diff options
author | Joel Machens <ajmach6@gmail.com> | 2023-03-12 22:28:07 +0100 |
---|---|---|
committer | Joel Machens <ajmach6@gmail.com> | 2023-03-12 22:29:10 +0100 |
commit | 1958420f0b067eba328f6f547aeccf2d148aa326 (patch) | |
tree | 34fb672729e310b417697211eb1a0099f8949118 /game/src/Credits | |
parent | 56aec8a72b96a7d9ae8fa7974cf1eb7560ab4c02 (diff) |
Refactor Credits -> CreditsMenu
Diffstat (limited to 'game/src/Credits')
-rw-r--r-- | game/src/Credits/Credits.gd | 128 | ||||
-rw-r--r-- | game/src/Credits/Credits.tscn | 49 |
2 files changed, 0 insertions, 177 deletions
diff --git a/game/src/Credits/Credits.gd b/game/src/Credits/Credits.gd deleted file mode 100644 index a69732c..0000000 --- a/game/src/Credits/Credits.gd +++ /dev/null @@ -1,128 +0,0 @@ -extends Control - -signal back_button_pressed - -############### -# Credits CSV format -# The project title row is the only requirement within the csv file, however -# it can be on any row, so long as it exists. -# ---------------------- -# title,project-title -# role-name,person-name -# role-name,person-name -# role-name,person-name -# ... -############### - -@export_file("*.csv") -var core_credits_path : String - -# TODO: implement for theme instead -# waiting for https://github.com/OpenVic2Project/OpenVic2/pull/48 -@export_group("Label Variants", "label_variants_") -@export -var label_variants_project : StringName - -@export -var label_variants_role : StringName - -@export -var label_variants_person : StringName - -@export -var credits_list: VBoxContainer - -const title_key : String = "TITLE" - -# REQUIREMENTS: -# * 1.5 Credits Menu -# * SS-17 - -# REQUIREMENTS -# * FS-4 -func _load_credit_file(path : String) -> Dictionary: - var roles := {} - var core_credits = FileAccess.open(path, FileAccess.READ) - if core_credits == null: - push_error("Failed to open credits file %s (error code %d)" % [path, FileAccess.get_open_error()]) - return roles - - while not core_credits.eof_reached(): - var line := core_credits.get_csv_line() - var role := line[0].strip_edges().to_upper() - - # If the line does not have an identifiable role or is empty then skip it - if role.is_empty() or line.size() < 2: - if not (role.is_empty() and line.size() < 2): - push_warning("Incorrectly formatted credit line %s in %s" % [line, path]) - continue - - var person := line[1].strip_edges() - - if person.is_empty(): - push_warning("Incorrectly formatted credit line %s in %s" % [line, path]) - continue - if line.size() > 2: - push_warning("Extra entries ignored in credit line %s in %s" % [line, path]) - - if role not in roles: - roles[role] = [person] - else: - if person in roles[role]: - push_warning("Duplicate person %s for role %s in %s" % [person, role, path]) - else: - roles[role].push_back(person) - if title_key in roles: - if roles[title_key].size() > 1: - push_warning("More than one %s: %s in %s" % [title_key, roles[title_key], path]) - roles[title_key] = [roles[title_key][0]] - else: - push_warning("Credits file %s missing %s" % [path, title_key]) - for role_list in roles.values(): - role_list.sort_custom(func(a : String, b : String) -> bool: return a.naturalnocasecmp_to(b) < 0) - return roles - -func _add_label(node : Node, text : String, type_variation : StringName) -> void: - var label := Label.new() - label.name = 'Label' + text - label.text = text - label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER - label.theme_type_variation = type_variation - node.add_child(label) - -# REQUIREMENTS: -# * UI-34, UI-35 -func _add_project_credits(project : Dictionary) -> void: - var project_credits_list = VBoxContainer.new() - project_credits_list.name = 'Credits' - if title_key in project: - var title : String = project[title_key][0] - project_credits_list.name += title - _add_label(project_credits_list, title, label_variants_project) - project_credits_list.add_child(HSeparator.new()) - - for role in project: - if role == title_key: - continue - - var role_parent = VBoxContainer.new() - - for person in project[role]: - _add_label(role_parent, person, label_variants_person) - - _add_label(project_credits_list, role, label_variants_role) - project_credits_list.add_child(role_parent) - project_credits_list.add_child(HSeparator.new()) - - credits_list.add_child(project_credits_list) - -# REQUIREMENTS: -# * SS-17 -func _ready(): - _add_project_credits(_load_credit_file(core_credits_path)) - -# REQUIREMENTS: -# * UI-38 -# * UIFUN-37 -func _on_back_button_pressed() -> void: - back_button_pressed.emit()
\ No newline at end of file diff --git a/game/src/Credits/Credits.tscn b/game/src/Credits/Credits.tscn deleted file mode 100644 index fce29fa..0000000 --- a/game/src/Credits/Credits.tscn +++ /dev/null @@ -1,49 +0,0 @@ -[gd_scene load_steps=2 format=3 uid="uid://c8knthxkwj1uj"] - -[ext_resource type="Script" path="res://src/Credits/Credits.gd" id="1_csd7i"] - -[node name="Credits" type="Control" node_paths=PackedStringArray("credits_list")] -editor_description = "UI-34" -layout_mode = 3 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -script = ExtResource("1_csd7i") -core_credits_path = "res://common/credits.csv" -label_variants_project = &"Label_ProjectCredits" -label_variants_role = &"Label_RoleCredits" -label_variants_person = &"Label_PersonCredits" -credits_list = NodePath("Scroll/CreditsList") - -[node name="ControlMargin" type="MarginContainer" parent="."] -layout_mode = 2 -anchor_right = 1.0 -anchor_bottom = 0.071 -offset_bottom = -0.120003 -theme_override_constants/margin_left = 20 -theme_override_constants/margin_top = 10 -theme_override_constants/margin_right = 20 -theme_override_constants/margin_bottom = 10 - -[node name="BackButton" type="Button" parent="ControlMargin"] -editor_description = "UI-38" -layout_mode = 2 -text = "Back to Main Menu" - -[node name="Scroll" type="ScrollContainer" parent="."] -editor_description = "UI-35" -layout_mode = 2 -anchor_top = 0.071 -anchor_right = 1.0 -anchor_bottom = 1.0 -offset_top = -0.120003 -offset_bottom = -6.0 - -[node name="CreditsList" type="VBoxContainer" parent="Scroll"] -layout_mode = 2 -size_flags_horizontal = 3 -size_flags_vertical = 3 - -[connection signal="pressed" from="ControlMargin/BackButton" to="." method="_on_back_button_pressed"] |