diff options
author | BrickPi <ajmach6@gmail.com> | 2024-01-19 22:52:24 +0100 |
---|---|---|
committer | BrickPi <ajmach6@gmail.com> | 2024-01-21 16:25:06 +0100 |
commit | 2940411cb33a64cd41c2d39ddf98aab54edc9f69 (patch) | |
tree | 8cefa44e20d3fd26f7ba083454ffdcbb43c1d05f /game/art | |
parent | fb2561bd998f211d2099f811a6b6b25a57118160 (diff) |
Reorganise Asset File Structure
Diffstat (limited to 'game/art')
89 files changed, 0 insertions, 1213 deletions
diff --git a/game/art/OpenVic.icns b/game/art/OpenVic.icns Binary files differdeleted file mode 100644 index 7bf9475..0000000 --- a/game/art/OpenVic.icns +++ /dev/null diff --git a/game/art/OpenVic.ico b/game/art/OpenVic.ico Binary files differdeleted file mode 100644 index a90ede9..0000000 --- a/game/art/OpenVic.ico +++ /dev/null diff --git a/game/art/OpenVicLogo.png b/game/art/OpenVicLogo.png Binary files differdeleted file mode 100644 index 3e01ae7..0000000 --- a/game/art/OpenVicLogo.png +++ /dev/null diff --git a/game/art/OpenVicLogo.png.import b/game/art/OpenVicLogo.png.import deleted file mode 100644 index 29d6ea1..0000000 --- a/game/art/OpenVicLogo.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://dtvtn4q1nyuf4" -path="res://.godot/imported/OpenVicLogo.png-899f6fd63c93d404c53c1e477316005f.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/OpenVicLogo.png" -dest_files=["res://.godot/imported/OpenVicLogo.png-899f6fd63c93d404c53c1e477316005f.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/economy/goods/good_canned_food.png b/game/art/economy/goods/good_canned_food.png Binary files differdeleted file mode 100644 index 2a75b98..0000000 --- a/game/art/economy/goods/good_canned_food.png +++ /dev/null diff --git a/game/art/economy/goods/good_canned_food.png.import b/game/art/economy/goods/good_canned_food.png.import deleted file mode 100644 index bc1c2c7..0000000 --- a/game/art/economy/goods/good_canned_food.png.import +++ /dev/null @@ -1,14 +0,0 @@ -[remap] - -importer="image" -type="Image" -uid="uid://1uru8eufge1w" -path="res://.godot/imported/good_canned_food.png-c83bafca536c627868b367290d5be590.image" - -[deps] - -source_file="res://art/economy/goods/good_canned_food.png" -dest_files=["res://.godot/imported/good_canned_food.png-c83bafca536c627868b367290d5be590.image"] - -[params] - diff --git a/game/art/economy/goods/good_coal.png b/game/art/economy/goods/good_coal.png Binary files differdeleted file mode 100644 index b7b64c9..0000000 --- a/game/art/economy/goods/good_coal.png +++ /dev/null diff --git a/game/art/economy/goods/good_coal.png.import b/game/art/economy/goods/good_coal.png.import deleted file mode 100644 index 0ffbf32..0000000 --- a/game/art/economy/goods/good_coal.png.import +++ /dev/null @@ -1,14 +0,0 @@ -[remap] - -importer="image" -type="Image" -uid="uid://dlqk1fobuy2pd" -path="res://.godot/imported/good_coal.png-dd9ac68e2f68640bcc4557fcbaf0b3da.image" - -[deps] - -source_file="res://art/economy/goods/good_coal.png" -dest_files=["res://.godot/imported/good_coal.png-dd9ac68e2f68640bcc4557fcbaf0b3da.image"] - -[params] - diff --git a/game/art/economy/goods/good_grain.png b/game/art/economy/goods/good_grain.png Binary files differdeleted file mode 100644 index 5d3da10..0000000 --- a/game/art/economy/goods/good_grain.png +++ /dev/null diff --git a/game/art/economy/goods/good_grain.png.import b/game/art/economy/goods/good_grain.png.import deleted file mode 100644 index e0dfd07..0000000 --- a/game/art/economy/goods/good_grain.png.import +++ /dev/null @@ -1,14 +0,0 @@ -[remap] - -importer="image" -type="Image" -uid="uid://05vujlayrahi" -path="res://.godot/imported/good_grain.png-811eb0de77edb0e4e86191526fe884b5.image" - -[deps] - -source_file="res://art/economy/goods/good_grain.png" -dest_files=["res://.godot/imported/good_grain.png-811eb0de77edb0e4e86191526fe884b5.image"] - -[params] - diff --git a/game/art/economy/goods/good_iron.png b/game/art/economy/goods/good_iron.png Binary files differdeleted file mode 100644 index 2ebb946..0000000 --- a/game/art/economy/goods/good_iron.png +++ /dev/null diff --git a/game/art/economy/goods/good_iron.png.import b/game/art/economy/goods/good_iron.png.import deleted file mode 100644 index c4efa99..0000000 --- a/game/art/economy/goods/good_iron.png.import +++ /dev/null @@ -1,14 +0,0 @@ -[remap] - -importer="image" -type="Image" -uid="uid://dahscanxyagx7" -path="res://.godot/imported/good_iron.png-7b28cebcb055d7448bc57fcd496889f7.image" - -[deps] - -source_file="res://art/economy/goods/good_iron.png" -dest_files=["res://.godot/imported/good_iron.png-7b28cebcb055d7448bc57fcd496889f7.image"] - -[params] - diff --git a/game/art/economy/goods/good_liquor.png b/game/art/economy/goods/good_liquor.png Binary files differdeleted file mode 100644 index 436ffca..0000000 --- a/game/art/economy/goods/good_liquor.png +++ /dev/null diff --git a/game/art/economy/goods/good_liquor.png.import b/game/art/economy/goods/good_liquor.png.import deleted file mode 100644 index d6182bc..0000000 --- a/game/art/economy/goods/good_liquor.png.import +++ /dev/null @@ -1,14 +0,0 @@ -[remap] - -importer="image" -type="Image" -uid="uid://dialradcphprc" -path="res://.godot/imported/good_liquor.png-7562889384c3b4920fdcf6ef317ef1c3.image" - -[deps] - -source_file="res://art/economy/goods/good_liquor.png" -dest_files=["res://.godot/imported/good_liquor.png-7562889384c3b4920fdcf6ef317ef1c3.image"] - -[params] - diff --git a/game/art/economy/goods/good_machine_parts.png b/game/art/economy/goods/good_machine_parts.png Binary files differdeleted file mode 100644 index 146b042..0000000 --- a/game/art/economy/goods/good_machine_parts.png +++ /dev/null diff --git a/game/art/economy/goods/good_machine_parts.png.import b/game/art/economy/goods/good_machine_parts.png.import deleted file mode 100644 index bab3652..0000000 --- a/game/art/economy/goods/good_machine_parts.png.import +++ /dev/null @@ -1,14 +0,0 @@ -[remap] - -importer="image" -type="Image" -uid="uid://grn8ijhdoh1o" -path="res://.godot/imported/good_machine_parts.png-93ac404571481e2cf14b4227f7a1bc65.image" - -[deps] - -source_file="res://art/economy/goods/good_machine_parts.png" -dest_files=["res://.godot/imported/good_machine_parts.png-93ac404571481e2cf14b4227f7a1bc65.image"] - -[params] - diff --git a/game/art/economy/goods/good_wool.png b/game/art/economy/goods/good_wool.png Binary files differdeleted file mode 100644 index 6411787..0000000 --- a/game/art/economy/goods/good_wool.png +++ /dev/null diff --git a/game/art/economy/goods/good_wool.png.import b/game/art/economy/goods/good_wool.png.import deleted file mode 100644 index f6f5d69..0000000 --- a/game/art/economy/goods/good_wool.png.import +++ /dev/null @@ -1,14 +0,0 @@ -[remap] - -importer="image" -type="Image" -uid="uid://frnqx1u57djm" -path="res://.godot/imported/good_wool.png-6dba23c951e5cb3cc74ce81f890cf7e8.image" - -[deps] - -source_file="res://art/economy/goods/good_wool.png" -dest_files=["res://.godot/imported/good_wool.png-6dba23c951e5cb3cc74ce81f890cf7e8.image"] - -[params] - diff --git a/game/art/missing_image.png b/game/art/missing_image.png Binary files differdeleted file mode 100644 index 827ebc0..0000000 --- a/game/art/missing_image.png +++ /dev/null diff --git a/game/art/missing_image.png.import b/game/art/missing_image.png.import deleted file mode 100644 index ebd0f62..0000000 --- a/game/art/missing_image.png.import +++ /dev/null @@ -1,14 +0,0 @@ -[remap] - -importer="image" -type="Image" -uid="uid://decjt4kqgicns" -path="res://.godot/imported/missing_image.png-be2f5a08706e6e130ac40e14320043cb.image" - -[deps] - -source_file="res://art/missing_image.png" -dest_files=["res://.godot/imported/missing_image.png-be2f5a08706e6e130ac40e14320043cb.image"] - -[params] - diff --git a/game/art/technology/README.md b/game/art/technology/README.md deleted file mode 100644 index 15015e3..0000000 --- a/game/art/technology/README.md +++ /dev/null @@ -1,11 +0,0 @@ - -# Goods Icons Completed Requirements - -## Icon Art -- UI-137, UI-141, UI-154, UI-155, UI-156, UI-160, UI-179 - -## File Loading -- FS-39, FS-40, FS-41, FS-42, FS-43, FS-44, FS-45, FS-46, FS-47, FS-48, FS-49, FS-50, -- FS-51, FS-52, FS-53, FS-54, FS-55, FS-56, FS-57, FS-58, FS-59, FS-60, FS-61, FS-62, -- FS-63, FS-64, FS-65, FS-66, FS-67, FS-68, FS-69, FS-70, FS-71, FS-72, FS-73, FS-74, -- FS-75, FS-76, FS-77, FS-78, FS-79, FS-80, FS-81, FS-82, FS-83, FS-84, FS-85, FS-86 diff --git a/game/art/technology/army/Army Decision Making.png b/game/art/technology/army/Army Decision Making.png Binary files differdeleted file mode 100644 index 69f5966..0000000 --- a/game/art/technology/army/Army Decision Making.png +++ /dev/null diff --git a/game/art/technology/army/Army Decision Making.png.import b/game/art/technology/army/Army Decision Making.png.import deleted file mode 100644 index 736bee3..0000000 --- a/game/art/technology/army/Army Decision Making.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://dckthf8dux76m" -path="res://.godot/imported/Army Decision Making.png-de56087375aabbf13116266546faa432.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Army Decision Making.png" -dest_files=["res://.godot/imported/Army Decision Making.png-de56087375aabbf13116266546faa432.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Army NCO Training.png b/game/art/technology/army/Army NCO Training.png Binary files differdeleted file mode 100644 index bc0b03d..0000000 --- a/game/art/technology/army/Army NCO Training.png +++ /dev/null diff --git a/game/art/technology/army/Army NCO Training.png.import b/game/art/technology/army/Army NCO Training.png.import deleted file mode 100644 index b12590b..0000000 --- a/game/art/technology/army/Army NCO Training.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://ctfu58uqxj5pf" -path="res://.godot/imported/Army NCO Training.png-821f0f46c556e9cf3b61fa3790f53961.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Army NCO Training.png" -dest_files=["res://.godot/imported/Army NCO Training.png-821f0f46c556e9cf3b61fa3790f53961.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Army Professionalism.png b/game/art/technology/army/Army Professionalism.png Binary files differdeleted file mode 100644 index d344136..0000000 --- a/game/art/technology/army/Army Professionalism.png +++ /dev/null diff --git a/game/art/technology/army/Army Professionalism.png.import b/game/art/technology/army/Army Professionalism.png.import deleted file mode 100644 index 5ca9b32..0000000 --- a/game/art/technology/army/Army Professionalism.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://43kk6efdupms" -path="res://.godot/imported/Army Professionalism.png-3303d162aeb25fa8cead9cd12a151bdf.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Army Professionalism.png" -dest_files=["res://.godot/imported/Army Professionalism.png-3303d162aeb25fa8cead9cd12a151bdf.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Army Risk Management.png b/game/art/technology/army/Army Risk Management.png Binary files differdeleted file mode 100644 index ccf7499..0000000 --- a/game/art/technology/army/Army Risk Management.png +++ /dev/null diff --git a/game/art/technology/army/Army Risk Management.png.import b/game/art/technology/army/Army Risk Management.png.import deleted file mode 100644 index 7e3af00..0000000 --- a/game/art/technology/army/Army Risk Management.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://dxjxl36ycaagx" -path="res://.godot/imported/Army Risk Management.png-d4c5a789328eafcefc15f4290af86b0d.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Army Risk Management.png" -dest_files=["res://.godot/imported/Army Risk Management.png-d4c5a789328eafcefc15f4290af86b0d.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Bolt-action Rifle.png b/game/art/technology/army/Bolt-action Rifle.png Binary files differdeleted file mode 100644 index f6d3cd9..0000000 --- a/game/art/technology/army/Bolt-action Rifle.png +++ /dev/null diff --git a/game/art/technology/army/Bolt-action Rifle.png.import b/game/art/technology/army/Bolt-action Rifle.png.import deleted file mode 100644 index dd05df0..0000000 --- a/game/art/technology/army/Bolt-action Rifle.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://dnbo2i4corwsf" -path="res://.godot/imported/Bolt-action Rifle.png-4952029366c5c5fa7365f610175bc54d.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Bolt-action Rifle.png" -dest_files=["res://.godot/imported/Bolt-action Rifle.png-4952029366c5c5fa7365f610175bc54d.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Breech-Loaded Rifles.png b/game/art/technology/army/Breech-Loaded Rifles.png Binary files differdeleted file mode 100644 index cc73316..0000000 --- a/game/art/technology/army/Breech-Loaded Rifles.png +++ /dev/null diff --git a/game/art/technology/army/Breech-Loaded Rifles.png.import b/game/art/technology/army/Breech-Loaded Rifles.png.import deleted file mode 100644 index 15eb654..0000000 --- a/game/art/technology/army/Breech-Loaded Rifles.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://dri3wrewyf13r" -path="res://.godot/imported/Breech-Loaded Rifles.png-0a1a7219ca3c5265d85a580eb205a6c1.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Breech-Loaded Rifles.png" -dest_files=["res://.godot/imported/Breech-Loaded Rifles.png-0a1a7219ca3c5265d85a580eb205a6c1.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Bronze Muzzle-loaded Artillery.png b/game/art/technology/army/Bronze Muzzle-loaded Artillery.png Binary files differdeleted file mode 100644 index b6f02b1..0000000 --- a/game/art/technology/army/Bronze Muzzle-loaded Artillery.png +++ /dev/null diff --git a/game/art/technology/army/Bronze Muzzle-loaded Artillery.png.import b/game/art/technology/army/Bronze Muzzle-loaded Artillery.png.import deleted file mode 100644 index 7baa8c4..0000000 --- a/game/art/technology/army/Bronze Muzzle-loaded Artillery.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://bx2w63j11of83" -path="res://.godot/imported/Bronze Muzzle-loaded Artillery.png-a206f30df41008ce524d81461e3f725a.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Bronze Muzzle-loaded Artillery.png" -dest_files=["res://.godot/imported/Bronze Muzzle-loaded Artillery.png-a206f30df41008ce524d81461e3f725a.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Deep Defense System.png b/game/art/technology/army/Deep Defense System.png Binary files differdeleted file mode 100644 index 370ec1f..0000000 --- a/game/art/technology/army/Deep Defense System.png +++ /dev/null diff --git a/game/art/technology/army/Deep Defense System.png.import b/game/art/technology/army/Deep Defense System.png.import deleted file mode 100644 index 810c88b..0000000 --- a/game/art/technology/army/Deep Defense System.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://dihxim0oemat6" -path="res://.godot/imported/Deep Defense System.png-1ef6b4036bbfd0934f46f40fb02d30ac.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Deep Defense System.png" -dest_files=["res://.godot/imported/Deep Defense System.png-1ef6b4036bbfd0934f46f40fb02d30ac.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Flintlock Rifles.png b/game/art/technology/army/Flintlock Rifles.png Binary files differdeleted file mode 100644 index 17a806e..0000000 --- a/game/art/technology/army/Flintlock Rifles.png +++ /dev/null diff --git a/game/art/technology/army/Flintlock Rifles.png.import b/game/art/technology/army/Flintlock Rifles.png.import deleted file mode 100644 index 65894cd..0000000 --- a/game/art/technology/army/Flintlock Rifles.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://786ytfkafkyd" -path="res://.godot/imported/Flintlock Rifles.png-59fc48db6543edee17194c6fd6c10eef.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Flintlock Rifles.png" -dest_files=["res://.godot/imported/Flintlock Rifles.png-59fc48db6543edee17194c6fd6c10eef.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Indirect Artillery Fire.png b/game/art/technology/army/Indirect Artillery Fire.png Binary files differdeleted file mode 100644 index 5b2009f..0000000 --- a/game/art/technology/army/Indirect Artillery Fire.png +++ /dev/null diff --git a/game/art/technology/army/Indirect Artillery Fire.png.import b/game/art/technology/army/Indirect Artillery Fire.png.import deleted file mode 100644 index 50931c0..0000000 --- a/game/art/technology/army/Indirect Artillery Fire.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://b8xmx42ik0nhs" -path="res://.godot/imported/Indirect Artillery Fire.png-8d6eaed9cd7edcdbef53d4d1251ed9f7.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Indirect Artillery Fire.png" -dest_files=["res://.godot/imported/Indirect Artillery Fire.png-8d6eaed9cd7edcdbef53d4d1251ed9f7.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Infiltration.png b/game/art/technology/army/Infiltration.png Binary files differdeleted file mode 100644 index 8d21243..0000000 --- a/game/art/technology/army/Infiltration.png +++ /dev/null diff --git a/game/art/technology/army/Infiltration.png.import b/game/art/technology/army/Infiltration.png.import deleted file mode 100644 index a6697b3..0000000 --- a/game/art/technology/army/Infiltration.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://bsfdmmu60tc3n" -path="res://.godot/imported/Infiltration.png-57a5e43cb820964cecd846278423621f.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Infiltration.png" -dest_files=["res://.godot/imported/Infiltration.png-57a5e43cb820964cecd846278423621f.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Iron Breech-Loaded Artillery.png b/game/art/technology/army/Iron Breech-Loaded Artillery.png Binary files differdeleted file mode 100644 index 1f9da94..0000000 --- a/game/art/technology/army/Iron Breech-Loaded Artillery.png +++ /dev/null diff --git a/game/art/technology/army/Iron Breech-Loaded Artillery.png.import b/game/art/technology/army/Iron Breech-Loaded Artillery.png.import deleted file mode 100644 index 993627c..0000000 --- a/game/art/technology/army/Iron Breech-Loaded Artillery.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://bbsx7rfndoftn" -path="res://.godot/imported/Iron Breech-Loaded Artillery.png-4bac252ba7934897b162ed696b4b7509.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Iron Breech-Loaded Artillery.png" -dest_files=["res://.godot/imported/Iron Breech-Loaded Artillery.png-4bac252ba7934897b162ed696b4b7509.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Iron Muzzle-Loaded Artillery.png b/game/art/technology/army/Iron Muzzle-Loaded Artillery.png Binary files differdeleted file mode 100644 index d5cc13f..0000000 --- a/game/art/technology/army/Iron Muzzle-Loaded Artillery.png +++ /dev/null diff --git a/game/art/technology/army/Iron Muzzle-Loaded Artillery.png.import b/game/art/technology/army/Iron Muzzle-Loaded Artillery.png.import deleted file mode 100644 index efa4e51..0000000 --- a/game/art/technology/army/Iron Muzzle-Loaded Artillery.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://cq4kommomraba" -path="res://.godot/imported/Iron Muzzle-Loaded Artillery.png-5777c093343e4ec0cb88b085c086a1f7.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Iron Muzzle-Loaded Artillery.png" -dest_files=["res://.godot/imported/Iron Muzzle-Loaded Artillery.png-5777c093343e4ec0cb88b085c086a1f7.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Machine Gun.png b/game/art/technology/army/Machine Gun.png Binary files differdeleted file mode 100644 index 7ebf274..0000000 --- a/game/art/technology/army/Machine Gun.png +++ /dev/null diff --git a/game/art/technology/army/Machine Gun.png.import b/game/art/technology/army/Machine Gun.png.import deleted file mode 100644 index f6f3775..0000000 --- a/game/art/technology/army/Machine Gun.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://cgnd44ys1m4cf" -path="res://.godot/imported/Machine Gun.png-e853bb6291451d02084e1823c7a0d98f.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Machine Gun.png" -dest_files=["res://.godot/imported/Machine Gun.png-e853bb6291451d02084e1823c7a0d98f.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Military Directionism.png b/game/art/technology/army/Military Directionism.png Binary files differdeleted file mode 100644 index 93450c2..0000000 --- a/game/art/technology/army/Military Directionism.png +++ /dev/null diff --git a/game/art/technology/army/Military Directionism.png.import b/game/art/technology/army/Military Directionism.png.import deleted file mode 100644 index 17376e1..0000000 --- a/game/art/technology/army/Military Directionism.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://dgx61xfpng6ka" -path="res://.godot/imported/Military Directionism.png-565e1e6381fc0f0d7fcb9195f249ca1a.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Military Directionism.png" -dest_files=["res://.godot/imported/Military Directionism.png-565e1e6381fc0f0d7fcb9195f249ca1a.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Military Logistics.png b/game/art/technology/army/Military Logistics.png Binary files differdeleted file mode 100644 index 22a954c..0000000 --- a/game/art/technology/army/Military Logistics.png +++ /dev/null diff --git a/game/art/technology/army/Military Logistics.png.import b/game/art/technology/army/Military Logistics.png.import deleted file mode 100644 index 0326305..0000000 --- a/game/art/technology/army/Military Logistics.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://ctoh8oq6afuki" -path="res://.godot/imported/Military Logistics.png-5748d86c74b85e45d6ee2d2f8d81f95a.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Military Logistics.png" -dest_files=["res://.godot/imported/Military Logistics.png-5748d86c74b85e45d6ee2d2f8d81f95a.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Military Plans.png b/game/art/technology/army/Military Plans.png Binary files differdeleted file mode 100644 index 299200f..0000000 --- a/game/art/technology/army/Military Plans.png +++ /dev/null diff --git a/game/art/technology/army/Military Plans.png.import b/game/art/technology/army/Military Plans.png.import deleted file mode 100644 index d8e8b0a..0000000 --- a/game/art/technology/army/Military Plans.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://bslr0m3ca74y6" -path="res://.godot/imported/Military Plans.png-1a32d460e676e358dde057d988d707ac.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Military Plans.png" -dest_files=["res://.godot/imported/Military Plans.png-1a32d460e676e358dde057d988d707ac.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Military Staff System.png b/game/art/technology/army/Military Staff System.png Binary files differdeleted file mode 100644 index eb07695..0000000 --- a/game/art/technology/army/Military Staff System.png +++ /dev/null diff --git a/game/art/technology/army/Military Staff System.png.import b/game/art/technology/army/Military Staff System.png.import deleted file mode 100644 index 844df8f..0000000 --- a/game/art/technology/army/Military Staff System.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://bj6kw2ou4aoop" -path="res://.godot/imported/Military Staff System.png-094a056d8c546ed0da41d1f1dbcdb2a1.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Military Staff System.png" -dest_files=["res://.godot/imported/Military Staff System.png-094a056d8c546ed0da41d1f1dbcdb2a1.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Military Statistics.png b/game/art/technology/army/Military Statistics.png Binary files differdeleted file mode 100644 index e9667e4..0000000 --- a/game/art/technology/army/Military Statistics.png +++ /dev/null diff --git a/game/art/technology/army/Military Statistics.png.import b/game/art/technology/army/Military Statistics.png.import deleted file mode 100644 index e495bd9..0000000 --- a/game/art/technology/army/Military Statistics.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://c8oww2lsc5sfe" -path="res://.godot/imported/Military Statistics.png-4941c660e22242166acf00038144df37.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Military Statistics.png" -dest_files=["res://.godot/imported/Military Statistics.png-4941c660e22242166acf00038144df37.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Muzzle-loaded Rifles.png b/game/art/technology/army/Muzzle-loaded Rifles.png Binary files differdeleted file mode 100644 index 3277b7b..0000000 --- a/game/art/technology/army/Muzzle-loaded Rifles.png +++ /dev/null diff --git a/game/art/technology/army/Muzzle-loaded Rifles.png.import b/game/art/technology/army/Muzzle-loaded Rifles.png.import deleted file mode 100644 index 5c79afd..0000000 --- a/game/art/technology/army/Muzzle-loaded Rifles.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://c1n4hwwt4jwv0" -path="res://.godot/imported/Muzzle-loaded Rifles.png-37ff916f6889925dc68e88b1251f14d7.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Muzzle-loaded Rifles.png" -dest_files=["res://.godot/imported/Muzzle-loaded Rifles.png-37ff916f6889925dc68e88b1251f14d7.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Point Defense System.png b/game/art/technology/army/Point Defense System.png Binary files differdeleted file mode 100644 index 97f406a..0000000 --- a/game/art/technology/army/Point Defense System.png +++ /dev/null diff --git a/game/art/technology/army/Point Defense System.png.import b/game/art/technology/army/Point Defense System.png.import deleted file mode 100644 index b5b5b1c..0000000 --- a/game/art/technology/army/Point Defense System.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://ckfv5gbcfij5m" -path="res://.godot/imported/Point Defense System.png-cdd4b2bbbf74fe5b0ebe7d2306d9d468.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Point Defense System.png" -dest_files=["res://.godot/imported/Point Defense System.png-cdd4b2bbbf74fe5b0ebe7d2306d9d468.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Post-Napoleonic Thought.png b/game/art/technology/army/Post-Napoleonic Thought.png Binary files differdeleted file mode 100644 index d6a7e0e..0000000 --- a/game/art/technology/army/Post-Napoleonic Thought.png +++ /dev/null diff --git a/game/art/technology/army/Post-Napoleonic Thought.png.import b/game/art/technology/army/Post-Napoleonic Thought.png.import deleted file mode 100644 index 2e963fc..0000000 --- a/game/art/technology/army/Post-Napoleonic Thought.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://bw2bidtorexob" -path="res://.godot/imported/Post-Napoleonic Thought.png-0c345d9286a8a1fd4b7bcbae60ec0250.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Post-Napoleonic Thought.png" -dest_files=["res://.godot/imported/Post-Napoleonic Thought.png-0c345d9286a8a1fd4b7bcbae60ec0250.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Steel Breech-Loaded Artillery.png b/game/art/technology/army/Steel Breech-Loaded Artillery.png Binary files differdeleted file mode 100644 index b1dadea..0000000 --- a/game/art/technology/army/Steel Breech-Loaded Artillery.png +++ /dev/null diff --git a/game/art/technology/army/Steel Breech-Loaded Artillery.png.import b/game/art/technology/army/Steel Breech-Loaded Artillery.png.import deleted file mode 100644 index 92e374e..0000000 --- a/game/art/technology/army/Steel Breech-Loaded Artillery.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://cx15ctmi52kv1" -path="res://.godot/imported/Steel Breech-Loaded Artillery.png-2fdc9e71a5204d6d657b8ca9b4cfb3a0.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Steel Breech-Loaded Artillery.png" -dest_files=["res://.godot/imported/Steel Breech-Loaded Artillery.png-2fdc9e71a5204d6d657b8ca9b4cfb3a0.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/Strategic Mobility.png b/game/art/technology/army/Strategic Mobility.png Binary files differdeleted file mode 100644 index db72a35..0000000 --- a/game/art/technology/army/Strategic Mobility.png +++ /dev/null diff --git a/game/art/technology/army/Strategic Mobility.png.import b/game/art/technology/army/Strategic Mobility.png.import deleted file mode 100644 index 890b896..0000000 --- a/game/art/technology/army/Strategic Mobility.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://cac2g1uui35d5" -path="res://.godot/imported/Strategic Mobility.png-ceaba1342f52e5251521c79dcbf79951.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/Strategic Mobility.png" -dest_files=["res://.godot/imported/Strategic Mobility.png-ceaba1342f52e5251521c79dcbf79951.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/technology/army/The Command Principle.png b/game/art/technology/army/The Command Principle.png Binary files differdeleted file mode 100644 index 2cc7a23..0000000 --- a/game/art/technology/army/The Command Principle.png +++ /dev/null diff --git a/game/art/technology/army/The Command Principle.png.import b/game/art/technology/army/The Command Principle.png.import deleted file mode 100644 index 94c991f..0000000 --- a/game/art/technology/army/The Command Principle.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://r3vxso20jcuf" -path="res://.godot/imported/The Command Principle.png-def1e8cd5ae5294984c171ffa624d74d.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/technology/army/The Command Principle.png" -dest_files=["res://.godot/imported/The Command Principle.png-def1e8cd5ae5294984c171ffa624d74d.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/terrain/desert_rocky.png b/game/art/terrain/desert_rocky.png Binary files differdeleted file mode 100644 index f7f9155..0000000 --- a/game/art/terrain/desert_rocky.png +++ /dev/null diff --git a/game/art/terrain/desert_rocky.png.import b/game/art/terrain/desert_rocky.png.import deleted file mode 100644 index 258f6d4..0000000 --- a/game/art/terrain/desert_rocky.png.import +++ /dev/null @@ -1,14 +0,0 @@ -[remap] - -importer="image" -type="Image" -uid="uid://ketdtpxlpwti" -path="res://.godot/imported/desert_rocky.png-2c26845e144e1e8b9c55419654df6654.image" - -[deps] - -source_file="res://art/terrain/desert_rocky.png" -dest_files=["res://.godot/imported/desert_rocky.png-2c26845e144e1e8b9c55419654df6654.image"] - -[params] - diff --git a/game/art/terrain/desert_smooth.png b/game/art/terrain/desert_smooth.png Binary files differdeleted file mode 100644 index 4e977cd..0000000 --- a/game/art/terrain/desert_smooth.png +++ /dev/null diff --git a/game/art/terrain/desert_smooth.png.import b/game/art/terrain/desert_smooth.png.import deleted file mode 100644 index 890bd4b..0000000 --- a/game/art/terrain/desert_smooth.png.import +++ /dev/null @@ -1,14 +0,0 @@ -[remap] - -importer="image" -type="Image" -uid="uid://d3fh2rgcv2do4" -path="res://.godot/imported/desert_smooth.png-58a5349b112e9e97cf3426b380f022ef.image" - -[deps] - -source_file="res://art/terrain/desert_smooth.png" -dest_files=["res://.godot/imported/desert_smooth.png-58a5349b112e9e97cf3426b380f022ef.image"] - -[params] - diff --git a/game/art/terrain/farmlands.png b/game/art/terrain/farmlands.png Binary files differdeleted file mode 100644 index 3702ad0..0000000 --- a/game/art/terrain/farmlands.png +++ /dev/null diff --git a/game/art/terrain/farmlands.png.import b/game/art/terrain/farmlands.png.import deleted file mode 100644 index 898bb2a..0000000 --- a/game/art/terrain/farmlands.png.import +++ /dev/null @@ -1,14 +0,0 @@ -[remap] - -importer="image" -type="Image" -uid="uid://b4ra6msfwd8fd" -path="res://.godot/imported/farmlands.png-821213ab9dba19cea6f6c966b3a3760b.image" - -[deps] - -source_file="res://art/terrain/farmlands.png" -dest_files=["res://.godot/imported/farmlands.png-821213ab9dba19cea6f6c966b3a3760b.image"] - -[params] - diff --git a/game/art/terrain/mountains.png b/game/art/terrain/mountains.png Binary files differdeleted file mode 100644 index 301ee23..0000000 --- a/game/art/terrain/mountains.png +++ /dev/null diff --git a/game/art/terrain/mountains.png.import b/game/art/terrain/mountains.png.import deleted file mode 100644 index e403b45..0000000 --- a/game/art/terrain/mountains.png.import +++ /dev/null @@ -1,14 +0,0 @@ -[remap] - -importer="image" -type="Image" -uid="uid://dnj50p7o03s3q" -path="res://.godot/imported/mountains.png-f1ab7d9b0a0deb485923c40b1cfb258e.image" - -[deps] - -source_file="res://art/terrain/mountains.png" -dest_files=["res://.godot/imported/mountains.png-f1ab7d9b0a0deb485923c40b1cfb258e.image"] - -[params] - diff --git a/game/art/terrain/ocean.png b/game/art/terrain/ocean.png Binary files differdeleted file mode 100644 index 3e52011..0000000 --- a/game/art/terrain/ocean.png +++ /dev/null diff --git a/game/art/terrain/ocean.png.import b/game/art/terrain/ocean.png.import deleted file mode 100644 index e72a174..0000000 --- a/game/art/terrain/ocean.png.import +++ /dev/null @@ -1,14 +0,0 @@ -[remap] - -importer="image" -type="Image" -uid="uid://bvh4qt04mk8km" -path="res://.godot/imported/ocean.png-3d7e213c3fca805d033e0d3bf567fc01.image" - -[deps] - -source_file="res://art/terrain/ocean.png" -dest_files=["res://.godot/imported/ocean.png-3d7e213c3fca805d033e0d3bf567fc01.image"] - -[params] - diff --git a/game/art/units/Artillery.png b/game/art/units/Artillery.png Binary files differdeleted file mode 100644 index b4f8983..0000000 --- a/game/art/units/Artillery.png +++ /dev/null diff --git a/game/art/units/Artillery.png.import b/game/art/units/Artillery.png.import deleted file mode 100644 index 5775e85..0000000 --- a/game/art/units/Artillery.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://6q1scxdbxppv" -path="res://.godot/imported/Artillery.png-a510c953fca66ca6ad75d3de82213d2d.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/units/Artillery.png" -dest_files=["res://.godot/imported/Artillery.png-a510c953fca66ca6ad75d3de82213d2d.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/units/Guard.png b/game/art/units/Guard.png Binary files differdeleted file mode 100644 index edc5eef..0000000 --- a/game/art/units/Guard.png +++ /dev/null diff --git a/game/art/units/Guard.png.import b/game/art/units/Guard.png.import deleted file mode 100644 index 859533b..0000000 --- a/game/art/units/Guard.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://bcwqdjag2ebjl" -path="res://.godot/imported/Guard.png-e33328551a8b0c631b2c45a2eacf7946.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/units/Guard.png" -dest_files=["res://.godot/imported/Guard.png-e33328551a8b0c631b2c45a2eacf7946.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/units/Infantry.png b/game/art/units/Infantry.png Binary files differdeleted file mode 100644 index e136f31..0000000 --- a/game/art/units/Infantry.png +++ /dev/null diff --git a/game/art/units/Infantry.png.import b/game/art/units/Infantry.png.import deleted file mode 100644 index e971024..0000000 --- a/game/art/units/Infantry.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://djapkkohviqg8" -path="res://.godot/imported/Infantry.png-2f36f0119ae261a77a92edb77e583aa5.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/units/Infantry.png" -dest_files=["res://.godot/imported/Infantry.png-2f36f0119ae261a77a92edb77e583aa5.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/game/art/units/Irregular.png b/game/art/units/Irregular.png Binary files differdeleted file mode 100644 index 3692f2b..0000000 --- a/game/art/units/Irregular.png +++ /dev/null diff --git a/game/art/units/Irregular.png.import b/game/art/units/Irregular.png.import deleted file mode 100644 index c5afc1f..0000000 --- a/game/art/units/Irregular.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://k85dqi6f5h5b" -path="res://.godot/imported/Irregular.png-3def289eafc49bf0792a13dcfc57644e.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://art/units/Irregular.png" -dest_files=["res://.godot/imported/Irregular.png-3def289eafc49bf0792a13dcfc57644e.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 |