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author Gone2Daly <71726742+Gone2Daly@users.noreply.github.com>2023-07-22 21:05:42 +0200
committer Gone2Daly <71726742+Gone2Daly@users.noreply.github.com>2023-07-22 21:05:42 +0200
commit71b3cd829f80de4c2cd3972d8bfd5ee470a5d180 (patch)
treeb4280fde6eef2ae6987648bc7bf8e00e9011bb7f /game/addons/zylann.hterrain/tools/brush/shaders/flatten.gdshader
parentce9022d0df74d6c33db3686622be2050d873ab0b (diff)
init_testtest3d
Diffstat (limited to 'game/addons/zylann.hterrain/tools/brush/shaders/flatten.gdshader')
-rw-r--r--game/addons/zylann.hterrain/tools/brush/shaders/flatten.gdshader22
1 files changed, 22 insertions, 0 deletions
diff --git a/game/addons/zylann.hterrain/tools/brush/shaders/flatten.gdshader b/game/addons/zylann.hterrain/tools/brush/shaders/flatten.gdshader
new file mode 100644
index 0000000..c51f03a
--- /dev/null
+++ b/game/addons/zylann.hterrain/tools/brush/shaders/flatten.gdshader
@@ -0,0 +1,22 @@
+shader_type canvas_item;
+render_mode blend_disabled;
+
+#include "res://addons/zylann.hterrain/shaders/include/heightmap.gdshaderinc"
+
+uniform sampler2D u_src_texture;
+uniform vec4 u_src_rect;
+uniform float u_opacity = 1.0;
+uniform float u_flatten_value;
+
+vec2 get_src_uv(vec2 screen_uv) {
+ vec2 uv = u_src_rect.xy + screen_uv * u_src_rect.zw;
+ return uv;
+}
+
+void fragment() {
+ float brush_value = u_opacity * texture(TEXTURE, UV).r;
+
+ float src_h = sample_heightmap(u_src_texture, get_src_uv(SCREEN_UV));
+ float h = mix(src_h, u_flatten_value, brush_value);
+ COLOR = encode_height_to_viewport(h);
+}