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author George L. Albany <Megacake1234@gmail.com>2023-01-25 02:07:01 +0100
committer George L. Albany <Megacake1234@gmail.com>2023-01-25 02:07:01 +0100
commit5371a960c9f0665d7de594cc5e274db225620207 (patch)
treef0c5d01c2ae8c2293b60af9b120440730021ccc3 /game/project.godot
parentc16b58ddb07a4f814a4efa1dc3bf72e7bbe5f932 (diff)
feat(build): Implement scons building
feat(engine): Integrate basic Godot project feat(test): Demonstrate Godot using extension feat(dependency): Add OV2-compiler as deps submodule feat(dependency): Add godot-cpp as a submodule feat(git): Ignore Godot 4 files feat(docs): Updated readme with instructions feat: Can call `TestSingleton.hello_singleton()` from GDScript Adds basic workflow support but that is currently disabled
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+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=5
+
+[application]
+
+config/name="Game"
+run/main_scene="res://src/StartNode.tscn"
+config/features=PackedStringArray("4.0", "Forward Plus")
+config/icon="res://icon.svg"
+
+[editor]
+
+export/convert_text_resources_to_binary=true