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author George L. Albany <Megacake1234@gmail.com>2023-06-04 02:17:28 +0200
committer GitHub <noreply@github.com>2023-06-04 02:17:28 +0200
commit3236f51d700674aee6ee6572109ffb3d5fa5fed2 (patch)
treeb898150a8a45e7c0d814459e7f12f39429acefeb /game/project.godot
parent73e29d02e48739aba5ca5db1b9575c67e795400f (diff)
parentb98166b28c47cccff731d30959b8250fb27ff408 (diff)
Merge pull request #130 from Spartan322/organize/godot-project
Diffstat (limited to 'game/project.godot')
-rw-r--r--game/project.godot16
1 files changed, 8 insertions, 8 deletions
diff --git a/game/project.godot b/game/project.godot
index 3bb2438..253a54b 100644
--- a/game/project.godot
+++ b/game/project.godot
@@ -12,7 +12,7 @@ config_version=5
config/name="OpenVic"
config/description="A faithful recreation of Victoria 2: Heart of Darkness with a focus on enhancing performance, multiplayer stability, and modability for modern machines."
-run/main_scene="res://src/GameStart.tscn"
+run/main_scene="res://src/Game/GameStart.tscn"
config/features=PackedStringArray("4.0", "Forward Plus")
boot_splash/bg_color=Color(0.380392, 0.145098, 0.14902, 1)
boot_splash/image="res://splash_assets/splash_image.png"
@@ -21,14 +21,14 @@ config/project_settings_override.template="user://settings.cfg"
[autoload]
-ArgumentParser="*res://src/Autoload/Arguments/ArgumentParser.tscn"
-Events="*res://src/Autoload/Events.gd"
-Resolution="*res://src/Autoload/Resolution.gd"
-SoundManager="*res://src/Autoload/SoundManager.gd"
-MusicConductor="*res://src/MusicConductor/MusicConductor.tscn"
+ArgumentParser="*res://src/Game/Autoload/Argument/ArgumentParser.tscn"
+Events="*res://src/Game/Autoload/Events.gd"
+Resolution="*res://src/Game/Autoload/Resolution.gd"
+SoundManager="*res://src/Game/Autoload/SoundManager.gd"
+MusicConductor="*res://src/Game/MusicConductor/MusicConductor.tscn"
Keychain="*res://addons/keychain/Keychain.gd"
-GuiScale="*res://src/Autoload/GuiScale.gd"
-SaveManager="*res://src/Autoload/SaveManager.gd"
+GuiScale="*res://src/Game/Autoload/GuiScale.gd"
+SaveManager="*res://src/Game/Autoload/SaveManager.gd"
[display]