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author | hop311 <hop3114@gmail.com> | 2023-12-07 23:45:19 +0100 |
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committer | hop311 <hop3114@gmail.com> | 2023-12-11 10:51:01 +0100 |
commit | fd375bdb35d8a7b2ac9cf3dd02cdb0f197451a0b (patch) | |
tree | b22d464dbf8e0e2569b9be5aa130e4def2e51207 /game/src/Game/Autoload/Events.gd | |
parent | a6952efba078e49d6555b0586230986a2cb7ed40 (diff) |
Big UI commit - GUINode, MaskedFlag, PieChart, etc
Diffstat (limited to 'game/src/Game/Autoload/Events.gd')
-rw-r--r-- | game/src/Game/Autoload/Events.gd | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/game/src/Game/Autoload/Events.gd b/game/src/Game/Autoload/Events.gd index da12bf6..da29adb 100644 --- a/game/src/Game/Autoload/Events.gd +++ b/game/src/Game/Autoload/Events.gd @@ -3,9 +3,7 @@ ## It does such by providing a global interface of signals that are connected to and emitted by that are garunteed to exist. extends Node -var Loader: LoaderEventsObject var Options: OptionsEventsObject func _init(): - Loader = LoaderEventsObject.new() Options = OptionsEventsObject.new() |