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author George L. Albany <Megacake1234@gmail.com>2023-02-27 17:26:54 +0100
committer GitHub <noreply@github.com>2023-02-27 17:26:54 +0100
commit2062aaf394ee6581161add4bcb23076475e236ac (patch)
treeadb1a6e5fe4c7d06c778188961a6e660ee911413 /game/project.godot
parent150c11376765af5dc0c180de9cf7bbcc8fa9b99b (diff)
Refactor SFX into a SoundManager (#45)
* Refactor SFX into a SoundManager Add SoundManager able to play arbitrary sound streams Make SoundManager use only one AudioStreamPlayer per bus Add StyleBoxWithSound Add Kenney UI Audio click3.wav Removed sound play via pressed signals in MainMenu Make Button_MainMenu pressed style StyleBoxWithSound with click3.wav sound * Add playing mp3 files by name to the SoundManager * Fix missing quotation
Diffstat (limited to 'game/project.godot')
-rw-r--r--game/project.godot2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/project.godot b/game/project.godot
index 5031276..d24cbee 100644
--- a/game/project.godot
+++ b/game/project.godot
@@ -20,7 +20,7 @@ config/project_settings_override.template="user://settings.cfg"
Events="*res://src/Autoload/Events.gd"
Resolution="*res://src/Autoload/Resolution.gd"
-SFX="*res://src/Autoload/SFX.gd"
+SoundManager="*res://src/Autoload/SoundManager.gd"
Keychain="*res://addons/keychain/Keychain.gd"
[display]