aboutsummaryrefslogtreecommitdiff
path: root/game/src/Autoload
diff options
context:
space:
mode:
author Spartan322 <Megacake1234@gmail.com>2023-03-11 08:41:21 +0100
committer Spartan322 <Megacake1234@gmail.com>2023-03-11 09:08:35 +0100
commit089f6a3784423b457b97eb214eb39c247b531574 (patch)
treef369928edec0259caebb906922032a895b74c748 /game/src/Autoload
parent62bc0a0c2fc851a1e167b8d8da7c280f5e525921 (diff)
Add debug mode
Fulfills requirement SS-56
Diffstat (limited to 'game/src/Autoload')
-rw-r--r--game/src/Autoload/GameDebug.gd20
1 files changed, 20 insertions, 0 deletions
diff --git a/game/src/Autoload/GameDebug.gd b/game/src/Autoload/GameDebug.gd
new file mode 100644
index 0000000..6f10bf5
--- /dev/null
+++ b/game/src/Autoload/GameDebug.gd
@@ -0,0 +1,20 @@
+extends Node
+
+# REQUIREMENTS:
+# * SS-56
+func _ready():
+ for engine_args in OS.get_cmdline_args():
+ match(engine_args):
+ "--game-debug":
+ set_debug_mode(true)
+
+ for engine_args in OS.get_cmdline_user_args():
+ match(engine_args):
+ "--game-debug", "-d", "--debug", "--debug-mode":
+ set_debug_mode(true)
+
+func set_debug_mode(value : bool) -> void:
+ ProjectSettings.set_setting("openvic2/debug/enabled", value)
+
+func is_debug_mode() -> bool:
+ return ProjectSettings.get_setting("openvic2/debug/enabled", false)