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author hop311 <hop3114@gmail.com>2023-12-07 23:45:19 +0100
committer hop311 <hop3114@gmail.com>2023-12-11 10:51:01 +0100
commitfd375bdb35d8a7b2ac9cf3dd02cdb0f197451a0b (patch)
treeb22d464dbf8e0e2569b9be5aa130e4def2e51207 /game/src/Game/Autoload/Events.gd
parenta6952efba078e49d6555b0586230986a2cb7ed40 (diff)
Big UI commit - GUINode, MaskedFlag, PieChart, etc
Diffstat (limited to 'game/src/Game/Autoload/Events.gd')
-rw-r--r--game/src/Game/Autoload/Events.gd2
1 files changed, 0 insertions, 2 deletions
diff --git a/game/src/Game/Autoload/Events.gd b/game/src/Game/Autoload/Events.gd
index da12bf6..da29adb 100644
--- a/game/src/Game/Autoload/Events.gd
+++ b/game/src/Game/Autoload/Events.gd
@@ -3,9 +3,7 @@
## It does such by providing a global interface of signals that are connected to and emitted by that are garunteed to exist.
extends Node
-var Loader: LoaderEventsObject
var Options: OptionsEventsObject
func _init():
- Loader = LoaderEventsObject.new()
Options = OptionsEventsObject.new()