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author | Spartan322 <Megacake1234@gmail.com> | 2023-12-23 04:24:53 +0100 |
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committer | Spartan322 <Megacake1234@gmail.com> | 2023-12-23 04:27:10 +0100 |
commit | f94547021f65a16e4b1819378ded9c845d3950f4 (patch) | |
tree | 19798de5713fba500c5091d1a52fb5811f8ff1da /game/addons/kenney_ui_audio/LICENSE.txt | |
parent | 71dd8f7411f37a6621985d39f3ef45b975884d59 (diff) |
Add constant GameMenuScene preload to GameStart.gd
Add type hints to GameStart.gd constants
Seperate section_name and setting_name from Nodes group in inspector
Prefer callable's called_deferred to string caller in GameStart.gd
Change `GameStart._initialize_game` to use change_scene_to_packed and GameMenuScene constant to change scene instead
Diffstat (limited to 'game/addons/kenney_ui_audio/LICENSE.txt')
0 files changed, 0 insertions, 0 deletions