province* province = map.get_province_by_index(idx);
+ if (province) {
+ const Province::colour_t colour = province->get_colour();
+ colour_data_array[3 * idx + 0] = (colour >> 16) & 0xFF;
+ colour_data_array[3 * idx + 1] = (colour >> 8) & 0xFF;
+ colour_data_array[3 * idx + 2] = colour & 0xFF;
+ } else UtilityFunctions::push_error("Missing province at index ", static_cast<int32_t>(idx));
+ }
+ static const int32_t PROVINCE_INDEX_SQRT = 1 << (sizeof(Province::index_t) * 4);
+ province_colour_image = Image::create_from_data(PROVINCE_INDEX_SQRT, PROVINCE_INDEX_SQRT, false, Image::FORMAT_RGB8, colour_data_array);
+ if (province_colour_image.is_null()) {
+ UtilityFunctions::push_error("Failed to create province colour image");
+ err = FAILED;
+ }
+
+ return err;
+}
+
+String MapSingleton::get_province_identifier_from_pixel_coords(Vector2i const& coords) {
+ if (province_index_image.is_valid()) {
+ const PackedByteArray index_data_array = province_index_image->get_data();
+ const Province::index_t* index_data = reinterpret_cast<const Province::index_t*>(index_data_array.ptr());
+ const int32_t x_mod_w = UtilityFunctions::posmod(coords.x, width);
+ const int32_t y_mod_h = UtilityFunctions::posmod(coords.y, height);
+ const Province* province = map.get_province_by_index(index_data[x_mod_w + y_mod_h * width]);
+ if (province) return province->get_identifier().c_str();
+ }
+ return String{};
+}
+
+int32_t MapSingleton::get_width() const {
+ return width;
+}
+
+int32_t MapSingleton::get_height() const {
+ return height;
+}
+
+Ref<Image> MapSingleton::get_province_index_image() const {
+ return province_index_image;
+}
+
+Ref<Image> MapSingleton::get_province_colour_image() const {
+ return province_colour_image;
+}
diff --git a/extension/src/MapSingleton.hpp b/extension/src/MapSingleton.hpp
new file mode 100644
index 0000000..71761cd
--- /dev/null
+++ b/extension/src/MapSingleton.hpp
@@ -0,0 +1,34 @@
+#pragma once
+
+#include <godot_cpp/classes/image.hpp>
+#include "openvic2/Map.hpp"
+
+namespace OpenVic2 {
+ class MapSingleton : public godot::Object {
+
+ GDCLASS(MapSingleton, godot::Object)
+
+ static MapSingleton* singleton;
+
+ godot::Ref<godot::Image> province_shape_image, province_index_image, province_colour_image;
+ int32_t width = 0, height = 0;
+ Map map;
+
+ protected:
+ static void _bind_methods();
+
+ public:
+ static MapSingleton* get_singleton();
+
+ MapSingleton();
+ ~MapSingleton();
+
+ godot::Error load_province_identifier_file(godot::String const& file_path);
+ godot::Error load_province_shape_file(godot::String const& file_path);
+ godot::String get_province_identifier_from_pixel_coords(godot::Vector2i const& coords);
+ int32_t get_width() const;
+ int32_t get_height() const;
+ godot::Ref<godot::Image> get_province_index_image() const;
+ godot::Ref<godot::Image> get_province_colour_image() const;
+ };
+}
diff --git a/extension/src/TestSingleton.cpp b/extension/src/TestSingleton.cpp
index 0855a30..d9e2b03 100644
--- a/extension/src/TestSingleton.cpp
+++ b/extension/src/TestSingleton.cpp
@@ -6,14 +6,14 @@
using namespace godot;
using namespace OpenVic2;
-TestSingleton *TestSingleton::singleton = nullptr;
+TestSingleton* TestSingleton::singleton = nullptr;
void TestSingleton::_bind_methods()
{
ClassDB::bind_method(D_METHOD("hello_singleton"), &TestSingleton::hello_singleton);
}
-TestSingleton *TestSingleton::get_singleton()
+TestSingleton* TestSingleton::get_singleton()
{
return singleton;
}
diff --git a/extension/src/TestSingleton.hpp b/extension/src/TestSingleton.hpp
index de27589..d140516 100644
--- a/extension/src/TestSingleton.hpp
+++ b/extension/src/TestSingleton.hpp
@@ -8,13 +8,13 @@ namespace OpenVic2 {
{
GDCLASS(TestSingleton, godot::Object)
- static TestSingleton *singleton;
+ static TestSingleton* singleton;
protected:
static void _bind_methods();
public:
- static TestSingleton *get_singleton();
+ static TestSingleton* get_singleton();
TestSingleton();
~TestSingleton();
diff --git a/extension/src/openvic2/Map.cpp b/extension/src/openvic2/Map.cpp
new file mode 100644
index 0000000..d980b88
--- /dev/null
+++ b/extension/src/openvic2/Map.cpp
@@ -0,0 +1,89 @@
+#include "Map.hpp"
+
+#include <cassert>
+#include <sstream>
+#include <iomanip>
+
+using namespace OpenVic2;
+
+Province::Province(index_t new_index, std::string const& new_identifier, colour_t new_colour) :
+ index(new_index), identifier(new_identifier), colour(new_colour) {
+ assert(index != NULL_INDEX);
+ assert(!identifier.empty());
+ assert(colour != NULL_COLOUR);
+}
+
+std::string Province::colour_to_hex_string(colour_t colour) {
+ std::ostringstream stream;
+ stream << std::hex << std::setfill('0') << std::setw(6) << colour;
+ return stream.str();
+}
+
+Province::index_t Province::get_index() const {
+ return index;
+}
+
+std::string const& Province::get_identifier() const {
+ return identifier;
+}
+
+Province::colour_t Province::get_colour() const {
+ return colour;
+}
+
+std::string Province::to_string() const {
+ return "(#" + std::to_string(index) + ", " + identifier + ", 0x" + colour_to_hex_string(colour) + ")";
+}
+
+bool Map::add_province(std::string const& identifier, Province::colour_t colour, std::string& error_message) {
+ if (provinces_locked) {
+ error_message = "The map's province list has already been locked!";
+ return false;
+ }
+ if (provinces.size() >= Province::MAX_INDEX) {
+ error_message = "The map's province list is full - there can be at most " + std::to_string(Province::MAX_INDEX) + " provinces";
+ return false;
+ }
+ if (colour == Province::NULL_COLOUR || colour > Province::MAX_COLOUR) {
+ error_message = "Invalid province colour: " + Province::colour_to_hex_string(colour);
+ return false;
+ }
+ Province new_province{ static_cast<Province::index_t>(provinces.size() + 1), identifier, colour };
+ for (Province const& province : provinces) {
+ if (province.identifier == identifier) {
+ error_message = "Duplicate province identifiers: " + province.to_string() + " and " + new_province.to_string();
+ return false;
+ }
+ if (province.colour == colour) {
+ error_message = "Duplicate province colours: " + province.to_string() + " and " + new_province.to_string();
+ return false;
+ }
+ }
+ provinces.push_back(new_province);
+ error_message = "Added province: " + new_province.to_string();
+ return true;
+}
+
+void Map::lock_provinces() {
+ provinces_locked = true;
+}
+
+size_t Map::get_province_count() const {
+ return provinces.size();
+}
+
+Province* Map::get_province_by_index(Province::index_t index) {
+ return index != Province::NULL_INDEX && index <= provinces.size() ? &provinces[index - 1] : nullptr;
+}
+
+Province* Map::get_province_by_identifier(std::string const& identifier) {
+ for (Province& province : provinces)
+ if (province.identifier == identifier) return &province;
+ return nullptr;
+}
+
+Province* Map::get_province_by_colour(Province::colour_t colour) {
+ for (Province& province : provinces)
+ if (province.colour == colour) return &province;
+ return nullptr;
+}
diff --git a/extension/src/openvic2/Map.hpp b/extension/src/openvic2/Map.hpp
new file mode 100644
index 0000000..365d78b
--- /dev/null
+++ b/extension/src/openvic2/Map.hpp
@@ -0,0 +1,45 @@
+#pragma once
+
+#include <string>
+#include <cstdint>
+#include <vector>
+
+namespace OpenVic2 {
+
+ struct Province {
+ using colour_t = uint32_t;
+ using index_t = uint16_t;
+ friend struct Map;
+ static const colour_t NULL_COLOUR = 0, MAX_COLOUR = 0xFFFFFF;
+ static const index_t NULL_INDEX = 0, MAX_INDEX = 0xFFFF;
+ private:
+ index_t index;
+ std::string identifier;
+ colour_t colour;
+
+ Province(index_t index, std::string const& identifier, colour_t colour);
+ public:
+ static std::string colour_to_hex_string(colour_t colour);
+
+ index_t get_index() const;
+ std::string const& get_identifier() const;
+ colour_t get_colour() const;
+ std::string to_string() const;
+ };
+
+ struct Map {
+ private:
+ std::vector<Province> provinces;
+ bool provinces_locked = false;
+
+ public:
+ bool add_province(std::string const& identifier, Province::colour_t colour, std::string& error_message);
+ void lock_provinces();
+ size_t get_province_count() const;
+
+ Province* get_province_by_index(Province::index_t index);
+ Province* get_province_by_identifier(std::string const& identifier);
+ Province* get_province_by_colour(Province::colour_t colour);
+ };
+
+}
diff --git a/extension/src/register_types.cpp b/extension/src/register_types.cpp
index d1613a5..16e59b2 100644
--- a/extension/src/register_types.cpp
+++ b/extension/src/register_types.cpp
@@ -9,6 +9,8 @@
#include "Simulation.hpp"
#include "Checksum.hpp"
#include "LoadLocalisation.hpp"
+#include "MapSingleton.hpp"
+#include "MapMesh.hpp"
using namespace godot;
using namespace OpenVic2;
@@ -17,9 +19,9 @@ static TestSingleton* _test_singleton;
static Simulation* _simulation;
static Checksum* _checksum;
static LoadLocalisation* _load_localisation;
+static MapSingleton* _map_singleton;
-void initialize_openvic2_types(ModuleInitializationLevel p_level)
-{
+void initialize_openvic2_types(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
@@ -40,6 +42,11 @@ void initialize_openvic2_types(ModuleInitializationLevel p_level)
_load_localisation = memnew(LoadLocalisation);
Engine::get_singleton()->register_singleton("LoadLocalisation", LoadLocalisation::get_singleton());
+ ClassDB::register_class<MapSingleton>();
+ _map_singleton = memnew(MapSingleton);
+ Engine::get_singleton()->register_singleton("MapSingleton", MapSingleton::get_singleton());
+
+ ClassDB::register_class<MapMesh>();
}
void uninitialize_openvic2_types(ModuleInitializationLevel p_level) {
@@ -58,15 +65,16 @@ void uninitialize_openvic2_types(ModuleInitializationLevel p_level) {
Engine::get_singleton()->unregister_singleton("LoadLocalisation");
memdelete(_load_localisation);
+
+ Engine::get_singleton()->unregister_singleton("MapSingleton");
+ memdelete(_map_singleton);
}
-extern "C"
-{
+extern "C" {
// Initialization.
- GDExtensionBool GDE_EXPORT openvic2_library_init(const GDExtensionInterface *p_interface, const GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization)
- {
+ GDExtensionBool GDE_EXPORT openvic2_library_init(const GDExtensionInterface* p_interface, const GDExtensionClassLibraryPtr p_library, GDExtensionInitialization* r_initialization) {
GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization);
init_obj.register_initializer(initialize_openvic2_types);