aboutsummaryrefslogtreecommitdiff
path: root/game/localisation/README.md
diff options
context:
space:
mode:
author BrickPi <ajmach6@gmail.com>2024-01-19 22:52:24 +0100
committer BrickPi <ajmach6@gmail.com>2024-01-21 16:25:06 +0100
commit2940411cb33a64cd41c2d39ddf98aab54edc9f69 (patch)
tree8cefa44e20d3fd26f7ba083454ffdcbb43c1d05f /game/localisation/README.md
parentfb2561bd998f211d2099f811a6b6b25a57118160 (diff)
Reorganise Asset File Structure
Diffstat (limited to 'game/localisation/README.md')
-rw-r--r--game/localisation/README.md16
1 files changed, 0 insertions, 16 deletions
diff --git a/game/localisation/README.md b/game/localisation/README.md
deleted file mode 100644
index 909e380..0000000
--- a/game/localisation/README.md
+++ /dev/null
@@ -1,16 +0,0 @@
-# Localisation
-
-This folder contains localisations for in-game text. Each sub-folder must be named with a standard locale code, e.g. `en_GB`, to which the localisations contained within it shall apply (Godot's supported locale codes are listed [here](https://docs.godotengine.org/en/latest/tutorials/i18n/locales.html)). These folders contain `.csv` files where each line is interpreted as a semicolon-separated key-value pair. Empty lines allow for spacing out/separating sections, and any further entries beyond the first two on a line are ignored, which can be used to add comments at the end of lines. Lines with their key and value empty are skipped, allowing free-standing comments with no preceeding localisation, but lines with only one of their key or value empty, while not loaded as a localisation, will still result in warnings about incomplete entries.
-
-```
-;; Example Localisation Comment
-EXAMPLE_KEY;Example Value
-ANOTHER_EXAMPLE;Another Example; This is a comment
-
-;; Entries with empty keys/values are skipped but can still produce warnings
-THIS;; produces a warning!
-;As; does this!
-;; This doesn't!
-BUT_THIS_DOES
-AND_THIS;
-```