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author Joel Machens <ajmach6@gmail.com>2023-06-12 04:27:31 +0200
committer BrickPi <49528459+BrickPi@users.noreply.github.com>2023-06-13 19:53:03 +0200
commitacda3217349a0ebdb8b48a3787cb15d8eb250e7c (patch)
treec6703f8c2f7fe33cfd6a11bbcf4d0a6294046570 /game/src/Game/Autoload/Events/ShaderManager.gd
parent6e26b948ea2a7632bcb7b795fe78f7169477eb6a (diff)
Add Loading Screen
Diffstat (limited to 'game/src/Game/Autoload/Events/ShaderManager.gd')
-rw-r--r--game/src/Game/Autoload/Events/ShaderManager.gd1
1 files changed, 1 insertions, 0 deletions
diff --git a/game/src/Game/Autoload/Events/ShaderManager.gd b/game/src/Game/Autoload/Events/ShaderManager.gd
index a503c52..731dc3c 100644
--- a/game/src/Game/Autoload/Events/ShaderManager.gd
+++ b/game/src/Game/Autoload/Events/ShaderManager.gd
@@ -1,4 +1,5 @@
extends RefCounted
+class_name ShaderManagerSingleton
const param_province_shape_tex : StringName = &"province_shape_tex"
const param_province_shape_subdivisions : StringName = &"province_shape_subdivisions"