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author George L. Albany <Megacake1234@gmail.com>2023-02-21 08:49:46 +0100
committer GitHub <noreply@github.com>2023-02-21 08:49:46 +0100
commitfb9e316a18139ea6b6ffe3b237796b42d7114738 (patch)
tree7eb315989e19d1e8eabea955330e3a2e5469c876 /game/project.godot
parent0b3f9cb21cfa86e98649066ff7d260b4f9022023 (diff)
Add stylized theme to MainMenu (#12)
* Add stylized theme to MainMenu Increase message queue memory size by 4 Add default_theme.theme Refactor SampleGame.gd to better account for refactoring via @export nodes Properly aligne SampleGame scene Reorganize MainMenu into its own directory Add main_menu_border_paper.png Add main_menu_button.png * Add background image to theme Implement StyleBoxCombinedTexture Allows drawing an array of textures all at once Make MainMenu Panel a PanelContainer for consistency * Implement MainMenu button press, hover, and focus styles Improve MainMenu button disabled style * Add Godot's latest documentation to the README.md
Diffstat (limited to 'game/project.godot')
-rw-r--r--game/project.godot9
1 files changed, 9 insertions, 0 deletions
diff --git a/game/project.godot b/game/project.godot
index d66f91f..34d4267 100644
--- a/game/project.godot
+++ b/game/project.godot
@@ -36,3 +36,12 @@ locale/locale_filter_mode=0
locale/country_short_name={
"United States of America": "USA"
}
+
+[memory]
+
+limits/message_queue/max_size_kb=16384
+
+[rendering]
+
+textures/lossless_compression/force_png=true
+textures/default_filters/use_nearest_mipmap_filter=true