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author Hop311 <Hop3114@gmail.com>2023-04-29 00:40:18 +0200
committer GitHub <noreply@github.com>2023-04-29 00:40:18 +0200
commit05937359e8c53ee76dc3ce537dd70083a016f766 (patch)
tree899b97479f6a1aabbfe352747bea162ce5720193 /game/src/Autoload/Events.gd
parent10053cf259c55ee45803268a844edf1011d8a16b (diff)
parent5022ec800b096e9a85d6ef07ca4b652abb8625ee (diff)
Merge pull request #101 from OpenVic2Project/more-image-processing
Dynamic minimap + vertical map subdivision
Diffstat (limited to 'game/src/Autoload/Events.gd')
-rw-r--r--game/src/Autoload/Events.gd2
1 files changed, 2 insertions, 0 deletions
diff --git a/game/src/Autoload/Events.gd b/game/src/Autoload/Events.gd
index 7540d3e..f94d338 100644
--- a/game/src/Autoload/Events.gd
+++ b/game/src/Autoload/Events.gd
@@ -1,7 +1,9 @@
extends Node
+var GameDebug = preload("Events/GameDebug.gd").new()
var Options = preload("Events/Options.gd").new()
var Localisation = preload("Events/Localisation.gd").new()
+var ShaderManager = preload("Events/ShaderManager.gd").new()
const _province_identifier_file : String = "res://common/map/provinces.json"
const _water_province_file : String = "res://common/map/water.json"