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author Hop311 <Hop3114@gmail.com>2023-06-24 00:55:45 +0200
committer GitHub <noreply@github.com>2023-06-24 00:55:45 +0200
commit432000a3ab73980fc6421b3587de4b97af30d3ad (patch)
tree4b80d98261252f25011e34b22a8d49767525559f /game/src/Game/Autoload/Events
parent40cf0fa95e325f3bf875e42c11254da23192f506 (diff)
parent206cafc8bba310e4d4f35f4898ef3ac289abe81a (diff)
Merge pull request #131 from OpenVicProject/ui-cleanup
Localisation and UI focus cleanup
Diffstat (limited to 'game/src/Game/Autoload/Events')
-rw-r--r--game/src/Game/Autoload/Events/Localisation.gd11
1 files changed, 7 insertions, 4 deletions
diff --git a/game/src/Game/Autoload/Events/Localisation.gd b/game/src/Game/Autoload/Events/Localisation.gd
index 91f9ca0..37b550d 100644
--- a/game/src/Game/Autoload/Events/Localisation.gd
+++ b/game/src/Game/Autoload/Events/Localisation.gd
@@ -15,10 +15,10 @@ func get_default_locale() -> String:
return ProjectSettings.get_setting("internationalization/locale/fallback", "en_GB")
func load_localisation(dir_path : String) -> void:
- if LoadLocalisation.load_localisation_dir(dir_path) == OK:
- print("loaded locales: ", TranslationServer.get_loaded_locales())
- else:
- push_error("Failed to load localisation directory: ", dir_path)
+ if LoadLocalisation.load_localisation_dir(dir_path) != OK:
+ push_error("Error loading localisation directory: ", dir_path)
+ var loaded_locales : PackedStringArray = TranslationServer.get_loaded_locales()
+ print("Loaded ", loaded_locales.size(), " locales: ", loaded_locales)
# REQUIREMENTS
# * SS-57
@@ -29,3 +29,6 @@ func _init():
push_error("Missing localisation_path setting!")
else:
load_localisation(localisation_dir_path)
+
+func tr_number(num) -> String:
+ return TextServerManager.get_primary_interface().format_number(str(num))