diff options
author | George L. Albany <Megacake1234@gmail.com> | 2023-01-25 02:07:01 +0100 |
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committer | George L. Albany <Megacake1234@gmail.com> | 2023-01-25 02:07:01 +0100 |
commit | 5371a960c9f0665d7de594cc5e274db225620207 (patch) | |
tree | f0c5d01c2ae8c2293b60af9b120440730021ccc3 /game/project.godot | |
parent | c16b58ddb07a4f814a4efa1dc3bf72e7bbe5f932 (diff) |
feat(build): Implement scons building
feat(engine): Integrate basic Godot project
feat(test): Demonstrate Godot using extension
feat(dependency): Add OV2-compiler as deps submodule
feat(dependency): Add godot-cpp as a submodule
feat(git): Ignore Godot 4 files
feat(docs): Updated readme with instructions
feat: Can call `TestSingleton.hello_singleton()` from GDScript
Adds basic workflow support but that is currently disabled
Diffstat (limited to 'game/project.godot')
-rw-r--r-- | game/project.godot | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/game/project.godot b/game/project.godot new file mode 100644 index 0000000..fadb09f --- /dev/null +++ b/game/project.godot @@ -0,0 +1,20 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="Game" +run/main_scene="res://src/StartNode.tscn" +config/features=PackedStringArray("4.0", "Forward Plus") +config/icon="res://icon.svg" + +[editor] + +export/convert_text_resources_to_binary=true |