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author | 2023-04-28 20:08:58 +0200 | |
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committer | 2023-04-28 20:08:58 +0200 | |
commit | 5022ec800b096e9a85d6ef07ca4b652abb8625ee (patch) | |
tree | 899b97479f6a1aabbfe352747bea162ce5720193 /game/src/Autoload/Events/GameDebug.gd | |
parent | 2455806f52f0133e5bd5e4997589c5ce4fe99b2c (diff) |
Terrain channel for provinces + generated minimap
Diffstat (limited to 'game/src/Autoload/Events/GameDebug.gd')
-rw-r--r-- | game/src/Autoload/Events/GameDebug.gd | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/game/src/Autoload/Events/GameDebug.gd b/game/src/Autoload/Events/GameDebug.gd new file mode 100644 index 0000000..4e8931f --- /dev/null +++ b/game/src/Autoload/Events/GameDebug.gd @@ -0,0 +1,21 @@ +extends RefCounted + +# REQUIREMENTS: +# * SS-56 +func _init(): + for engine_args in OS.get_cmdline_args(): + match(engine_args): + "--game-debug": + set_debug_mode(true) + + for engine_args in OS.get_cmdline_user_args(): + match(engine_args): + "--game-debug", "-d", "--debug", "--debug-mode": + set_debug_mode(true) + +func set_debug_mode(value : bool) -> void: + ProjectSettings.set_setting("openvic2/debug/enabled", value) + print("Set debug mode to: ", value) + +func is_debug_mode() -> bool: + return ProjectSettings.get_setting("openvic2/debug/enabled", false) |